Player Matchup

Thor
Thor
SonnyRed98
Thor
Level 24
God Stats
4W - 5L
1,550 SR
Queue Stats
7W - 8L
1,326 Elo+
Party 2
Geb
Geb
Thatbongoboy
Geb
Level 29
God Stats
5W - 1L
1,894 SR
Queue Stats
27W - 29L
1,721 Elo+
Party 2
Zhong Kui
Zhong Kui
Ultimo Snipe
Zhong Kui
Level 67
God Stats
1W - 1L
1,500 SR
Queue Stats
38W - 46L
1,628 Elo+
Party 2
Team Averages
Level 40
1,648 SR
1,558 Elo+

VS

Team Averages
Level 50
1,609 SR
1,420 Elo+
Neith
Neith
Cara_Rae14
Neith
Level 27
God Stats
13W - 14L
1,518 SR
Queue Stats
28W - 25L
1,381 Elo+
Party 1
Nu Wa
Nu Wa
OG-BigSmoke
Nu Wa
Level 65
God Stats
2W - 1L
1,738 SR
Queue Stats
6W - 7L
1,481 Elo+
Party 1
Kukulkan
Kukulkan
bipolarbear417
Kukulkan
Level 59
God Stats
3W - 2L
1,571 SR
Queue Stats
9W - 13L
1,398 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 3 / 4
11,613
645
7,806
11,698
4,059
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

12
1 / 3 / 4
11,518
640
5,087
17,440
16,866
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Zhong Kui
Ultimo Snipe
Zhong Kui
15
6 / 0 / 6
12,781
710
17,622
18,439
9,905
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
10
0 / 4 / 5
9,908
550
8,071
12,532
4,452
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

13
3 / 3 / 2
11,053
614
12,331
10,041
3,737
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kukulkan
12
3 / 5 / 3
10,865
604
12,108
9,601
3,240
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
16
12
Kills
6
6
Deaths
12
14
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Neith
0
4
5
0.63
L
3
3
2
1.33
W
5
3
4
2.33
W
1
3
4
1
W
Zhong Kui
Ultimo Snipe
Zhong Kui
6
0
6
9
L
Kukulkan
3
5
3
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,515
Damage
32,510
47,577
Taken
32,174
30,830
Mitigated
11,429
18,062
Healing
5,698
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
8,071
2,834
0
3,868
12,532
4,452
417
7,806
4,726
0
26,906
L
12,331
6,879
1,106
724
10,041
3,737
144
7,846
2,195
47,385
0
W
7,806
912
0
129
11,698
4,059
714
5,724
5,974
0
31,374
W
5,087
442
0
2,803
17,440
16,866
532
8,752
8,688
32,336
0
W
Zhong Kui
Ultimo Snipe
Zhong Kui
17,622
546
0
15,130
18,439
9,905
1,848
9,982
8,457
90,705
0
L
Kukulkan
12,108
337
0
0
9,601
3,240
236
7,065
2,536
38,700
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,912
Gold Earned
31,826
223
Minions Killed
179
0
Camps Cleared
0
1,011,104
Distance Traveled
876,443
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
9,908
550
51
3
0
267,699
1
L
Nu Wa
11,053
614
71
4
0
283,988
0
W
Thor
11,613
645
39
2
0
357,969
0
W
Geb
11,518
640
45
3
0
328,944
7
W
Zhong Kui
12,781
710
139
8
0
324,191
2
L
Kukulkan
10,865
604
57
3
0
324,756
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role