Player Matchup

Anhur
Anhur
 
Anhur
Level 31
God Stats
0W - 3L
1,264 SR
Queue Stats
25W - 32L
1,567 Elo+
Solo
Hera
Hera
ChillWill_0702
Hera
Level 109
God Stats
8W - 9L
1,487 SR
Queue Stats
308W - 298L
1,501 Elo+
Solo
Bacchus
Bacchus
Theurpy
Bacchus
Level 20
God Stats
0W - 1L
1,714 SR
Queue Stats
29W - 39L
1,423 Elo+
Solo
Horus
Horus
ma童童
Horus
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 21L
1,389 Elo+
Party 1
Nemesis
Nemesis
幼儿园园长
Nemesis
Level 17
God Stats
4W - 3L
1,500 SR
Queue Stats
16W - 23L
1,389 Elo+
Party 1
Team Averages
Level 39
1,493 SR
1,454 Elo+

VS

Team Averages
Level 116
1,623 SR
1,500 Elo+
Ne Zha
Ne Zha
 
Ne Zha
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
 
Cerberus
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ah Puch
Ah Puch
D1ogo93
Ah Puch
Level 120
God Stats
2W - 0L
1,946 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 2
Erlang Shen
Erlang Shen
DJ-CYPHA
Erlang Shen
Level 95
God Stats
1W - 0L
1,631 SR
Queue Stats
5W - 12L
1,500 Elo+
Party 2
Kukulkan
Kukulkan
rudi_play
Kukulkan
Level 87
God Stats
1W - 1L
1,539 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
18
6 / 4 / 2
11,743
839
10,680
12,050
4,710
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

17
3 / 5 / 6
10,513
751
15,822
8,027
3,352
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Bacchus
Theurpy
Bacchus
16
3 / 7 / 3
9,304
665
6,572
21,694
8,190
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Horus
ma童童
Horus
14
0 / 7 / 7
8,439
603
4,437
17,282
7,027
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

14
2 / 8 / 6
9,098
650
5,952
13,202
4,070
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
19
7 / 1 / 9
12,529
895
12,599
11,025
4,255
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Cerberus
 
Cerberus
18
7 / 3 / 16
11,719
837
11,182
13,911
11,647
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ah Puch
D1ogo93
Ah Puch
19
9 / 2 / 15
13,101
936
17,146
8,365
2,914
Evolved Specialist's Blessing

Evolved Specialist's Blessing

+10HP5 +20 MP5 +10% Cooldown Reduction +10% Movement Speed ROLE QUEST: UTILITY: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Erlang Shen
DJ-CYPHA
Erlang Shen
16
1 / 5 / 11
9,882
706
6,712
16,344
6,988
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Kukulkan
rudi_play
Kukulkan
17
7 / 3 / 9
11,609
829
13,321
7,569
3,040
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
91
14
Kills
31
31
Deaths
14
24
Assists
60
Player
Kills
Deaths
Assists
KDA
L
Anhur
 
Anhur
6
4
2
1.75
W
Ne Zha
 
Ne Zha
7
1
9
11.5
W
Cerberus
 
Cerberus
7
3
16
5
L
3
5
6
1.2
W
Ah Puch
D1ogo93
Ah Puch
9
2
15
8.25
W
Erlang Shen
DJ-CYPHA
Erlang Shen
1
5
11
1.3
L
Bacchus
Theurpy
Bacchus
3
7
3
0.64
L
Horus
ma童童
Horus
0
7
7
0.5
W
Kukulkan
rudi_play
Kukulkan
7
3
9
3.83
L
2
8
6
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,463
Damage
60,960
72,255
Taken
57,214
27,349
Mitigated
28,844
9,649
Healing
19,553
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
 
Anhur
10,680
5,550
0
1,882
12,050
4,710
1
4,361
7,689
0
43,664
W
Ne Zha
 
Ne Zha
12,599
4,262
0
4,850
11,025
4,255
3,220
2,992
8,033
0
40,309
W
Cerberus
 
Cerberus
11,182
242
0
3,469
13,911
11,647
0
7,440
6,471
29,585
0
L
15,822
2,784
0
250
8,027
3,352
1
3,201
4,826
48,024
0
W
Ah Puch
D1ogo93
Ah Puch
17,146
100
470
2,875
8,365
2,914
26
4,062
4,303
50,243
0
W
Erlang Shen
DJ-CYPHA
Erlang Shen
6,712
3,814
56
6,088
16,344
6,988
2,536
3,676
12,668
0
34,874
L
Bacchus
Theurpy
Bacchus
6,572
376
0
3,381
21,694
8,190
0
13,854
7,840
17,607
0
L
Horus
ma童童
Horus
4,437
2,200
837
2,143
17,282
7,027
0
11,873
5,409
0
9,071
W
Kukulkan
rudi_play
Kukulkan
13,321
512
414
1,331
7,569
3,040
1,005
4,974
2,595
33,608
0
L
5,952
2,149
0
1,156
13,202
4,070
0
8,672
4,530
0
11,333

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,097
Gold Earned
58,840
243
Minions Killed
315
4
Camps Cleared
10
1,121,893
Distance Traveled
1,307,423
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
11,743
839
101
7
3
224,797
2
W
Ne Zha
12,529
895
72
5
3
277,499
3
W
Cerberus
11,719
837
44
3
1
268,707
2
L
Hera
10,513
751
86
6
0
244,764
2
W
Ah Puch
13,101
936
75
5
1
270,780
3
W
Erlang Shen
9,882
706
58
4
4
249,677
1
L
Bacchus
9,304
665
21
2
0
210,123
0
L
Horus
8,439
603
14
1
0
219,964
1
W
Kukulkan
11,609
829
66
5
1
240,760
1
L
Nemesis
9,098
650
21
2
1
222,245
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role