Player Matchup

Horus
Horus
A 713 Native
Horus
Level 9
God Stats
5W - 7L
1,266 SR
Queue Stats
62W - 59L
805 Elo+
Party 2
Odin
Odin
Foldiq
Odin
Level 21
God Stats
2W - 4L
1,393 SR
Queue Stats
133W - 103L
805 Elo+
Party 2
Fenrir
Fenrir
KOBK4201164
Fenrir
Level 17
God Stats
0W - 4L
1,190 SR
Queue Stats
0W - 9L
805 Elo+
Party 2
Team Averages
Level 16
1,283 SR
805 Elo+

VS

Team Averages
Level 18
1,510 SR
1,229 Elo+
Hou Yi
Hou Yi
Bygone2002
Hou Yi
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 6L
1,354 Elo+
Party 1
Cupid
Cupid
Mary Mercury586
Cupid
Level 19
God Stats
30W - 25L
1,531 SR
Queue Stats
30W - 29L
1,238 Elo+
Party 1
Agni
Agni
magneto711
Agni
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
55W - 80L
1,094 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 5 / 3
6,230
623
2,594
8,317
5,046
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Odin
Foldiq
Odin
9
0 / 2 / 3
6,165
617
2,888
8,699
4,980
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Fenrir
6
2 / 2 / 0
6,491
649
1,152
4,841
1,952
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Bygone2002
Hou Yi
11
3 / 0 / 4
7,861
786
5,390
3,070
1,000
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

9
3 / 0 / 6
7,512
751
5,787
5,784
1,581
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

9
3 / 4 / 6
7,570
757
4,355
5,306
1,310
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
25
3
Kills
9
9
Deaths
4
6
Assists
16
Player
Kills
Deaths
Assists
KDA
L
1
5
3
0.5
W
Hou Yi
Bygone2002
Hou Yi
3
0
4
5
L
Odin
Foldiq
Odin
0
2
3
0.75
L
Fenrir
2
2
0
1
W
3
0
6
6
W
3
4
6
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,634
Damage
15,532
21,857
Taken
14,160
11,978
Mitigated
3,891
5,669
Healing
1,945
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,594
1,058
2,414
1,830
8,317
5,046
0
1,947
6,370
0
10,611
W
Hou Yi
Bygone2002
Hou Yi
5,390
1,773
0
531
3,070
1,000
824
4
3,066
0
30,807
L
Odin
Foldiq
Odin
2,888
501
0
990
8,699
4,980
0
1,493
7,206
0
13,882
L
Fenrir
1,152
130
0
435
4,841
1,952
0
936
3,905
0
4,356
W
5,787
3,045
180
494
5,784
1,581
477
72
5,712
0
18,488
W
4,355
479
314
426
5,306
1,310
32
8
5,298
12,167
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,886
Gold Earned
22,943
38
Minions Killed
125
0
Camps Cleared
0
480,684
Distance Traveled
560,854
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
6,230
623
11
1
0
168,381
3
W
Hou Yi
7,861
786
65
7
0
183,832
1
L
Odin
6,165
617
16
2
0
180,826
0
L
Fenrir
6,491
649
11
1
0
131,477
0
W
Cupid
7,512
751
38
4
0
194,630
0
W
Agni
7,570
757
22
2
0
182,392
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role