Player Matchup

Jormungandr
Jormungandr
CaptainAcab
Jormungandr
Level 7
God Stats
1W - 0L
1,066 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Achilles
Achilles
KitKas95
Achilles
Level 48
God Stats
11W - 4L
1,597 SR
Queue Stats
37W - 25L
1,643 Elo+
Party 1
Nu Wa
Nu Wa
PurplePeach1795
Nu Wa
Level 145
God Stats
3W - 1L
1,674 SR
Queue Stats
82W - 71L
1,647 Elo+
Party 1
Team Averages
Level 67
1,445 SR
1,597 Elo+

VS

Team Averages
Level 29
1,529 SR
1,353 Elo+
Artemis
Artemis
Moonchiildx
Artemis
Level 35
God Stats
1W - 1L
1,693 SR
Queue Stats
14W - 26L
1,279 Elo+
Party 2
Zeus
Zeus
YoungDp3_
Zeus
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,425 Elo+
Party 2
Ymir
Ymir
dArknessNivva
Ymir
Level 26
God Stats
0W - 3L
1,394 SR
Queue Stats
251W - 281L
1,353 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
CaptainAcab
Jormungandr
12
0 / 2 / 8
10,829
602
6,654
13,376
8,351
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Achilles
KitKas95
Achilles
13
8 / 4 / 2
11,603
645
11,612
18,643
17,706
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

14
6 / 2 / 6
12,297
683
18,481
12,570
3,718
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Moonchiildx
Artemis
11
0 / 7 / 6
10,012
556
9,980
14,832
3,834
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Zeus
13
8 / 2 / 0
12,445
691
17,921
11,406
5,831
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

11
0 / 5 / 6
9,558
531
3,795
17,465
8,528
Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
20
14
Kills
8
8
Deaths
14
16
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
CaptainAcab
Jormungandr
0
2
8
2
W
Achilles
KitKas95
Achilles
8
4
2
2.25
L
Artemis
Moonchiildx
Artemis
0
7
6
0.43
W
6
2
6
4.5
L
Zeus
8
2
0
4
L
0
5
6
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,747
Damage
31,696
44,589
Taken
43,703
29,775
Mitigated
18,193
12,220
Healing
5,131
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
CaptainAcab
Jormungandr
6,654
890
0
2,344
13,376
8,351
817
6,614
6,626
31,981
0
W
Achilles
KitKas95
Achilles
11,612
2,039
0
6,006
18,643
17,706
527
9,209
9,275
0
34,963
L
Artemis
Moonchiildx
Artemis
9,980
5,203
0
1,000
14,832
3,834
0
8,475
6,357
0
39,462
W
18,481
3,918
158
3,712
12,570
3,718
114
6,338
6,232
67,436
0
L
Zeus
17,921
2,756
0
530
11,406
5,831
234
6,672
4,734
54,012
0
L
3,795
609
465
3,136
17,465
8,528
116
10,000
7,465
15,493
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,729
Gold Earned
32,015
163
Minions Killed
153
0
Camps Cleared
0
924,312
Distance Traveled
801,666
3
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
10,829
602
53
3
0
305,019
0
W
Achilles
11,603
645
31
2
0
327,904
2
L
Artemis
10,012
556
53
3
0
263,336
7
W
Nu Wa
12,297
683
79
4
0
291,389
1
L
Zeus
12,445
691
87
5
0
262,135
1
L
Ymir
9,558
531
13
1
0
276,195
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role