Player Matchup

Raijin
Raijin
Silver II
 
Raijin
Silver II
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Bacchus
Bacchus
Bronze I
Babooyaga
Bacchus
Bronze I
Level 66
God Stats
6W - 0L
1,500 SR
Queue Stats
121W - 113L
1,239 MMR
Party 2
Hercules
Hercules
Silver IV
Soduim ChIoride
Hercules
Silver IV
Level 105
God Stats
1W - 1L
1,500 SR
Queue Stats
34W - 33L
1,463 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 105
1,500 SR
1,401 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 102
1,504 SR
1,475 MMR
Cupid
Cupid
Bronze III
CrazyPablin
Cupid
Bronze III
Level 67
God Stats
2W - 2L
1,500 SR
Queue Stats
38W - 32L
1,550 MMR
Party 1
Tyr
Tyr
Silver IV
Greedy Liar
Tyr
Silver IV
Level 112
God Stats
9W - 11L
1,500 SR
Queue Stats
185W - 208L
1,435 MMR
Solo
Hera
Hera
Silver I
SStrikerGamer_88
Hera
Silver I
Level 127
God Stats
1W - 1L
1,511 SR
Queue Stats
89W - 83L
1,440 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
16
16 / 2 / 7
14,050
826
18,124
9,659
3,898
Magic Focus

Magic Focus

+20
Magical Power

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bacchus
Babooyaga
Bacchus
13
7 / 3 / 9
11,841
697
6,693
17,460
18,366
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Hercules
12
2 / 1 / 14
11,178
658
8,132
17,024
12,841
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Bans
HeimdallrKing ArthurZeusKumbhakarnaOdin

VS

Bans
KukulkanYemojaMedusaGaneshaRatatoskr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 6 / 1
10,035
590
7,247
11,754
3,941
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
2 / 10 / 2
11,307
665
8,561
17,574
11,801
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
2 / 9 / 1
10,935
643
13,116
11,418
3,844
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
9
25
Kills
5
6
Deaths
25
30
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Raijin
 
Raijin
16
2
7
9.75
W
Bacchus
Babooyaga
Bacchus
7
3
9
3.83
L
1
6
1
0.25
L
2
10
2
0.3
L
2
9
1
0.28
W
Hercules
2
1
14
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,949
Damage
28,924
44,143
Taken
40,746
35,105
Mitigated
19,586
13,303
Healing
5,458
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
 
Raijin
18,124
1,266
164
1,595
9,659
3,898
1,545
3,236
6,423
69,971
0
W
Bacchus
Babooyaga
Bacchus
6,693
581
0
2,520
17,460
18,366
0
4,502
12,958
31,398
0
L
7,247
3,209
323
1,412
11,754
3,941
0
5,847
5,907
0
45,898
L
8,561
3,337
0
3,348
17,574
11,801
0
10,945
6,629
0
28,893
L
13,116
2,587
0
375
11,418
3,844
0
8,423
2,995
49,863
0
W
Hercules
8,132
3,123
786
8,238
17,024
12,841
718
5,422
11,602
1,116
24,743

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,069
Gold Earned
32,277
199
Minions Killed
202
0
Camps Cleared
0
924,166
Distance Traveled
835,441
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
14,050
826
133
8
0
277,081
2
W
Bacchus
11,841
697
38
2
0
317,198
7
L
Cupid
10,035
590
62
4
0
282,565
0
L
Tyr
11,307
665
44
3
0
293,702
7
L
Hera
10,935
643
96
6
0
259,174
2
W
Hercules
11,178
658
28
2
0
329,887
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role