Player Matchup

King Arthur
King Arthur
Cubic_Zircon
King Arthur
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 15L
1,633 Elo+
Solo
Artemis
Artemis
KT__Alfa20
Artemis
Level 9
God Stats
31W - 29L
1,518 SR
Queue Stats
91W - 103L
1,203 Elo+
Party 1
Janus
Janus
XxTubrb0Spe3dxX
Janus
Level 84
God Stats
0W - 4L
1,207 SR
Queue Stats
77W - 92L
1,203 Elo+
Party 1
Team Averages
Level 41
1,408 SR
1,346 Elo+

VS

Team Averages
Level 22
1,503 SR
1,497 Elo+
Bakasura
Bakasura
CCB1428
Bakasura
Level 19
God Stats
2W - 1L
1,385 SR
Queue Stats
81W - 78L
1,526 Elo+
Solo
Susano
Susano
Rl Ghost2512
Susano
Level 17
God Stats
1W - 1L
1,624 SR
Queue Stats
2W - 1L
1,465 Elo+
Solo
Zeus
Zeus
Sorin_Aleer
Zeus
Level 29
God Stats
2W - 0L
1,500 SR
Queue Stats
21W - 30L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Cubic_Zircon
King Arthur
15
3 / 12 / 5
17,571
567
9,420
27,100
26,535
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Artemis
KT__Alfa20
Artemis
17
5 / 8 / 8
18,751
605
19,371
20,254
6,094
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
8 / 3 / 4
20,729
669
16,537
18,237
5,648
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
CCB1428
Bakasura
20
14 / 9 / 6
21,903
707
23,309
32,181
17,661
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Susano
5
0 / 3 / 1
13,861
447
1,216
3,190
892
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Boots

Boots

+6%
Movement Speed

20
9 / 4 / 6
20,459
660
28,363
21,018
8,964
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
36
16
Kills
23
23
Deaths
16
17
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Bakasura
CCB1428
Bakasura
14
9
6
1.89
L
King Arthur
Cubic_Zircon
King Arthur
3
12
5
0.46
L
Artemis
KT__Alfa20
Artemis
5
8
8
1.13
W
Susano
0
3
1
0.17
W
9
4
6
3
L
8
3
4
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,328
Damage
52,888
65,591
Taken
56,389
38,277
Mitigated
27,517
9,080
Healing
13,923
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
CCB1428
Bakasura
23,309
19,461
0
8,611
32,181
17,661
2,227
10,382
21,799
0
86,357
L
King Arthur
Cubic_Zircon
King Arthur
9,420
3,562
0
2,962
27,100
26,535
1,414
6,327
19,242
792
67,516
L
Artemis
KT__Alfa20
Artemis
19,371
6,672
0
828
20,254
6,094
1,704
10,438
9,619
0
78,330
W
Susano
1,216
313
0
271
3,190
892
0
1,304
1,886
0
6,316
W
28,363
2,015
0
5,041
21,018
8,964
991
5,608
15,410
138,155
0
L
16,537
255
690
4,600
18,237
5,648
1,010
11,826
6,411
120,585
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,051
Gold Earned
56,223
343
Minions Killed
335
0
Camps Cleared
0
1,535,379
Distance Traveled
1,127,504
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
21,903
707
135
4
0
566,290
0
L
King Arthur
17,571
567
80
3
0
446,206
1
L
Artemis
18,751
605
74
2
0
527,952
2
W
Susano
13,861
447
10
0
0
83,495
0
W
Zeus
20,459
660
190
6
0
477,719
1
L
Janus
20,729
669
189
6
0
561,221
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role