Player Matchup

Pele
Pele
Haloinfinity18
Pele
Level 7
God Stats
10W - 15L
1,466 SR
Queue Stats
10W - 18L
1,240 Elo+
Party 2
Bellona
Bellona
KSI KillerGOD
Bellona
Level 26
God Stats
26W - 53L
1,389 SR
Queue Stats
244W - 308L
1,517 Elo+
Party 3
Discordia
Discordia
KSI NiKKixDoLL
Discordia
Level 29
God Stats
82W - 74L
1,518 SR
Queue Stats
429W - 475L
1,494 Elo+
Party 3
Arachne
Arachne
Ragnuroc
Arachne
Level 18
God Stats
11W - 4L
1,595 SR
Queue Stats
16W - 23L
1,274 Elo+
Solo
Hachiman
Hachiman
The Fiesta97
Hachiman
Level 24
God Stats
33W - 35L
1,295 SR
Queue Stats
33W - 38L
1,178 Elo+
Party 2
Team Averages
Level 21
1,453 SR
1,341 Elo+

VS

Team Averages
Level 11
1,301 SR
1,123 Elo+
Odin
Odin
Danny_sLaYs
Odin
Level 16
God Stats
8W - 12L
1,395 SR
Queue Stats
17W - 25L
1,211 Elo+
Party 1
Scylla
Scylla
Grimmjow7742
Scylla
Level 11
God Stats
2W - 8L
1,122 SR
Queue Stats
88W - 92L
1,283 Elo+
Solo
Jormungandr
Jormungandr
PaulEC78
Jormungandr
Level 3
God Stats
1W - 2L
1,489 SR
Queue Stats
1W - 6L
1,097 Elo+
Party 1
Achilles
Achilles
T1CT1C_B00M
Achilles
Level 12
God Stats
2W - 4L
1,500 SR
Queue Stats
8W - 17L
1,028 Elo+
Party 1
Vamana
Vamana
pHybridq
Vamana
Level 14
God Stats
6W - 11L
1,001 SR
Queue Stats
13W - 15L
996 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
3 / 7 / 22
13,117
937
15,205
19,942
7,535
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bellona
20
11 / 3 / 22
15,638
1,117
21,455
17,063
16,690
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Discordia
KSI NiKKixDoLL
Discordia
20
5 / 2 / 26
14,191
1,014
13,625
7,571
3,450
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Arachne
Ragnuroc
Arachne
20
12 / 1 / 23
15,444
1,103
21,724
16,305
7,441
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Hachiman
The Fiesta97
Hachiman
20
11 / 6 / 19
15,439
1,103
35,212
20,373
11,499
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Team 1 Tickets

236

VS

Team 2 Tickets

33

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
3 / 9 / 10
13,386
956
14,185
19,255
9,978
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Scylla
18
2 / 4 / 6
12,219
873
11,989
12,708
11,354
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Jormungandr
PaulEC78
Jormungandr
20
3 / 12 / 10
13,541
967
13,683
27,876
8,804
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Achilles
T1CT1C_B00M
Achilles
20
7 / 8 / 7
14,590
1,042
18,636
30,190
25,106
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Vamana
pHybridq
Vamana
19
4 / 9 / 9
13,453
961
15,775
27,634
21,662
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

154
Kill Participation
61
42
Kills
19
19
Deaths
42
112
Assists
42
Player
Kills
Deaths
Assists
KDA
L
3
9
10
0.89
L
Scylla
2
4
6
1.25
W
3
7
22
2
W
Bellona
11
3
22
7.33
W
Discordia
KSI NiKKixDoLL
Discordia
5
2
26
9
L
Jormungandr
PaulEC78
Jormungandr
3
12
10
0.67
W
Arachne
Ragnuroc
Arachne
12
1
23
23.5
L
Achilles
T1CT1C_B00M
Achilles
7
8
7
1.31
W
Hachiman
The Fiesta97
Hachiman
11
6
19
3.42
L
Vamana
pHybridq
Vamana
4
9
9
0.94

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

107,221
Damage
74,268
81,254
Taken
117,663
46,615
Mitigated
76,904
9,985
Healing
6,494
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
14,185
5,443
0
425
19,255
9,978
0
795
18,460
0
26,340
L
Scylla
11,989
2,111
0
302
12,708
11,354
0
2,158
10,550
32,990
0
W
15,205
7,615
0
1,525
19,942
7,535
0
4,592
15,350
0
19,033
W
Bellona
21,455
10,080
0
1,971
17,063
16,690
0
6,178
10,885
0
41,473
W
Discordia
KSI NiKKixDoLL
Discordia
13,625
2,466
0
0
7,571
3,450
0
2,887
4,684
36,747
0
L
Jormungandr
PaulEC78
Jormungandr
13,683
3,777
0
0
27,876
8,804
0
3,144
24,514
48,782
0
W
Arachne
Ragnuroc
Arachne
21,724
14,131
0
3,798
16,305
7,441
0
7,206
9,099
0
38,738
L
Achilles
T1CT1C_B00M
Achilles
18,636
10,838
0
1,172
30,190
25,106
0
3,105
24,386
0
35,839
W
Hachiman
The Fiesta97
Hachiman
35,212
25,405
0
2,691
20,373
11,499
0
4,809
15,564
0
61,962
L
Vamana
pHybridq
Vamana
15,775
8,228
534
4,061
27,634
21,662
0
4,423
23,211
0
28,205

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,829
Gold Earned
67,189
208
Minions Killed
206
6
Camps Cleared
9
1,230,676
Distance Traveled
1,156,557
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
13,386
956
19
1
9
245,479
0
L
Scylla
12,219
873
54
4
0
241,283
0
W
Pele
13,117
937
6
0
2
207,841
0
W
Bellona
15,638
1,117
33
2
1
257,292
1
W
Discordia
14,191
1,014
48
3
0
261,223
0
L
Jormungandr
13,541
967
64
5
0
211,303
1
W
Arachne
15,444
1,103
57
4
2
288,850
1
L
Achilles
14,590
1,042
46
3
0
225,040
0
W
Hachiman
15,439
1,103
64
5
1
215,470
1
L
Vamana
13,453
961
23
2
0
233,452
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role