Player Matchup

Rama
Rama
Emilumpus230
Rama
Level 123
God Stats
5W - 5L
1,237 SR
Queue Stats
19W - 14L
1,420 Elo+
Party 3
Loki
Loki
ISICarrito
Loki
Level 8
God Stats
4W - 0L
1,323 SR
Queue Stats
6W - 0L
1,500 Elo+
Party 3
Thoth
Thoth
LegendaryPrism
Thoth
Level 27
God Stats
12W - 5L
1,536 SR
Queue Stats
37W - 26L
1,584 Elo+
Solo
Merlin
Merlin
yannmattos18
Merlin
Level 7
God Stats
3W - 1L
1,504 SR
Queue Stats
7W - 6L
1,417 Elo+
Party 1
Odin
Odin
yuritasca
Odin
Level 5
God Stats
3W - 1L
1,304 SR
Queue Stats
7W - 7L
1,417 Elo+
Party 1
Team Averages
Level 34
1,381 SR
1,468 Elo+

VS

Team Averages
Level 12
1,427 SR
1,327 Elo+
Athena
Athena
Fegrant
Athena
Level 8
God Stats
3W - 5L
1,467 SR
Queue Stats
31W - 33L
1,339 Elo+
Solo
Ares
Ares
Matiusben18
Ares
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 8L
1,283 Elo+
Party 2
Neith
Neith
NicoCapo-10-
Neith
Level 8
God Stats
0W - 2L
1,307 SR
Queue Stats
2W - 7L
1,200 Elo+
Party 2
Persephone
Persephone
Tiburσncin
Persephone
Level 29
God Stats
2W - 4L
1,392 SR
Queue Stats
6W - 5L
1,507 Elo+
Solo
Anubis
Anubis
carlitos-12033
Anubis
Level 9
God Stats
2W - 2L
1,470 SR
Queue Stats
3W - 7L
1,308 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
15 / 4 / 29
13,565
1,357
34,549
13,211
4,805
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

18
15 / 4 / 19
12,499
1,250
14,594
8,351
3,260
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
14 / 0 / 23
13,424
1,342
19,329
5,623
2,010
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Merlin
17
6 / 2 / 14
11,167
1,117
9,610
4,538
1,813
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Odin
18
1 / 3 / 36
10,950
1,095
11,116
10,485
6,109
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Team 1 Tickets

290

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Fegrant
Athena
15
2 / 7 / 5
9,539
954
5,490
17,778
10,774
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

16
2 / 10 / 6
10,299
1,030
4,383
24,643
14,130
Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Evolved Defender's Blessing

Evolved Defender's Blessing

+250 Health +150 Mana +10 Physical Protection +10 Magical Protection ROLE QUEST: TANK: COMPLETED!

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

17
2 / 11 / 7
10,768
1,077
8,884
23,177
7,828
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Persephone
Tiburσncin
Persephone
16
6 / 9 / 2
11,838
1,184
10,753
17,956
6,121
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

16
1 / 15 / 6
9,679
968
5,944
19,502
7,434
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

172
Kill Participation
39
51
Kills
13
13
Deaths
52
121
Assists
26
Player
Kills
Deaths
Assists
KDA
W
15
4
29
7.38
L
Athena
Fegrant
Athena
2
7
5
0.64
W
15
4
19
6.13
W
14
0
23
25.5
L
2
10
6
0.5
L
2
11
7
0.5
L
Persephone
Tiburσncin
Persephone
6
9
2
0.78
L
1
15
6
0.27
W
Merlin
6
2
14
6.5
W
Odin
1
3
36
6.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,198
Damage
35,454
42,208
Taken
103,056
17,997
Mitigated
46,287
3,201
Healing
3,200
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
34,549
31,796
0
3,201
13,211
4,805
0
9,783
3,428
0
59,209
L
Athena
Fegrant
Athena
5,490
1,612
0
0
17,778
10,774
0
6,812
10,966
8,357
0
W
14,594
7,876
0
0
8,351
3,260
0
5,430
2,921
0
20,731
W
19,329
471
0
0
5,623
2,010
0
2,067
3,556
51,111
0
L
4,383
458
0
1,159
24,643
14,130
0
5,315
19,036
13,995
0
L
8,884
2,766
0
1,312
23,177
7,828
0
6,748
16,429
0
34,961
L
Persephone
Tiburσncin
Persephone
10,753
1,202
0
729
17,956
6,121
0
5,184
12,772
38,872
0
L
5,944
363
0
0
19,502
7,434
0
5,026
14,476
13,858
0
W
Merlin
9,610
435
0
0
4,538
1,813
0
2,598
1,940
19,955
0
W
Odin
11,116
2,340
0
0
10,485
6,109
0
6,692
3,793
235
15,334

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,605
Gold Earned
52,123
164
Minions Killed
145
10
Camps Cleared
3
889,843
Distance Traveled
853,871
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
13,565
1,357
45
5
5
158,212
0
L
Athena
9,539
954
7
1
1
194,790
1
W
Loki
12,499
1,250
11
1
1
166,654
2
W
Thoth
13,424
1,342
71
7
4
207,865
0
L
Ares
10,299
1,030
9
1
0
143,565
2
L
Neith
10,768
1,077
45
5
1
149,866
1
L
Persephone
11,838
1,184
62
6
1
215,482
0
L
Anubis
9,679
968
22
2
0
150,168
0
W
Merlin
11,167
1,117
27
3
0
164,629
0
W
Odin
10,950
1,095
10
1
0
192,483
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role