Player Matchup

Awilix
Awilix
Masters
 
Awilix
Masters
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cerberus
Cerberus
Diamond I
 
Cerberus
Diamond I
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Yemoja
Yemoja
Diamond III
 
Yemoja
Diamond III
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
He Bo
He Bo
Platinum III
Jacobdoesntlift
He Bo
Platinum III
Level 160
God Stats
14W - 12L
1,792 SR
Queue Stats
83W - 63L
2,490 MMR
Solo
Apollo
Apollo
Diamond III
WimpyDeer
Apollo
Diamond III
Level 57
God Stats
7W - 3L
1,500 SR
Queue Stats
262W - 222L
2,520 MMR
Party 2
Team Averages
Diamond III
Diamond III
Average Tier
Level 135
1,558 SR
1,902 MMR

VS

Team Averages
Diamond I
Diamond I
Average Tier
Level 146
1,574 SR
2,110 MMR
Osiris
Osiris
Diamond I
 
Osiris
Diamond I
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Xing Tian
Xing Tian
Diamond II
 
Xing Tian
Diamond II
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Loki
Loki
Grandmaster
Dragønsstøry1
Loki
Grandmaster
Level 160
God Stats
433W - 321L
1,618 SR
Queue Stats
1,586W - 1,515L
2,620 MMR
Party 1
Anhur
Anhur
Grandmaster
Mako
Anhur
Grandmaster
Level 159
God Stats
13W - 6L
1,751 SR
Queue Stats
126W - 119L
2,590 MMR
Party 1
Thoth
Thoth
Diamond III
Priestohh
Thoth
Diamond III
Level 148
God Stats
1W - 4L
1,500 SR
Queue Stats
114W - 119L
2,341 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
17
7 / 0 / 9
10,816
676
12,451
8,193
2,718
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cerberus
 
Cerberus
16
0 / 1 / 4
9,415
588
4,086
7,986
10,832
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Yemoja
 
Yemoja
14
0 / 1 / 12
8,992
562
6,309
10,543
7,096
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

16
9 / 2 / 3
10,302
644
7,516
6,766
2,040
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Apollo
WimpyDeer
Apollo
16
9 / 2 / 3
10,275
642
11,923
11,628
2,879
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bans
OdinBastetHeimdallrSusanoPersephone

VS

Bans
GebMerlinEsetHelKukulkan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
15
2 / 5 / 0
9,072
567
5,334
11,455
5,727
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Xing Tian
 
Xing Tian
11
0 / 7 / 3
7,468
467
5,965
15,228
7,110
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

15
1 / 3 / 0
8,934
558
5,661
7,858
2,578
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Anhur
Mako
Anhur
14
2 / 6 / 1
8,385
524
8,421
11,110
3,531
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Thoth
Priestohh
Thoth
13
1 / 4 / 1
8,004
500
4,464
8,411
2,793
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
11
25
Kills
6
6
Deaths
25
31
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Awilix
 
Awilix
7
0
9
11.5
W
Cerberus
 
Cerberus
0
1
4
2
W
Yemoja
 
Yemoja
0
1
12
6
L
Osiris
 
Osiris
2
5
0
0.4
L
Xing Tian
 
Xing Tian
0
7
3
0.21
L
1
3
0
0.33
W
9
2
3
5.25
L
Anhur
Mako
Anhur
2
6
1
0.42
L
Thoth
Priestohh
Thoth
1
4
1
0.38
W
Apollo
WimpyDeer
Apollo
9
2
3
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,285
Damage
29,845
45,116
Taken
54,062
25,565
Mitigated
21,739
19,808
Healing
8,424
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Awilix
 
Awilix
12,451
4,126
0
3,433
8,193
2,718
0
1,123
7,070
0
83,192
W
Cerberus
 
Cerberus
4,086
580
0
3,124
7,986
10,832
174
0
7,986
60,614
0
W
Yemoja
 
Yemoja
6,309
1,646
2,248
4,264
10,543
7,096
588
3,722
6,821
28,430
0
L
Osiris
 
Osiris
5,334
997
0
3,035
11,455
5,727
0
3,615
7,840
0
67,890
L
Xing Tian
 
Xing Tian
5,965
794
0
1,000
15,228
7,110
0
3,933
11,295
22,081
0
L
5,661
2,846
0
1,884
7,858
2,578
0
3,896
3,962
0
70,247
W
7,516
467
0
713
6,766
2,040
730
2,916
3,850
59,036
0
L
Anhur
Mako
Anhur
8,421
3,767
0
2,110
11,110
3,531
1,422
1,393
9,717
0
55,322
L
Thoth
Priestohh
Thoth
4,464
136
0
395
8,411
2,793
0
5,074
3,337
48,048
0
W
Apollo
WimpyDeer
Apollo
11,923
8,468
0
6,026
11,628
2,879
2,018
2,668
8,960
0
74,493

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,800
Gold Earned
41,863
595
Minions Killed
476
0
Camps Cleared
0
1,599,899
Distance Traveled
1,510,494
36
Wards Purchased
31
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
10,816
676
124
8
0
403,087
6
W
Cerberus
9,415
588
171
11
0
282,094
7
W
Yemoja
8,992
562
28
2
0
314,724
9
L
Osiris
9,072
567
111
7
0
344,019
6
L
Xing Tian
7,468
467
28
2
0
314,702
7
L
Loki
8,934
558
117
7
0
317,111
6
W
He Bo
10,302
644
132
8
0
294,543
7
L
Anhur
8,385
524
113
7
0
268,633
7
L
Thoth
8,004
500
107
7
0
266,029
5
W
Apollo
10,275
642
140
9
0
305,451
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role