Player Matchup

Chang'e
Chang'e
Silver I
DrMARVLE
Chang'e
Silver I
Level 128
God Stats
10W - 12L
1,859 SR
Queue Stats
123W - 144L
1,433 MMR
Solo
Loki
Loki
Gold III
Hexer903
Loki
Gold III
Level 102
God Stats
23W - 26L
1,604 SR
Queue Stats
572W - 575L
1,434 MMR
Solo
Heimdallr
Heimdallr
Silver I
Onitensei2
Heimdallr
Silver I
Level 148
God Stats
7W - 13L
1,497 SR
Queue Stats
369W - 380L
1,438 MMR
Solo
Awilix
Awilix
Silver II
c slayer5
Awilix
Silver II
Level 129
God Stats
14W - 9L
1,118 SR
Queue Stats
167W - 165L
1,438 MMR
Solo
Achilles
Achilles
Silver IV
firefox0214
Achilles
Silver IV
Level 100
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 8L
1,433 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 121
1,516 SR
1,435 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 107
1,635 SR
1,435 MMR
Da Ji
Da Ji
Gold IV
ALPHASHOT-21
Da Ji
Gold IV
Level 103
God Stats
2W - 4L
1,627 SR
Queue Stats
98W - 95L
1,430 MMR
Solo
Geb
Geb
Silver I
CatatonicPie
Geb
Silver I
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
113W - 117L
1,411 MMR
Party 1
Jormungandr
Jormungandr
Silver I
II Mexa II
Jormungandr
Silver I
Level 83
God Stats
1W - 2L
1,761 SR
Queue Stats
19W - 26L
1,432 MMR
Solo
Scylla
Scylla
Silver II
Redline Bryce
Scylla
Silver II
Level 122
God Stats
0W - 2L
1,500 SR
Queue Stats
151W - 149L
1,472 MMR
Party 1
Izanami
Izanami
Gold V
WillyT0826
Izanami
Gold V
Level 106
God Stats
2W - 1L
1,789 SR
Queue Stats
87W - 95L
1,431 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
DrMARVLE
Chang'e
20
7 / 5 / 10
22,098
502
25,675
29,071
23,322
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Loki
20
7 / 9 / 9
21,999
500
19,684
27,058
12,116
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heimdallr
Onitensei2
Heimdallr
20
6 / 5 / 12
24,683
561
23,796
27,234
12,964
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Awilix
c slayer5
Awilix
20
9 / 9 / 11
23,381
531
37,151
35,892
16,535
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Achilles
firefox0214
Achilles
20
5 / 5 / 14
23,002
523
25,437
47,310
83,759
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Bans
OdinEsetKukulkanThorBastet

VS

Bans
SusanoKing ArthurKumbhakarnaHou YiYemoja
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
11 / 10 / 12
22,090
502
23,491
37,833
25,227
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

20
5 / 3 / 15
20,802
473
16,467
37,814
48,047
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jormungandr
II Mexa II
Jormungandr
20
7 / 5 / 15
22,467
511
35,285
37,702
39,313
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

20
6 / 8 / 10
21,391
486
29,577
23,814
7,875
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Izanami
WillyT0826
Izanami
20
3 / 8 / 7
21,029
478
20,184
22,753
9,184
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
91
34
Kills
32
33
Deaths
34
56
Assists
59
Player
Kills
Deaths
Assists
KDA
L
11
10
12
1.7
L
5
3
15
4.17
W
Chang'e
DrMARVLE
Chang'e
7
5
10
2.4
W
Loki
7
9
9
1.28
L
Jormungandr
II Mexa II
Jormungandr
7
5
15
2.9
W
Heimdallr
Onitensei2
Heimdallr
6
5
12
2.4
L
6
8
10
1.38
L
Izanami
WillyT0826
Izanami
3
8
7
0.81
W
Awilix
c slayer5
Awilix
9
9
11
1.61
W
Achilles
firefox0214
Achilles
5
5
14
2.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

131,743
Damage
125,004
166,565
Taken
159,916
148,696
Mitigated
129,646
57,000
Healing
26,480
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
23,491
7,174
0
9,237
37,833
25,227
0
5,636
32,197
0
129,288
L
16,467
1,429
0
2,013
37,814
48,047
369
9,448
28,366
95,293
0
W
Chang'e
DrMARVLE
Chang'e
25,675
1,570
9,731
16,790
29,071
23,322
2,099
16,065
13,006
122,822
0
W
Loki
19,684
6,509
0
3,824
27,058
12,116
2,647
11,043
16,015
0
176,430
L
Jormungandr
II Mexa II
Jormungandr
35,285
10,066
0
9,129
37,702
39,313
1,084
4,364
33,338
188,849
0
W
Heimdallr
Onitensei2
Heimdallr
23,796
8,935
0
5,769
27,234
12,964
10,991
10,777
16,457
0
194,688
L
29,577
1,177
0
2,166
23,814
7,875
950
2,803
21,011
176,193
0
L
Izanami
WillyT0826
Izanami
20,184
12,250
0
3,935
22,753
9,184
5,526
3,424
19,327
0
196,253
W
Awilix
c slayer5
Awilix
37,151
15,169
0
4,112
35,892
16,535
4,225
15,476
20,416
0
186,625
W
Achilles
firefox0214
Achilles
25,437
6,112
0
16,774
47,310
83,759
1,087
29,575
17,735
0
129,378

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

115,163
Gold Earned
107,779
1,004
Minions Killed
1,181
0
Camps Cleared
0
3,850,998
Distance Traveled
3,835,025
40
Wards Purchased
56
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
22,090
502
159
4
0
769,855
11
L
Geb
20,802
473
121
3
0
887,578
11
W
Chang'e
22,098
502
170
4
0
751,071
9
W
Loki
21,999
500
182
4
0
708,019
10
L
Jormungandr
22,467
511
279
6
0
742,479
9
W
Heimdallr
24,683
561
284
6
0
774,780
9
L
Scylla
21,391
486
270
6
0
698,532
22
L
Izanami
21,029
478
352
8
0
736,581
3
W
Awilix
23,381
531
207
5
0
843,749
6
W
Achilles
23,002
523
161
4
0
773,379
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role