Player Matchup

Eset
Eset
 
Eset
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
He Bo
He Bo
 
He Bo
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Loki
Loki
Gabriel040
Loki
Level 50
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 18L
1,299 Elo+
Party 1
Tyr
Tyr
Tiboaventura
Tyr
Level 158
God Stats
4W - 4L
1,500 SR
Queue Stats
283W - 168L
1,508 Elo+
Party 1
Hercules
Hercules
heronman
Hercules
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 37L
1,485 Elo+
Party 1
Team Averages
Level 129
1,500 SR
1,459 Elo+

VS

Team Averages
Level 119
1,500 SR
1,533 Elo+
Discordia
Discordia
 
Discordia
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cerberus
Cerberus
Taisonn
Cerberus
Level 149
God Stats
4W - 1L
1,500 SR
Queue Stats
96W - 83L
1,500 Elo+
Party 2
Raijin
Raijin
XxLautaroSxX
Raijin
Level 113
God Stats
3W - 1L
1,500 SR
Queue Stats
87W - 108L
1,331 Elo+
Solo
Artemis
Artemis
romiizab
Artemis
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 20L
1,556 Elo+
Solo
Medusa
Medusa
yurimaluco
Medusa
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
76W - 58L
1,779 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
 
Eset
15
4 / 9 / 5
9,131
761
10,687
13,661
4,606
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

He Bo
 
He Bo
14
3 / 10 / 8
8,900
742
9,915
14,222
4,725
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
3 / 8 / 6
8,550
713
5,776
10,339
3,134
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

17
2 / 2 / 8
8,124
677
7,155
13,382
11,726
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Defender's Blessing

Evolved Defender's Blessing

+250 Health +150 Mana +10 Physical Protection +10 Magical Protection ROLE QUEST: TANK: COMPLETED!

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Hercules
heronman
Hercules
16
4 / 7 / 4
8,823
735
8,755
14,781
9,147
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
18
6 / 4 / 20
10,470
873
12,568
9,158
3,539
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cerberus
Taisonn
Cerberus
17
4 / 2 / 24
10,233
853
7,006
13,990
12,649
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Raijin
17
6 / 4 / 18
10,851
904
13,376
8,844
4,089
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Artemis
romiizab
Artemis
18
12 / 4 / 14
10,828
902
17,235
10,472
5,948
Specialist's Blessing

Specialist's Blessing

+10 HP5 +20 MP5 +10% Cooldown Reduction ROLE QUEST: UTILITY Damage enemies or Heal allies to gain stacks. Each time an enemy is damaged or an ally god is healed by your abilities, gain 1 stack. Each ability can only trigger 3 stacks. At 75 Stacks Specialist's Blessing Evolves, gaining 10% Movement Speed.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Medusa
yurimaluco
Medusa
18
8 / 2 / 17
10,681
890
11,188
13,936
7,231
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
129
16
Kills
36
36
Deaths
16
31
Assists
93
Player
Kills
Deaths
Assists
KDA
L
Eset
 
Eset
4
9
5
0.72
L
He Bo
 
He Bo
3
10
8
0.7
W
Discordia
 
Discordia
6
4
20
4
L
3
8
6
0.75
W
Cerberus
Taisonn
Cerberus
4
2
24
8
L
2
2
8
3
W
Raijin
6
4
18
3.75
L
Hercules
heronman
Hercules
4
7
4
0.86
W
Artemis
romiizab
Artemis
12
4
14
4.75
W
Medusa
yurimaluco
Medusa
8
2
17
8.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,288
Damage
61,373
66,385
Taken
56,400
33,338
Mitigated
33,456
16,141
Healing
22,581
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Eset
 
Eset
10,687
343
1,073
1,974
13,661
4,606
0
6,717
6,944
24,240
0
L
He Bo
 
He Bo
9,915
297
940
2,337
14,222
4,725
0
8,080
6,142
17,495
0
W
Discordia
 
Discordia
12,568
267
2,120
1,578
9,158
3,539
529
2,125
7,033
19,856
0
L
5,776
1,621
927
585
10,339
3,134
0
5,988
4,351
0
11,709
W
Cerberus
Taisonn
Cerberus
7,006
197
656
3,065
13,990
12,649
213
3,597
10,393
10,421
0
L
7,155
871
59
5,327
13,382
11,726
0
5,440
7,942
0
15,781
W
Raijin
13,376
931
2,346
1,286
8,844
4,089
1,484
4,319
4,525
34,789
0
L
Hercules
heronman
Hercules
8,755
2,039
72
2,847
14,781
9,147
0
6,725
8,056
0
13,243
W
Artemis
romiizab
Artemis
17,235
5,986
2,360
1,156
10,472
5,948
1,764
4,521
5,951
0
28,861
W
Medusa
yurimaluco
Medusa
11,188
5,819
2,900
5,114
13,936
7,231
1,717
6,040
7,896
0
31,592

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,528
Gold Earned
53,063
85
Minions Killed
133
0
Camps Cleared
0
1,041,048
Distance Traveled
1,101,208
8
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Eset
9,131
761
26
2
0
189,552
1
L
He Bo
8,900
742
26
2
0
185,823
3
W
Discordia
10,470
873
17
1
0
218,489
4
L
Loki
8,550
713
10
1
0
205,774
3
W
Cerberus
10,233
853
9
1
0
269,265
4
L
Tyr
8,124
677
10
1
0
255,284
1
W
Raijin
10,851
904
58
5
0
197,164
4
L
Hercules
8,823
735
13
1
0
204,615
0
W
Artemis
10,828
902
13
1
0
188,402
0
W
Medusa
10,681
890
36
3
0
227,888
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role