Player Matchup

Pele
Pele
CrookiexMonster
Pele
Level 62
God Stats
4W - 3L
1,521 SR
Queue Stats
47W - 39L
1,171 Elo+
Party 2
Ares
Ares
Its Ken0bi
Ares
Level 26
God Stats
2W - 3L
1,241 SR
Queue Stats
166W - 131L
1,394 Elo+
Party 2
Kukulkan
Kukulkan
JL4mb
Kukulkan
Level 56
God Stats
4W - 3L
1,880 SR
Queue Stats
164W - 148L
1,392 Elo+
Party 2
Team Averages
Level 48
1,547 SR
1,319 Elo+

VS

Team Averages
Level 21
1,504 SR
1,324 Elo+
Fenrir
Fenrir
SALTYOCean99
Fenrir
Level 27
God Stats
10W - 10L
1,715 SR
Queue Stats
64W - 66L
1,346 Elo+
Party 1
Jormungandr
Jormungandr
Telechubies
Jormungandr
Level 10
God Stats
0W - 1L
1,283 SR
Queue Stats
1W - 3L
1,318 Elo+
Party 1
Bastet
Bastet
XxLPH ShadowxX
Bastet
Level 25
God Stats
1W - 2L
1,514 SR
Queue Stats
98W - 135L
1,309 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
9 / 1 / 9
9,380
782
8,769
7,546
2,591
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

10
3 / 1 / 13
8,492
708
5,082
5,731
5,314
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Kukulkan
JL4mb
Kukulkan
12
10 / 0 / 8
9,814
818
10,464
2,670
976
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
7
0 / 5 / 0
6,556
546
610
7,717
6,465
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Heavy Mace

Heavy Mace

+30
Physical Power

Jormungandr
Telechubies
Jormungandr
10
1 / 7 / 1
8,061
672
4,441
14,293
10,962
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

7
0 / 10 / 1
6,460
538
2,308
9,893
3,354
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Boots

Boots

+6%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
3
22
Kills
1
2
Deaths
22
30
Assists
2
Player
Kills
Deaths
Assists
KDA
W
9
1
9
13.5
W
3
1
13
9.5
W
Kukulkan
JL4mb
Kukulkan
10
0
8
14
L
Fenrir
0
5
0
0
L
Jormungandr
Telechubies
Jormungandr
1
7
1
0.21
L
0
10
1
0.05

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,315
Damage
7,359
15,947
Taken
31,903
8,881
Mitigated
20,781
1,917
Healing
1,148
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,769
4,186
0
994
7,546
2,591
1,154
2,304
5,242
0
23,767
W
5,082
223
0
641
5,731
5,314
610
1,511
4,220
10,210
0
W
Kukulkan
JL4mb
Kukulkan
10,464
1,063
0
282
2,670
976
341
634
2,036
45,808
0
L
Fenrir
610
215
123
760
7,717
6,465
51
3,269
4,448
0
11,945
L
Jormungandr
Telechubies
Jormungandr
4,441
1,213
0
0
14,293
10,962
0
5,781
8,512
27,177
0
L
2,308
1,218
0
265
9,893
3,354
281
6,559
3,334
0
8,283

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,686
Gold Earned
21,077
121
Minions Killed
85
0
Camps Cleared
0
691,061
Distance Traveled
479,046
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
9,380
782
26
2
0
251,469
0
W
Ares
8,492
708
16
1
0
202,522
0
W
Kukulkan
9,814
818
79
7
0
237,070
1
L
Fenrir
6,556
546
26
2
0
109,756
1
L
Jormungandr
8,061
672
49
4
0
187,378
1
L
Bastet
6,460
538
10
1
0
181,912
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role