Player Matchup

Hachiman
Hachiman
AceRascaLL
Hachiman
Level 5
God Stats
0W - 3L
1,189 SR
Queue Stats
1W - 3L
1,178 Elo+
Solo
Xing Tian
Xing Tian
Ishan
Xing Tian
Level 144
God Stats
1W - 1L
1,500 SR
Queue Stats
30W - 46L
1,715 Elo+
Party 3
Sun Wukong
Sun Wukong
Leyteh
Sun Wukong
Level 23
God Stats
8W - 8L
1,586 SR
Queue Stats
386W - 365L
1,581 Elo+
Party 2
Ullr
Ullr
Shinku619
Ullr
Level 23
God Stats
12W - 15L
1,724 SR
Queue Stats
169W - 165L
1,546 Elo+
Party 2
Arachne
Arachne
Zemnus
Arachne
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,794 Elo+
Party 3
Team Averages
Level 41
1,500 SR
1,563 Elo+

VS

Team Averages
Level 15
1,468 SR
1,811 Elo+
Pele
Pele
BabyGekyume
Pele
Level 22
God Stats
3W - 0L
1,500 SR
Queue Stats
16W - 3L
1,907 Elo+
Party 1
Neith
Neith
ChadMcPeepee
Neith
Level 24
God Stats
2W - 0L
1,500 SR
Queue Stats
28W - 5L
1,907 Elo+
Party 1
Merlin
Merlin
YoPiérre
Merlin
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 0L
1,907 Elo+
Party 1
Ymir
Ymir
diplomateo
Ymir
Level 8
God Stats
1W - 1L
1,338 SR
Queue Stats
36W - 30L
1,425 Elo+
Solo
Bellona
Bellona
simp4taco2
Bellona
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 2L
1,907 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
AceRascaLL
Hachiman
7
0 / 6 / 1
4,126
413
2,655
6,519
1,533
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Xing Tian
Ishan
Xing Tian
7
0 / 2 / 1
4,221
422
1,877
6,886
2,388
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sun Wukong
Leyteh
Sun Wukong
8
1 / 3 / 1
4,894
489
2,926
7,929
5,589
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ullr
7
1 / 7 / 0
4,453
445
2,310
7,318
1,598
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Heavy Mace

Heavy Mace

+30
Physical Power

Arachne
Zemnus
Arachne
7
1 / 6 / 0
4,995
500
2,029
8,542
2,146
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
7 / 0 / 4
6,667
667
9,916
6,238
3,656
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

11
10 / 0 / 0
6,841
684
9,051
4,863
1,461
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Merlin
YoPiérre
Merlin
12
3 / 1 / 1
6,914
691
5,823
4,518
1,408
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

8
0 / 1 / 7
5,102
510
1,243
2,470
1,617
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Bellona
simp4taco2
Bellona
11
4 / 1 / 4
6,797
680
3,353
5,827
2,941
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
40
3
Kills
24
24
Deaths
3
3
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Hachiman
AceRascaLL
Hachiman
0
6
1
0.08
W
7
0
4
9
W
10
0
0
10
L
Xing Tian
Ishan
Xing Tian
0
2
1
0.25
L
Sun Wukong
Leyteh
Sun Wukong
1
3
1
0.5
L
Ullr
1
7
0
0.14
W
Merlin
YoPiérre
Merlin
3
1
1
3.5
L
Arachne
Zemnus
Arachne
1
6
0
0.17
W
0
1
7
3.5
W
Bellona
simp4taco2
Bellona
4
1
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,797
Damage
29,386
37,194
Taken
23,916
13,254
Mitigated
11,083
6,852
Healing
10,581
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
AceRascaLL
Hachiman
2,655
2,182
0
0
6,519
1,533
0
0
6,519
0
9,955
W
9,916
2,876
0
3,577
6,238
3,656
1,556
623
5,615
0
35,011
W
9,051
3,726
0
1,681
4,863
1,461
972
746
4,117
0
36,899
L
Xing Tian
Ishan
Xing Tian
1,877
401
0
1,030
6,886
2,388
0
854
6,032
10,480
0
L
Sun Wukong
Leyteh
Sun Wukong
2,926
867
0
3,156
7,929
5,589
0
4,466
3,463
0
20,600
L
Ullr
2,310
1,829
0
750
7,318
1,598
0
389
6,929
0
17,790
W
Merlin
YoPiérre
Merlin
5,823
1,193
0
1,909
4,518
1,408
802
0
4,518
44,784
0
L
Arachne
Zemnus
Arachne
2,029
1,545
0
1,916
8,542
2,146
0
1,357
7,185
0
16,847
W
1,243
564
0
660
2,470
1,617
555
475
1,995
10,139
0
W
Bellona
simp4taco2
Bellona
3,353
1,244
0
2,754
5,827
2,941
0
33
5,794
0
47,818

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,689
Gold Earned
32,321
115
Minions Killed
355
0
Camps Cleared
0
893,583
Distance Traveled
946,845
15
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
4,126
413
9
1
0
176,945
3
W
Pele
6,667
667
67
7
0
196,370
3
W
Neith
6,841
684
71
7
0
182,113
1
L
Xing Tian
4,221
422
12
1
0
181,345
4
L
Sun Wukong
4,894
489
27
3
0
187,376
2
L
Ullr
4,453
445
31
3
0
165,587
3
W
Merlin
6,914
691
98
10
0
181,671
0
L
Arachne
4,995
500
36
4
0
182,330
3
W
Ymir
5,102
510
21
2
0
186,942
4
W
Bellona
6,797
680
98
10
0
199,749
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role