Player Matchup
Arachne
Diamond V
Level 85
God Stats
60W - 18L
1,495 SR
Queue Stats
467W - 150L
2,262
MMR
Team Averages
Diamond V
Average Tier
Level 85
1,495 SR
2,262
MMR
VS
Team Averages
Diamond IV
Average Tier
Level 129
1,824 SR
2,185
MMR
Match Stats
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
HeftySmurf25
Arachne
13
0 / 2 / 0
8,571
779
4,503
16,757
7,448
Assassin's Blessing
+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.
Talaria Boots
+15
Physical Power
+15
Mp 5
+22%
Movement Speed
PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.
Mystical Mail
+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction
AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.
Ancient Blade
+50
Health
+5%
Movement Speed
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Z3Replay
Skadi
15
2 / 0 / 0
9,771
888
12,176
7,263
2,867
Evolved Attacker's Blessing
+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!
Y10 Evolved Transcendence
+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction
PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.
Ninja Tabi
+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed
Match Insights
Player Kills, Deaths, and Assists
Player
Kills
Deaths
Assists
KDA
Kill Participation
Kills by Role
Deaths by Role
Damage Breakdown
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
Damage Done by Role
Damage Taken by Role
Economy & Farm Breakdown
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
8,571
779
104
9
0
234,208
3
W
9,771
888
147
13
0
202,676
2