Player Matchup

Bacchus
Bacchus
Clownhouse
Bacchus
Level 12
God Stats
15W - 7L
1,251 SR
Queue Stats
23W - 16L
1,373 Elo+
Solo
Arachne
Arachne
RareVlad
Arachne
Level 8
God Stats
4W - 2L
1,571 SR
Queue Stats
10W - 4L
1,625 Elo+
Solo
Scylla
Scylla
RebornOfShadow
Scylla
Level 16
God Stats
5W - 1L
1,500 SR
Queue Stats
160W - 144L
1,405 Elo+
Solo
Medusa
Medusa
Sku11Red
Medusa
Level 18
God Stats
4W - 7L
1,315 SR
Queue Stats
27W - 25L
1,453 Elo+
Solo
Anubis
Anubis
VikTop92
Anubis
Level 27
God Stats
11W - 5L
1,565 SR
Queue Stats
13W - 12L
1,447 Elo+
Solo
Team Averages
Level 16
1,441 SR
1,460 Elo+

VS

Team Averages
Level 19
1,460 SR
1,484 Elo+
Bakasura
Bakasura
DELTA0D0TOON
Bakasura
Level 6
God Stats
0W - 4L
1,099 SR
Queue Stats
11W - 15L
1,294 Elo+
Solo
Merlin
Merlin
MaxGard
Merlin
Level 18
God Stats
1W - 3L
1,540 SR
Queue Stats
6W - 8L
1,766 Elo+
Solo
Jing Wei
Jing Wei
MrNxanity
Jing Wei
Level 25
God Stats
5W - 7L
1,209 SR
Queue Stats
106W - 83L
1,191 Elo+
Solo
Bellona
Bellona
TaymFury
Bellona
Level 20
God Stats
35W - 21L
1,620 SR
Queue Stats
129W - 106L
1,550 Elo+
Solo
Achilles
Achilles
haidavan
Achilles
Level 26
God Stats
3W - 3L
1,832 SR
Queue Stats
133W - 123L
1,620 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Clownhouse
Bacchus
20
4 / 2 / 25
13,546
968
8,786
17,397
26,205
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Arachne
RareVlad
Arachne
20
16 / 4 / 20
15,438
1,103
26,877
28,234
13,607
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
12 / 6 / 24
15,516
1,108
27,222
16,591
7,652
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Medusa
Sku11Red
Medusa
20
7 / 6 / 21
13,666
976
19,651
18,145
8,807
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Anubis
VikTop92
Anubis
20
8 / 4 / 23
14,136
1,010
23,858
21,287
12,083
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Team 1 Tickets

181

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
DELTA0D0TOON
Bakasura
18
0 / 15 / 6
11,705
836
10,686
25,754
9,764
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Merlin
MaxGard
Merlin
20
2 / 8 / 11
13,114
937
22,998
16,498
5,206
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Jing Wei
MrNxanity
Jing Wei
19
8 / 9 / 5
14,439
1,031
26,397
18,167
6,741
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bellona
TaymFury
Bellona
20
7 / 6 / 12
14,793
1,057
17,067
25,226
40,126
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Achilles
haidavan
Achilles
20
5 / 9 / 10
14,004
1,000
19,726
29,129
50,066
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Match Insights

Player Kills, Deaths, and Assists

160
Kill Participation
66
47
Kills
22
22
Deaths
47
113
Assists
44
Player
Kills
Deaths
Assists
KDA
W
Bacchus
Clownhouse
Bacchus
4
2
25
8.25
L
Bakasura
DELTA0D0TOON
Bakasura
0
15
6
0.2
L
Merlin
MaxGard
Merlin
2
8
11
0.94
L
Jing Wei
MrNxanity
Jing Wei
8
9
5
1.17
W
Arachne
RareVlad
Arachne
16
4
20
6.5
W
12
6
24
4
W
Medusa
Sku11Red
Medusa
7
6
21
2.92
L
Bellona
TaymFury
Bellona
7
6
12
2.17
W
Anubis
VikTop92
Anubis
8
4
23
4.88
L
Achilles
haidavan
Achilles
5
9
10
1.11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

106,394
Damage
96,874
101,654
Taken
114,774
68,354
Mitigated
111,903
17,545
Healing
5,828
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
Clownhouse
Bacchus
8,786
1,629
1,509
1,696
17,397
26,205
0
5,096
12,201
28,993
0
L
Bakasura
DELTA0D0TOON
Bakasura
10,686
6,835
0
1,086
25,754
9,764
0
13,261
12,493
0
27,808
L
Merlin
MaxGard
Merlin
22,998
1,448
0
1,665
16,498
5,206
0
8,993
7,505
62,202
0
L
Jing Wei
MrNxanity
Jing Wei
26,397
23,045
0
0
18,167
6,741
0
9,571
8,596
0
39,447
W
Arachne
RareVlad
Arachne
26,877
17,010
0
8,343
28,234
13,607
0
7,044
20,570
0
33,125
W
27,222
842
0
776
16,591
7,652
0
1,918
14,538
45,273
0
W
Medusa
Sku11Red
Medusa
19,651
12,595
218
218
18,145
8,807
0
4,198
13,833
0
31,870
L
Bellona
TaymFury
Bellona
17,067
5,808
0
1,128
25,226
40,126
0
12,111
13,115
0
32,819
W
Anubis
VikTop92
Anubis
23,858
1,943
0
4,785
21,287
12,083
0
6,090
14,777
59,796
0
L
Achilles
haidavan
Achilles
19,726
3,042
0
1,949
29,129
50,066
0
15,930
13,199
1,584
37,307

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,302
Gold Earned
68,055
219
Minions Killed
234
6
Camps Cleared
8
1,193,090
Distance Traveled
1,183,565
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
13,546
968
38
3
0
248,883
0
L
Bakasura
11,705
836
53
4
1
179,017
0
L
Merlin
13,114
937
79
6
0
220,517
0
L
Jing Wei
14,439
1,031
34
2
2
264,821
0
W
Arachne
15,438
1,103
16
1
4
275,037
0
W
Scylla
15,516
1,108
56
4
1
251,056
3
W
Medusa
13,666
976
16
1
0
236,161
0
L
Bellona
14,793
1,057
21
2
4
259,026
1
W
Anubis
14,136
1,010
93
7
1
181,953
1
L
Achilles
14,004
1,000
47
3
1
260,184
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role