Player Matchup

Hel
Hel
Silver II
XJesus4444
Hel
Silver II
Level 148
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 2L
1,645 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 148
1,500 SR
1,645 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 139
1,500 SR
1,500 MMR
Hel
Hel
Gold II
 
Hel
Gold II
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 0 / 0
8,574
953
5,879
8,230
4,025
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bans
HeimdallrSkadiAh Muzen CabUllrPoseidon

VS

Bans
BastetHe BoBakasuraAnhurOdin
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
11
0 / 3 / 0
7,019
780
4,739
7,776
3,209
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
0
3
Kills
0
0
Deaths
3
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Hel
 
Hel
0
3
0
0
W
3
0
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,879
Damage
4,739
8,230
Taken
7,776
4,025
Mitigated
3,209
5,672
Healing
3,007
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hel
 
Hel
4,739
569
0
3,007
7,776
3,209
0
5,891
1,885
39,205
0
W
5,879
306
0
5,672
8,230
4,025
1,168
4,767
3,463
49,867
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

8,574
Gold Earned
7,019
103
Minions Killed
85
0
Camps Cleared
0
193,538
Distance Traveled
169,783
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
7,019
780
85
9
0
169,783
3
W
Hel
8,574
953
103
11
0
193,538
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role