Player Matchup

Discordia
Discordia
CoinLachdanan
Discordia
Level 129
God Stats
8W - 4L
1,704 SR
Queue Stats
131W - 127L
1,521 Elo+
Party 1
Bacchus
Bacchus
D a r c y4290
Bacchus
Level 123
God Stats
0W - 3L
1,500 SR
Queue Stats
24W - 42L
1,241 Elo+
Party 2
Ares
Ares
HEYITSBAMF
Ares
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 19L
1,597 Elo+
Party 1
Athena
Athena
Merdoac
Athena
Level 28
God Stats
3W - 5L
1,294 SR
Queue Stats
168W - 207L
1,212 Elo+
Party 2
Sun Wukong
Sun Wukong
Ry TheTemptress
Sun Wukong
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 33L
1,644 Elo+
Party 1
Team Averages
Level 85
1,500 SR
1,443 Elo+

VS

Team Averages
Level 124
1,564 SR
1,391 Elo+
Anubis
Anubis
CDace23
Anubis
Level 136
God Stats
13W - 7L
1,819 SR
Queue Stats
376W - 370L
1,464 Elo+
Party 4
Merlin
Merlin
Chevy141
Merlin
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
63W - 78L
1,289 Elo+
Party 3
Kuzenbo
Kuzenbo
D3ad3y3dik01
Kuzenbo
Level 144
God Stats
4W - 0L
1,500 SR
Queue Stats
449W - 464L
1,424 Elo+
Party 4
Anhur
Anhur
JetFire080
Anhur
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
73W - 91L
1,194 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
OlnirMk
Ah Muzen Cab
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 41L
1,586 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
CoinLachdanan
Discordia
20
7 / 5 / 10
13,386
705
30,835
14,877
6,013
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bacchus
20
5 / 7 / 8
12,457
656
13,661
25,189
24,991
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

19
5 / 9 / 12
11,754
619
14,506
25,024
31,016
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Athena
Merdoac
Athena
19
3 / 7 / 11
11,529
607
6,837
23,983
28,844
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Sun Wukong
Ry TheTemptress
Sun Wukong
20
4 / 6 / 7
12,218
643
7,997
19,009
15,263
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
CDace23
Anubis
20
5 / 3 / 19
13,157
692
19,644
13,482
7,371
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Specialist's Blessing

Evolved Specialist's Blessing

+10HP5 +20 MP5 +10% Cooldown Reduction +10% Movement Speed ROLE QUEST: UTILITY: COMPLETED!

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Merlin
Chevy141
Merlin
20
7 / 6 / 18
14,880
783
26,321
19,590
8,399
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Kuzenbo
D3ad3y3dik01
Kuzenbo
20
5 / 6 / 19
13,713
722
15,851
21,350
32,246
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Anhur
20
12 / 3 / 13
14,905
784
15,043
13,058
5,650
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ah Muzen Cab
OlnirMk
Ah Muzen Cab
20
5 / 6 / 15
13,331
702
15,755
16,499
7,128
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
118
24
Kills
34
34
Deaths
24
48
Assists
84
Player
Kills
Deaths
Assists
KDA
W
Anubis
CDace23
Anubis
5
3
19
4.83
W
Merlin
Chevy141
Merlin
7
6
18
2.67
L
Discordia
CoinLachdanan
Discordia
7
5
10
2.4
L
Bacchus
5
7
8
1.29
W
Kuzenbo
D3ad3y3dik01
Kuzenbo
5
6
19
2.42
L
5
9
12
1.22
W
Anhur
12
3
13
6.17
L
Athena
Merdoac
Athena
3
7
11
1.21
W
Ah Muzen Cab
OlnirMk
Ah Muzen Cab
5
6
15
2.08
L
Sun Wukong
Ry TheTemptress
Sun Wukong
4
6
7
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,836
Damage
92,614
108,082
Taken
83,979
106,127
Mitigated
60,794
29,719
Healing
27,710
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
CDace23
Anubis
19,644
414
572
3,163
13,482
7,371
936
10,920
2,562
41,563
0
W
Merlin
Chevy141
Merlin
26,321
801
3,355
5,737
19,590
8,399
138
16,371
3,219
56,528
0
L
Discordia
CoinLachdanan
Discordia
30,835
300
2,213
2,424
14,877
6,013
0
9,815
5,062
70,521
0
L
Bacchus
13,661
696
4,801
6,511
25,189
24,991
0
13,279
11,910
36,096
0
W
Kuzenbo
D3ad3y3dik01
Kuzenbo
15,851
3,964
1,737
1,192
21,350
32,246
526
14,135
5,791
26,441
0
L
14,506
315
2,426
1,362
25,024
31,016
0
13,769
11,255
21,364
0
W
Anhur
15,043
8,485
716
3,235
13,058
5,650
2,042
10,351
2,707
0
34,343
L
Athena
Merdoac
Athena
6,837
1,969
1,877
2,659
23,983
28,844
34
12,114
11,869
15,021
0
W
Ah Muzen Cab
OlnirMk
Ah Muzen Cab
15,755
4,760
3,411
4,592
16,499
7,128
1,483
14,062
2,437
0
36,906
L
Sun Wukong
Ry TheTemptress
Sun Wukong
7,997
1,580
2,589
2,857
19,009
15,263
0
12,839
6,170
0
26,930

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,344
Gold Earned
69,986
204
Minions Killed
211
0
Camps Cleared
0
1,524,051
Distance Traveled
1,555,656
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
13,157
692
45
2
0
282,689
1
W
Merlin
14,880
783
70
4
0
290,064
0
L
Discordia
13,386
705
84
4
0
298,087
0
L
Bacchus
12,457
656
54
3
0
306,436
5
W
Kuzenbo
13,713
722
15
1
0
284,002
0
L
Ares
11,754
619
9
0
0
248,644
1
W
Anhur
14,905
784
44
2
0
358,612
4
L
Athena
11,529
607
16
1
0
316,679
0
W
Ah Muzen Cab
13,331
702
37
2
0
340,289
0
L
Sun Wukong
12,218
643
41
2
0
354,205
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role