Player Matchup

Hera
Hera
Scorching Abyss
Hera
Level 83
God Stats
0W - 2L
1,308 SR
Queue Stats
87W - 86L
1,247 Elo+
Party 1
Heimdallr
Heimdallr
Sr Nefarious
Heimdallr
Level 16
God Stats
2W - 4L
1,500 SR
Queue Stats
40W - 53L
1,239 Elo+
Party 1
Amaterasu
Amaterasu
XMagic-Man007
Amaterasu
Level 27
God Stats
20W - 14L
1,445 SR
Queue Stats
48W - 54L
1,314 Elo+
Solo
Team Averages
Level 42
1,418 SR
1,267 Elo+

VS

Team Averages
Level 52
1,550 SR
1,130 Elo+
Chaac
Chaac
 
Chaac
Level 78
God Stats
25W - 25L
1,442 SR
Queue Stats
121W - 167L
1,157 Elo+
Solo
Izanami
Izanami
Danielkalvo
Izanami
Level 49
God Stats
1W - 0L
1,707 SR
Queue Stats
5W - 16L
1,119 Elo+
Solo
Sol
Sol
LindStein
Sol
Level 28
God Stats
2W - 0L
1,500 SR
Queue Stats
36W - 39L
1,116 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
8 / 2 / 7
14,848
675
18,812
17,385
10,195
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heimdallr
Sr Nefarious
Heimdallr
14
6 / 4 / 9
13,888
631
14,178
18,527
7,608
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Amaterasu
XMagic-Man007
Amaterasu
14
5 / 5 / 7
14,062
639
15,629
22,415
30,585
Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
15
1 / 4 / 8
14,012
637
14,924
27,320
28,801
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Izanami
Danielkalvo
Izanami
15
3 / 8 / 6
14,921
678
11,838
16,906
4,294
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

15
7 / 7 / 2
14,804
673
16,863
21,728
11,769
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
27
19
Kills
11
11
Deaths
19
23
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
1
4
8
1.25
W
Izanami
Danielkalvo
Izanami
3
8
6
0.75
W
7
7
2
1.14
L
8
2
7
5.75
L
Heimdallr
Sr Nefarious
Heimdallr
6
4
9
2.63
L
Amaterasu
XMagic-Man007
Amaterasu
5
5
7
1.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,619
Damage
43,625
58,327
Taken
65,954
48,388
Mitigated
44,864
16,451
Healing
17,686
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
14,924
1,422
1,151
8,896
27,320
28,801
614
8,439
18,881
0
73,088
W
Izanami
Danielkalvo
Izanami
11,838
7,754
0
5,044
16,906
4,294
2,048
3,142
13,764
0
65,324
W
16,863
4,959
0
2,595
21,728
11,769
806
7,618
14,110
60,943
0
L
18,812
4,544
0
3,559
17,385
10,195
827
5,073
12,312
72,723
0
L
Heimdallr
Sr Nefarious
Heimdallr
14,178
7,606
756
7,052
18,527
7,608
1,164
5,197
13,330
0
47,049
L
Amaterasu
XMagic-Man007
Amaterasu
15,629
6,879
0
5,084
22,415
30,585
99
6,613
15,802
0
59,148

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,798
Gold Earned
43,737
239
Minions Killed
260
0
Camps Cleared
0
1,138,050
Distance Traveled
1,101,923
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
14,012
637
89
4
0
422,942
2
W
Izanami
14,921
678
99
5
0
313,532
8
W
Sol
14,804
673
72
3
0
365,449
0
L
Hera
14,848
675
116
5
0
403,490
0
L
Heimdallr
13,888
631
59
3
0
342,587
0
L
Amaterasu
14,062
639
64
3
0
391,973
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role