Player Matchup

Sol
Sol
 
Sol
Level 52
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Jormungandr
Jormungandr
Archangel V01
Jormungandr
Level 113
God Stats
0W - 1L
1,500 SR
Queue Stats
354W - 297L
1,675 Elo+
Party 3
Chaac
Chaac
BarrowBeJammin
Chaac
Level 89
God Stats
3W - 7L
1,500 SR
Queue Stats
142W - 132L
1,309 Elo+
Party 1
Fenrir
Fenrir
IML007
Fenrir
Level 117
God Stats
0W - 2L
1,426 SR
Queue Stats
328W - 272L
1,657 Elo+
Party 3
Anhur
Anhur
xXLoonieXz
Anhur
Level 100
God Stats
4W - 3L
1,500 SR
Queue Stats
299W - 266L
1,612 Elo+
Party 1
Team Averages
Level 94
1,485 SR
1,551 Elo+

VS

Team Averages
Level 114
1,680 SR
1,620 Elo+
Cu Chulainn
Cu Chulainn
BuddhaIsTheGOAT
Cu Chulainn
Level 125
God Stats
10W - 5L
1,500 SR
Queue Stats
166W - 171L
1,620 Elo+
Party 2
Xing Tian
Xing Tian
G0DK1LLAH
Xing Tian
Level 66
God Stats
12W - 5L
1,877 SR
Queue Stats
162W - 174L
1,595 Elo+
Party 2
Zeus
Zeus
Golden G 111
Zeus
Level 114
God Stats
7W - 2L
1,679 SR
Queue Stats
193W - 162L
1,618 Elo+
Solo
Ymir
Ymir
ThatguyNoticeMe
Ymir
Level 126
God Stats
14W - 6L
1,842 SR
Queue Stats
204W - 204L
1,671 Elo+
Party 2
Skadi
Skadi
ZoruRain
Skadi
Level 139
God Stats
4W - 3L
1,500 SR
Queue Stats
274W - 275L
1,596 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
4
0 / 3 / 0
2,800
560
651
1,841
611
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Jormungandr
Archangel V01
Jormungandr
5
2 / 0 / 0
3,333
667
2,159
3,368
1,360
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Breastplate

Breastplate

+20
Physical Protection

Shoes

Shoes

+6%
Movement Speed

1
0 / 0 / 0
2,406
481
0
0
0
Fenrir
IML007
Fenrir
3
0 / 1 / 0
2,953
591
94
1,693
424
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Mace

Mace

+10
Physical Power

Anhur
5
0 / 1 / 2
3,120
624
1,046
1,884
368
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Mace

Mace

+10
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
BuddhaIsTheGOAT
Cu Chulainn
6
0 / 0 / 0
3,501
700
174
383
294
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Xing Tian
G0DK1LLAH
Xing Tian
3
0 / 1 / 1
2,897
579
1,323
2,668
1,048
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

7
4 / 0 / 0
4,253
851
2,022
1,243
324
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

5
0 / 0 / 1
3,345
669
506
1,830
542
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Skadi
ZoruRain
Skadi
4
1 / 1 / 0
3,052
610
1,761
1,926
459
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
7
2
Kills
5
5
Deaths
2
2
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
0
3
0
0
L
Jormungandr
Archangel V01
Jormungandr
2
0
0
2
L
0
0
0
0
W
Cu Chulainn
BuddhaIsTheGOAT
Cu Chulainn
0
0
0
0
W
Xing Tian
G0DK1LLAH
Xing Tian
0
1
1
0.5
W
4
0
0
4
L
Fenrir
IML007
Fenrir
0
1
0
0
W
0
0
1
0.5
W
Skadi
ZoruRain
Skadi
1
1
0
1
L
Anhur
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

3,950
Damage
5,786
8,786
Taken
8,050
2,763
Mitigated
2,667
2,728
Healing
2,801
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
651
411
0
42
1,841
611
0
1,679
162
5,052
0
L
Jormungandr
Archangel V01
Jormungandr
2,159
1,065
0
1,782
3,368
1,360
88
1,085
2,283
9,076
0
L
0
0
0
0
0
0
0
0
0
0
0
W
Cu Chulainn
BuddhaIsTheGOAT
Cu Chulainn
174
42
0
109
383
294
26
0
383
0
12,377
W
Xing Tian
G0DK1LLAH
Xing Tian
1,323
345
0
669
2,668
1,048
0
830
1,838
4,726
0
W
2,022
453
0
457
1,243
324
0
651
592
13,121
0
L
Fenrir
IML007
Fenrir
94
38
0
654
1,693
424
0
405
1,288
0
6,875
W
506
198
0
788
1,830
542
0
215
1,615
11,942
0
W
Skadi
ZoruRain
Skadi
1,761
744
0
778
1,926
459
0
1,114
812
0
9,297
L
Anhur
1,046
618
0
250
1,884
368
240
682
1,202
0
8,677

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

14,612
Gold Earned
17,048
60
Minions Killed
101
0
Camps Cleared
0
301,035
Distance Traveled
436,123
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
2,800
560
6
1
0
76,525
0
L
Jormungandr
3,333
667
10
2
0
85,688
0
L
Chaac
2,406
481
0
0
0
0
0
W
Cu Chulainn
3,501
700
24
5
0
91,059
2
W
Xing Tian
2,897
579
7
1
0
92,188
1
W
Zeus
4,253
851
25
5
0
71,494
2
L
Fenrir
2,953
591
19
4
0
57,938
0
W
Ymir
3,345
669
31
6
0
90,994
1
W
Skadi
3,052
610
14
3
0
90,388
3
L
Anhur
3,120
624
25
5
0
80,884
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role