Player Matchup

Yemoja
Yemoja
Gold I
Conjirus
Yemoja
Gold I
Level 108
God Stats
8W - 11L
1,506 SR
Queue Stats
83W - 104L
1,770 MMR
Solo
Hun Batz
Hun Batz
Platinum IV
DoughBeater
Hun Batz
Platinum IV
Level 142
God Stats
12W - 8L
1,838 SR
Queue Stats
28W - 30L
1,835 MMR
Party 1
Ganesha
Ganesha
Platinum V
Legion
Ganesha
Platinum V
Level 148
God Stats
11W - 14L
1,786 SR
Queue Stats
29W - 30L
1,870 MMR
Party 1
Hel
Hel
Gold V
MrsBerry
Hel
Gold V
Level 65
God Stats
228W - 145L
1,500 SR
Queue Stats
421W - 397L
1,500 MMR
Solo
Jing Wei
Jing Wei
Platinum V
wtfthisisntawii
Jing Wei
Platinum V
Level 145
God Stats
24W - 14L
1,789 SR
Queue Stats
153W - 144L
1,778 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 122
1,684 SR
1,751 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 127
1,618 SR
1,748 MMR
Bacchus
Bacchus
Platinum II
 
Bacchus
Platinum II
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Scylla
Scylla
Platinum II
DabasaurusRex1
Scylla
Platinum II
Level 69
God Stats
36W - 23L
1,472 SR
Queue Stats
86W - 79L
1,768 MMR
Solo
Zhong Kui
Zhong Kui
Platinum IV
Oscaryn
Zhong Kui
Platinum IV
Level 155
God Stats
7W - 2L
1,993 SR
Queue Stats
34W - 45L
1,879 MMR
Solo
Hachiman
Hachiman
Platinum V
TheaPacolypse
Hachiman
Platinum V
Level 129
God Stats
7W - 6L
1,635 SR
Queue Stats
236W - 217L
1,721 MMR
Solo
Mercury
Mercury
Platinum I
moyson
Mercury
Platinum I
Level 154
God Stats
8W - 3L
1,488 SR
Queue Stats
109W - 104L
1,875 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Conjirus
Yemoja
13
1 / 6 / 3
8,705
435
5,811
13,828
5,455
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Hun Batz
DoughBeater
Hun Batz
16
3 / 3 / 2
10,165
508
9,458
14,586
5,434
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Ganesha
Legion
Ganesha
13
1 / 8 / 7
9,452
473
6,348
18,672
10,497
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

16
1 / 5 / 2
9,821
491
11,024
13,934
10,357
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Jing Wei
16
3 / 2 / 3
9,806
490
10,406
12,596
4,493
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
KukulkanThorOdinEsetBastet

VS

Bans
HeimdallrPersephoneAnhurUllrAres
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
16
3 / 2 / 12
12,148
607
10,339
13,041
14,630
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

19
11 / 1 / 6
13,808
690
17,379
8,510
2,822
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Zhong Kui
Oscaryn
Zhong Kui
19
0 / 2 / 3
12,374
619
11,216
14,702
13,783
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Hachiman
TheaPacolypse
Hachiman
16
1 / 3 / 5
11,348
567
5,588
11,786
3,511
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mercury
moyson
Mercury
18
8 / 1 / 8
13,369
668
16,009
15,530
5,752
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
57
9
Kills
23
24
Deaths
9
17
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
3
2
12
4.5
L
Yemoja
Conjirus
Yemoja
1
6
3
0.42
W
11
1
6
14
L
Hun Batz
DoughBeater
Hun Batz
3
3
2
1.33
L
Ganesha
Legion
Ganesha
1
8
7
0.56
L
1
5
2
0.4
W
Zhong Kui
Oscaryn
Zhong Kui
0
2
3
0.75
W
Hachiman
TheaPacolypse
Hachiman
1
3
5
1.17
W
Mercury
moyson
Mercury
8
1
8
12
L
Jing Wei
3
2
3
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,047
Damage
60,531
73,616
Taken
63,569
36,236
Mitigated
40,498
22,640
Healing
27,692
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
10,339
1,627
0
4,201
13,041
14,630
582
4,357
8,684
28,321
0
L
Yemoja
Conjirus
Yemoja
5,811
780
1,710
2,022
13,828
5,455
0
7,543
6,285
41,325
0
W
17,379
1,907
0
3,110
8,510
2,822
1,551
4,105
4,405
89,665
0
L
Hun Batz
DoughBeater
Hun Batz
9,458
2,537
0
4,177
14,586
5,434
0
4,893
9,693
0
71,401
L
Ganesha
Legion
Ganesha
6,348
356
0
1,062
18,672
10,497
0
11,343
7,329
22,059
0
L
11,024
1,095
2,661
6,252
13,934
10,357
617
10,513
3,421
72,071
0
W
Zhong Kui
Oscaryn
Zhong Kui
11,216
622
0
8,829
14,702
13,783
3,500
6,085
8,617
89,839
0
W
Hachiman
TheaPacolypse
Hachiman
5,588
3,338
0
5,090
11,786
3,511
1,635
3,593
8,193
0
80,182
W
Mercury
moyson
Mercury
16,009
9,542
0
6,462
15,530
5,752
1,355
5,612
9,918
0
97,107
L
Jing Wei
10,406
9,011
0
4,756
12,596
4,493
0
4,642
7,954
0
77,157

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,949
Gold Earned
63,047
514
Minions Killed
584
0
Camps Cleared
0
1,914,037
Distance Traveled
2,076,772
28
Wards Purchased
35
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
12,148
607
20
1
0
431,442
7
L
Yemoja
8,705
435
84
4
0
371,036
5
W
Scylla
13,808
690
145
7
0
404,404
8
L
Hun Batz
10,165
508
115
6
0
452,796
9
L
Ganesha
9,452
473
1
0
0
357,559
8
L
Hel
9,821
491
126
6
0
323,491
3
W
Zhong Kui
12,374
619
170
9
0
355,023
8
W
Hachiman
11,348
567
126
6
0
365,432
9
W
Mercury
13,369
668
123
6
0
520,471
3
L
Jing Wei
9,806
490
188
9
0
409,155
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role