Player Matchup

Heimdallr
Heimdallr
ABN UnTamdBeast
Heimdallr
Level 23
God Stats
86W - 104L
1,554 SR
Queue Stats
464W - 501L
1,401 Elo+
Party 1
Camazotz
Camazotz
FacetiousClown33
Camazotz
Level 25
God Stats
0W - 3L
1,369 SR
Queue Stats
23W - 25L
1,457 Elo+
Solo
Merlin
Merlin
TyDaGreat24
Merlin
Level 90
God Stats
15W - 14L
1,784 SR
Queue Stats
495W - 527L
1,390 Elo+
Party 1
Team Averages
Level 46
1,569 SR
1,416 Elo+

VS

Team Averages
Level 67
1,529 SR
1,415 Elo+
Ymir
Ymir
Simian_Or_Lizard
Ymir
Level 48
God Stats
1W - 2L
1,355 SR
Queue Stats
17W - 23L
1,395 Elo+
Solo
Achilles
Achilles
Xcrash-ManX
Achilles
Level 109
God Stats
20W - 21L
1,734 SR
Queue Stats
284W - 311L
1,406 Elo+
Party 2
Baron Samedi
Baron Samedi
freqxnce-wyp
Baron Samedi
Level 43
God Stats
5W - 7L
1,500 SR
Queue Stats
300W - 249L
1,444 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
ABN UnTamdBeast
Heimdallr
10
1 / 9 / 6
10,146
597
7,502
13,204
4,002
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

12
6 / 9 / 1
11,791
694
10,166
18,070
6,129
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Merlin
12
1 / 6 / 5
10,662
627
11,482
11,177
3,444
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 2 / 12
11,121
654
6,166
15,332
6,511
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Achilles
Xcrash-ManX
Achilles
14
10 / 4 / 8
12,343
726
13,392
16,000
14,872
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Baron Samedi
freqxnce-wyp
Baron Samedi
14
11 / 2 / 11
12,913
760
14,703
11,947
5,851
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
55
8
Kills
24
24
Deaths
8
12
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
ABN UnTamdBeast
Heimdallr
1
9
6
0.44
L
6
9
1
0.72
W
3
2
12
4.5
L
Merlin
1
6
5
0.58
W
Achilles
Xcrash-ManX
Achilles
10
4
8
3.5
W
Baron Samedi
freqxnce-wyp
Baron Samedi
11
2
11
8.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,150
Damage
34,261
42,451
Taken
43,279
13,575
Mitigated
27,234
10,014
Healing
14,400
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
ABN UnTamdBeast
Heimdallr
7,502
3,865
533
1,529
13,204
4,002
329
6,463
6,741
0
21,519
L
10,166
3,745
547
6,302
18,070
6,129
327
9,371
8,699
0
29,678
W
6,166
1,060
1,261
3,534
15,332
6,511
1,226
3,143
12,189
29,676
0
L
Merlin
11,482
412
0
1,103
11,177
3,444
368
5,139
6,038
46,341
0
W
Achilles
Xcrash-ManX
Achilles
13,392
3,162
0
1,987
16,000
14,872
983
3,416
12,584
0
32,384
W
Baron Samedi
freqxnce-wyp
Baron Samedi
14,703
481
3,410
4,208
11,947
5,851
123
5,002
6,945
45,840
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,599
Gold Earned
36,377
151
Minions Killed
150
0
Camps Cleared
0
747,296
Distance Traveled
937,451
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
10,146
597
29
2
0
233,472
6
L
Camazotz
11,791
694
36
2
0
253,090
0
W
Ymir
11,121
654
56
3
0
277,972
0
L
Merlin
10,662
627
86
5
0
260,734
2
W
Achilles
12,343
726
28
2
0
364,997
1
W
Baron Samedi
12,913
760
66
4
0
294,482
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role