Player Matchup

Eset
Eset
A Fancy Demon
Eset
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 5L
1,506 Elo+
Party 1
Jing Wei
Jing Wei
DivineSinReaper
Jing Wei
Level 81
God Stats
1W - 3L
1,500 SR
Queue Stats
128W - 147L
1,360 Elo+
Party 1
Baron Samedi
Baron Samedi
Mvckey
Baron Samedi
Level 48
God Stats
0W - 2L
1,500 SR
Queue Stats
35W - 27L
1,603 Elo+
Party 1
Arachne
Arachne
iMightBeADragon
Arachne
Level 66
God Stats
0W - 5L
1,500 SR
Queue Stats
106W - 119L
1,304 Elo+
Party 1
Bacchus
Bacchus
xXxkIiyItOooxXx
Bacchus
Level 37
God Stats
0W - 3L
1,500 SR
Queue Stats
78W - 83L
1,291 Elo+
Solo
Team Averages
Level 56
1,500 SR
1,413 Elo+

VS

Team Averages
Level 107
1,505 SR
1,411 Elo+
Arachne
Arachne
AmeenTheMachine
Arachne
Level 120
God Stats
1W - 3L
1,500 SR
Queue Stats
128W - 118L
1,469 Elo+
Party 3
Zhong Kui
Zhong Kui
KIRA Darko5131
Zhong Kui
Level 107
God Stats
1W - 2L
1,500 SR
Queue Stats
174W - 187L
1,395 Elo+
Solo
Chiron
Chiron
Redxemption
Chiron
Level 119
God Stats
2W - 0L
1,500 SR
Queue Stats
71W - 74L
1,401 Elo+
Party 2
Chernobog
Chernobog
Soyuh
Chernobog
Level 44
God Stats
2W - 2L
1,715 SR
Queue Stats
48W - 32L
1,448 Elo+
Party 3
Hel
Hel
XInsaneDemonessX
Hel
Level 145
God Stats
5W - 2L
1,308 SR
Queue Stats
88W - 75L
1,340 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 3 / 13
11,587
724
17,889
21,301
9,707
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jing Wei
16
1 / 7 / 15
10,020
626
12,361
17,907
7,651
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Baron Samedi
Mvckey
Baron Samedi
20
7 / 2 / 13
11,950
747
20,316
15,574
8,483
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

18
6 / 6 / 13
11,521
720
13,570
20,888
9,871
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

17
2 / 4 / 17
11,262
704
16,645
21,351
23,867
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 3 / 15
12,488
781
17,372
21,610
11,312
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Zhong Kui
KIRA Darko5131
Zhong Kui
17
4 / 6 / 10
10,518
657
17,533
20,478
11,266
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chiron
20
9 / 6 / 7
12,420
776
22,619
21,610
9,530
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Chernobog
Soyuh
Chernobog
18
1 / 3 / 16
10,672
667
12,351
14,282
6,259
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

18
2 / 6 / 18
10,820
676
13,612
17,279
8,230
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
88
23
Kills
22
22
Deaths
24
71
Assists
66
Player
Kills
Deaths
Assists
KDA
L
7
3
13
4.5
W
6
3
15
4.5
L
Jing Wei
1
7
15
1.21
W
Zhong Kui
KIRA Darko5131
Zhong Kui
4
6
10
1.5
L
Baron Samedi
Mvckey
Baron Samedi
7
2
13
6.75
W
Chiron
9
6
7
2.08
W
Chernobog
Soyuh
Chernobog
1
3
16
3
W
2
6
18
1.83
L
6
6
13
2.08
L
2
4
17
2.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,781
Damage
83,487
97,021
Taken
95,259
59,579
Mitigated
46,597
45,730
Healing
52,106
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
17,889
1,470
4,247
8,093
21,301
9,707
1,053
6,640
14,661
38,132
0
W
17,372
13,040
2,619
6,027
21,610
11,312
1,133
10,078
11,532
0
28,669
L
Jing Wei
12,361
9,225
1,825
1,980
17,907
7,651
1,190
6,663
11,244
0
33,993
W
Zhong Kui
KIRA Darko5131
Zhong Kui
17,533
1,240
731
6,528
20,478
11,266
258
13,352
7,126
36,201
0
L
Baron Samedi
Mvckey
Baron Samedi
20,316
1,757
8,859
6,873
15,574
8,483
808
4,629
10,945
47,261
0
W
Chiron
22,619
8,434
1,911
5,350
21,610
9,530
1,596
12,550
9,052
0
46,816
W
Chernobog
Soyuh
Chernobog
12,351
3,483
951
1,064
14,282
6,259
3,492
7,945
6,337
0
32,312
W
13,612
304
18,975
7,950
17,279
8,230
279
10,917
6,362
24,072
0
L
13,570
8,480
1,971
4,022
20,888
9,871
324
7,750
13,138
0
20,174
L
16,645
1,025
3,044
4,816
21,351
23,867
369
5,463
15,888
28,707
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,340
Gold Earned
56,918
200
Minions Killed
182
0
Camps Cleared
0
1,375,339
Distance Traveled
1,323,965
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Eset
11,587
724
46
3
0
254,294
3
W
Arachne
12,488
781
31
2
0
277,842
5
L
Jing Wei
10,020
626
54
3
0
253,593
0
W
Zhong Kui
10,518
657
42
3
0
274,799
1
L
Baron Samedi
11,950
747
50
3
0
248,413
1
W
Chiron
12,420
776
37
2
0
258,398
0
W
Chernobog
10,672
667
43
3
0
249,312
1
W
Hel
10,820
676
29
2
0
263,614
2
L
Arachne
11,521
720
19
1
0
292,102
1
L
Bacchus
11,262
704
31
2
0
326,937
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role