Player Matchup

Ravana
Ravana
Balsalmic
Ravana
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 20L
1,611 Elo+
Party 1
Odin
Odin
Dabbydaycare666
Odin
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 3
The Morrigan
The Morrigan
II PeteR II
The Morrigan
Level 116
God Stats
6W - 2L
1,500 SR
Queue Stats
199W - 200L
1,323 Elo+
Party 3
Apollo
Apollo
Kylemtrix
Apollo
Level 28
God Stats
1W - 1L
1,285 SR
Queue Stats
74W - 71L
1,414 Elo+
Party 1
Nox
Nox
surefire70
Nox
Level 25
God Stats
2W - 0L
1,715 SR
Queue Stats
13W - 14L
1,550 Elo+
Party 1
Team Averages
Level 44
1,500 SR
1,480 Elo+

VS

Team Averages
Level 42
1,511 SR
1,610 Elo+
Ao Kuang
Ao Kuang
Hãsh
Ao Kuang
Level 69
God Stats
2W - 2L
1,715 SR
Queue Stats
68W - 60L
1,572 Elo+
Party 4
Fenrir
Fenrir
SoulSpark2615
Fenrir
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 11L
1,698 Elo+
Party 2
Awilix
Awilix
SoullessJew
Awilix
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
64W - 57L
1,580 Elo+
Party 4
Nox
Nox
troutslayer33
Nox
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 30L
1,458 Elo+
Party 2
Odin
Odin
xXUNTILRAVENXx
Odin
Level 28
God Stats
0W - 1L
1,341 SR
Queue Stats
16W - 9L
1,743 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
Balsalmic
Ravana
17
4 / 9 / 29
10,836
774
13,797
13,207
11,742
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

17
4 / 4 / 22
10,805
772
6,098
10,466
11,092
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Morrigan
II PeteR II
The Morrigan
20
8 / 5 / 25
12,268
876
15,187
9,466
4,026
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Apollo
Kylemtrix
Apollo
20
17 / 4 / 18
12,861
919
23,547
14,281
7,196
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

20
8 / 5 / 27
12,033
860
12,926
10,288
4,511
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Hãsh
Ao Kuang
20
13 / 6 / 12
11,794
842
11,909
18,581
6,732
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

12
0 / 14 / 9
8,151
582
3,668
17,193
10,590
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Mace

Mace

+10
Physical Power

Awilix
19
5 / 8 / 16
10,948
782
10,325
15,046
5,267
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

17
4 / 7 / 18
10,300
736
10,077
13,702
4,323
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

19
5 / 6 / 14
10,942
782
7,572
17,364
8,389
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

162
Kill Participation
96
41
Kills
27
27
Deaths
41
121
Assists
69
Player
Kills
Deaths
Assists
KDA
W
Ravana
Balsalmic
Ravana
4
9
29
2.06
W
4
4
22
3.75
L
Ao Kuang
Hãsh
Ao Kuang
13
6
12
3.17
W
The Morrigan
II PeteR II
The Morrigan
8
5
25
4.1
W
Apollo
Kylemtrix
Apollo
17
4
18
6.5
L
0
14
9
0.32
L
Awilix
5
8
16
1.63
W
8
5
27
4.3
L
4
7
18
1.86
L
5
6
14
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,555
Damage
43,551
57,708
Taken
81,886
38,567
Mitigated
35,301
16,591
Healing
17,842
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ravana
Balsalmic
Ravana
13,797
4,756
873
620
13,207
11,742
38
6,345
6,862
1,420
15,190
W
6,098
1,768
1,593
1,395
10,466
11,092
709
4,371
6,095
0
7,319
L
Ao Kuang
Hãsh
Ao Kuang
11,909
4,811
1,788
7,200
18,581
6,732
130
6,538
12,043
25,692
0
W
The Morrigan
II PeteR II
The Morrigan
15,187
3,755
1,371
3,222
9,466
4,026
1,413
2,624
6,546
34,873
3,717
W
Apollo
Kylemtrix
Apollo
23,547
14,132
0
4,960
14,281
7,196
2,605
4,714
9,567
0
47,092
L
3,668
209
949
277
17,193
10,590
229
3,860
13,333
0
12,067
L
Awilix
10,325
3,469
852
1,393
15,046
5,267
0
3,942
11,104
0
24,099
W
12,926
2,149
1,487
1,070
10,288
4,511
959
3,922
6,366
28,180
0
L
10,077
873
1,278
2,293
13,702
4,323
1,857
5,551
8,151
20,896
0
L
7,572
3,277
785
1,027
17,364
8,389
382
6,533
10,831
0
24,004

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,803
Gold Earned
52,135
141
Minions Killed
113
0
Camps Cleared
0
1,143,176
Distance Traveled
1,089,815
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
10,836
774
5
0
0
229,756
2
W
Odin
10,805
772
6
0
0
209,871
1
L
Ao Kuang
11,794
842
20
1
0
214,992
2
W
The Morrigan
12,268
876
52
4
0
231,672
1
W
Apollo
12,861
919
47
3
0
235,006
0
L
Fenrir
8,151
582
12
1
0
208,412
0
L
Awilix
10,948
782
23
2
0
237,811
0
W
Nox
12,033
860
31
2
0
236,871
0
L
Nox
10,300
736
31
2
0
207,218
1
L
Odin
10,942
782
27
2
0
221,382
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role