Player Matchup

Merlin
Merlin
Gold IV
Cap_Derek30_PR
Merlin
Gold IV
Level 144
God Stats
11W - 8L
1,687 SR
Queue Stats
70W - 54L
1,584 MMR
Party 2
Jormungandr
Jormungandr
Silver II
K0L4TR0N1K_HD
Jormungandr
Silver II
Level 129
God Stats
8W - 8L
1,487 SR
Queue Stats
135W - 106L
1,311 MMR
Party 2
Susano
Susano
Gold V
Vegeta_27
Susano
Gold V
Level 145
God Stats
4W - 4L
1,500 SR
Queue Stats
73W - 69L
1,444 MMR
Party 2
Team Averages
Gold V
Gold V
Average Tier
Level 139
1,558 SR
1,446 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 74
1,593 SR
1,443 MMR
Heimdallr
Heimdallr
Silver II
A Walmart Tv
Heimdallr
Silver II
Level 67
God Stats
1W - 2L
1,500 SR
Queue Stats
54W - 57L
1,692 MMR
Party 1
Chaac
Chaac
Bronze I
Iso Drippin
Chaac
Bronze I
Level 68
God Stats
35W - 18L
1,519 SR
Queue Stats
104W - 87L
1,279 MMR
Party 1
Vulcan
Vulcan
Silver III
Lock Drippin
Vulcan
Silver III
Level 87
God Stats
40W - 21L
1,760 SR
Queue Stats
81W - 60L
1,357 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 4 / 6
14,627
636
13,495
20,548
7,550
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Jormungandr
K0L4TR0N1K_HD
Jormungandr
13
5 / 9 / 5
14,059
611
14,647
21,494
3,475
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Susano
Vegeta_27
Susano
16
8 / 3 / 5
15,128
658
10,576
18,890
6,950
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bans
OdinKukulkanKumbhakarnaBacchusBastet

VS

Bans
MedusaYemojaAchillesHeraYmir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
A Walmart Tv
Heimdallr
15
7 / 11 / 5
15,877
690
20,040
19,909
7,178
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
5 / 2 / 5
15,372
668
16,483
18,809
21,223
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Vulcan
15
4 / 5 / 2
14,384
625
11,631
10,616
3,057
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
28
17
Kills
16
16
Deaths
18
16
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
A Walmart Tv
Heimdallr
7
11
5
0.86
L
4
4
6
1.75
W
5
2
5
3.75
L
Jormungandr
K0L4TR0N1K_HD
Jormungandr
5
9
5
0.83
W
Vulcan
4
5
2
1
L
Susano
Vegeta_27
Susano
8
3
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,718
Damage
48,154
60,932
Taken
49,334
17,975
Mitigated
31,458
13,177
Healing
12,667
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
A Walmart Tv
Heimdallr
20,040
8,176
0
1,644
19,909
7,178
1,657
13,286
6,623
0
58,072
L
13,495
436
0
5,279
20,548
7,550
485
3,950
16,598
81,031
0
W
16,483
2,807
0
8,261
18,809
21,223
840
8,608
10,201
0
63,767
L
Jormungandr
K0L4TR0N1K_HD
Jormungandr
14,647
2,040
0
3,484
21,494
3,475
160
5,034
16,460
53,026
0
W
Vulcan
11,631
3,074
0
2,762
10,616
3,057
93
6,678
3,938
62,922
0
L
Susano
Vegeta_27
Susano
10,576
1,671
0
4,414
18,890
6,950
614
2,713
16,173
0
62,274

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,814
Gold Earned
45,633
281
Minions Killed
241
0
Camps Cleared
0
1,281,367
Distance Traveled
1,320,807
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
15,877
690
69
3
0
368,207
1
L
Merlin
14,627
636
134
6
0
432,054
2
W
Chaac
15,372
668
68
3
0
502,240
3
L
Jormungandr
14,059
611
49
2
0
381,955
1
W
Vulcan
14,384
625
104
5
0
450,360
4
L
Susano
15,128
658
98
4
0
467,358
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role