Player Matchup

Nemesis
Nemesis
DogsNSuits
Nemesis
Level 149
God Stats
2W - 3L
1,500 SR
Queue Stats
146W - 160L
1,213 Elo+
Solo
Zhong Kui
Zhong Kui
SilentReveries
Zhong Kui
Level 140
God Stats
2W - 2L
1,500 SR
Queue Stats
104W - 106L
1,691 Elo+
Solo
Terra
Terra
SquigglyBiggly
Terra
Level 157
God Stats
5W - 6L
1,322 SR
Queue Stats
637W - 562L
1,649 Elo+
Solo
Nox
Nox
ZanHeart
Nox
Level 120
God Stats
6W - 4L
1,500 SR
Queue Stats
459W - 467L
1,663 Elo+
Solo
Neith
Neith
eseton1
Neith
Level 150
God Stats
0W - 1L
1,500 SR
Queue Stats
118W - 104L
1,749 Elo+
Solo
Team Averages
Level 143
1,464 SR
1,593 Elo+

VS

Team Averages
Level 157
1,553 SR
1,570 Elo+
Sobek
Sobek
AYDF
Sobek
Level 158
God Stats
9W - 2L
1,765 SR
Queue Stats
319W - 252L
1,659 Elo+
Party 1
King Arthur
King Arthur
Connor609
King Arthur
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
79W - 69L
1,558 Elo+
Party 1
Achilles
Achilles
Drs87
Achilles
Level 149
God Stats
5W - 4L
1,500 SR
Queue Stats
278W - 242L
1,499 Elo+
Party 1
Amaterasu
Amaterasu
Recognize
Amaterasu
Level 159
God Stats
2W - 2L
1,500 SR
Queue Stats
190W - 154L
1,536 Elo+
Solo
Aphrodite
Aphrodite
pondotta
Aphrodite
Level 160
God Stats
4W - 3L
1,500 SR
Queue Stats
441W - 470L
1,597 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
DogsNSuits
Nemesis
20
5 / 8 / 19
15,181
660
26,608
38,248
48,146
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Zhong Kui
SilentReveries
Zhong Kui
20
12 / 6 / 9
16,918
736
36,064
35,662
24,498
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

20
5 / 4 / 25
14,429
627
17,459
36,291
45,420
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

20
4 / 9 / 23
14,317
622
20,833
24,607
13,175
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Neith
eseton1
Neith
20
9 / 8 / 19
15,142
658
33,268
24,749
14,173
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
AYDF
Sobek
20
4 / 5 / 23
15,315
666
29,900
34,449
49,654
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

King Arthur
Connor609
King Arthur
20
8 / 11 / 14
14,820
644
27,828
30,870
33,661
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Achilles
Drs87
Achilles
20
11 / 6 / 17
16,035
697
35,989
29,023
23,791
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Amaterasu
Recognize
Amaterasu
20
8 / 7 / 18
16,321
710
23,310
39,739
50,799
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Aphrodite
pondotta
Aphrodite
20
4 / 7 / 11
13,910
605
18,040
27,435
17,666
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

130
Kill Participation
118
35
Kills
35
35
Deaths
36
95
Assists
83
Player
Kills
Deaths
Assists
KDA
W
Sobek
AYDF
Sobek
4
5
23
3.1
W
King Arthur
Connor609
King Arthur
8
11
14
1.36
L
Nemesis
DogsNSuits
Nemesis
5
8
19
1.81
W
Achilles
Drs87
Achilles
11
6
17
3.25
W
Amaterasu
Recognize
Amaterasu
8
7
18
2.43
L
Zhong Kui
SilentReveries
Zhong Kui
12
6
9
2.75
L
5
4
25
4.38
L
4
9
23
1.72
L
Neith
eseton1
Neith
9
8
19
2.31
W
Aphrodite
pondotta
Aphrodite
4
7
11
1.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

134,232
Damage
135,067
159,557
Taken
161,516
145,412
Mitigated
175,571
64,619
Healing
80,731
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
AYDF
Sobek
29,900
1,520
819
7,195
34,449
49,654
757
17,445
17,004
61,714
0
W
King Arthur
Connor609
King Arthur
27,828
2,663
802
4,991
30,870
33,661
674
14,486
16,384
0
49,873
L
Nemesis
DogsNSuits
Nemesis
26,608
9,393
3,590
7,414
38,248
48,146
1,184
13,778
24,470
0
40,054
W
Achilles
Drs87
Achilles
35,989
7,995
2,812
11,850
29,023
23,791
2,023
17,473
11,550
0
54,673
W
Amaterasu
Recognize
Amaterasu
23,310
7,401
998
13,345
39,739
50,799
1,659
16,230
23,509
0
47,319
L
Zhong Kui
SilentReveries
Zhong Kui
36,064
4,687
145
10,185
35,662
24,498
1,041
8,110
27,552
64,322
0
L
17,459
1,112
18,299
12,733
36,291
45,420
436
10,477
25,814
32,637
0
L
20,833
1,763
2,567
2,254
24,607
13,175
431
8,578
15,861
48,230
0
L
Neith
eseton1
Neith
33,268
15,340
2,567
4,865
24,749
14,173
4,481
6,997
17,752
0
62,978
W
Aphrodite
pondotta
Aphrodite
18,040
916
20,327
17,592
27,435
17,666
1,359
8,722
18,713
36,995
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,987
Gold Earned
76,401
228
Minions Killed
210
0
Camps Cleared
0
1,823,157
Distance Traveled
2,020,156
14
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
15,315
666
33
1
0
418,752
3
W
King Arthur
14,820
644
22
1
0
369,208
0
L
Nemesis
15,181
660
32
1
0
377,505
3
W
Achilles
16,035
697
44
2
0
429,993
4
W
Amaterasu
16,321
710
51
2
0
428,740
5
L
Zhong Kui
16,918
736
65
3
0
338,645
2
L
Terra
14,429
627
22
1
0
451,606
2
L
Nox
14,317
622
63
3
0
371,080
3
L
Neith
15,142
658
46
2
0
284,321
4
W
Aphrodite
13,910
605
60
3
0
373,463
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role