Player Matchup

Raijin
Raijin
Gold III
Synthetic M4
Raijin
Gold III
Level 107
God Stats
8W - 2L
2,041 SR
Queue Stats
16W - 10L
1,616 MMR
Party 1
Chaac
Chaac
Gold III
gmanz007
Chaac
Gold III
Level 121
God Stats
3W - 2L
1,505 SR
Queue Stats
9W - 8L
1,659 MMR
Party 1
Neith
Neith
Gold II
iGTxPhantomx
Neith
Gold II
Level 44
God Stats
2W - 0L
1,755 SR
Queue Stats
21W - 10L
1,652 MMR
Party 1
Team Averages
Gold III
Gold III
Average Tier
Level 91
1,767 SR
1,642 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 136
1,447 SR
1,636 MMR
Achilles
Achilles
Gold II
DogPoopScooper
Achilles
Gold II
Level 127
God Stats
1W - 2L
1,652 SR
Queue Stats
130W - 174L
1,655 MMR
Solo
Hun Batz
Hun Batz
Platinum V
EazyE_412
Hun Batz
Platinum V
Level 120
God Stats
7W - 13L
1,405 SR
Queue Stats
280W - 313L
1,636 MMR
Solo
Nu Wa
Nu Wa
Gold I
lDuhallanl
Nu Wa
Gold I
Level 160
God Stats
5W - 6L
1,284 SR
Queue Stats
373W - 409L
1,616 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
18
8 / 3 / 7
17,295
665
18,761
18,080
4,139
Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chaac
gmanz007
Chaac
16
4 / 4 / 12
15,699
604
15,356
25,264
26,387
Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

16
4 / 3 / 9
16,036
617
13,446
16,653
4,830
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Bans
YemojaHeraAphroditeVulcanOdin

VS

Bans
KumbhakarnaZeusPersephoneCabrakanBacchus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
15
2 / 5 / 6
15,011
577
12,961
20,991
15,925
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hun Batz
EazyE_412
Hun Batz
15
5 / 6 / 4
16,004
616
15,371
19,595
9,250
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Nu Wa
16
3 / 5 / 5
16,134
621
21,307
19,463
5,084
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
25
16
Kills
10
10
Deaths
16
28
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Achilles
2
5
6
1
L
Hun Batz
EazyE_412
Hun Batz
5
6
4
1.17
W
Raijin
8
3
7
3.83
W
Chaac
gmanz007
Chaac
4
4
12
2.5
W
4
3
9
2.83
L
Nu Wa
3
5
5
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,563
Damage
49,639
59,997
Taken
60,049
35,356
Mitigated
30,259
21,800
Healing
12,628
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
12,961
3,663
1,367
4,509
20,991
15,925
1,034
5,657
15,334
0
52,018
L
Hun Batz
EazyE_412
Hun Batz
15,371
3,712
0
1,695
19,595
9,250
699
7,222
12,373
0
85,364
W
Raijin
18,761
431
0
4,335
18,080
4,139
642
5,442
12,638
90,800
0
W
Chaac
gmanz007
Chaac
15,356
2,681
0
11,330
25,264
26,387
1,228
8,041
17,223
0
60,260
W
13,446
2,456
0
6,135
16,653
4,830
1,400
7,864
8,789
0
124,221
L
Nu Wa
21,307
5,871
32
5,025
19,463
5,084
2,157
5,960
13,503
97,177
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,030
Gold Earned
47,149
377
Minions Killed
314
0
Camps Cleared
0
1,409,438
Distance Traveled
1,390,667
17
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
15,011
577
69
3
0
476,121
8
L
Hun Batz
16,004
616
100
4
0
480,458
5
W
Raijin
17,295
665
131
5
0
494,006
1
W
Chaac
15,699
604
49
2
0
478,926
4
W
Neith
16,036
617
197
8
0
436,506
12
L
Nu Wa
16,134
621
145
6
0
434,088
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role