Player Matchup

Sun Wukong
Sun Wukong
MullahGrekar
Sun Wukong
Level 4
God Stats
1W - 1L
1,715 SR
Queue Stats
4W - 4L
1,383 Elo+
Party 2
Ymir
Ymir
RealCupid
Ymir
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,383 Elo+
Party 2
Heimdallr
Heimdallr
Zygaso
Heimdallr
Level 64
God Stats
4W - 2L
1,444 SR
Queue Stats
32W - 17L
1,461 Elo+
Party 2
Team Averages
Level 24
1,553 SR
1,409 Elo+

VS

Team Averages
Level 45
1,412 SR
1,329 Elo+
Khepri
Khepri
Maluxon
Khepri
Level 48
God Stats
2W - 2L
1,500 SR
Queue Stats
30W - 37L
1,321 Elo+
Party 1
Kukulkan
Kukulkan
dario63
Kukulkan
Level 67
God Stats
1W - 1L
1,298 SR
Queue Stats
129W - 129L
1,346 Elo+
Party 1
Neith
Neith
letimothie
Neith
Level 20
God Stats
37W - 34L
1,438 SR
Queue Stats
75W - 85L
1,321 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
MullahGrekar
Sun Wukong
9
1 / 5 / 3
8,592
573
2,933
10,989
6,953
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Ymir
9
1 / 6 / 1
8,255
550
5,228
11,971
5,207
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Heimdallr
Zygaso
Heimdallr
12
3 / 5 / 2
9,656
644
10,429
10,499
4,469
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Maluxon
Khepri
11
1 / 2 / 13
10,038
669
5,309
13,670
15,007
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Kukulkan
dario63
Kukulkan
13
9 / 2 / 4
10,985
732
11,062
6,005
3,010
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Neith
13
6 / 1 / 10
10,633
709
11,991
4,722
1,901
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
43
5
Kills
16
16
Deaths
5
6
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Khepri
Maluxon
Khepri
1
2
13
3.75
L
Sun Wukong
MullahGrekar
Sun Wukong
1
5
3
0.5
L
Ymir
1
6
1
0.25
L
Heimdallr
Zygaso
Heimdallr
3
5
2
0.8
W
Kukulkan
dario63
Kukulkan
9
2
4
5.5
W
Neith
6
1
10
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,590
Damage
28,362
33,459
Taken
24,397
16,629
Mitigated
19,918
3,694
Healing
3,576
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
Maluxon
Khepri
5,309
618
477
783
13,670
15,007
345
3,976
9,694
13,599
721
L
Sun Wukong
MullahGrekar
Sun Wukong
2,933
853
0
1,115
10,989
6,953
0
4,111
6,878
0
11,102
L
Ymir
5,228
729
0
1,864
11,971
5,207
0
7,014
4,957
12,849
0
L
Heimdallr
Zygaso
Heimdallr
10,429
5,773
0
715
10,499
4,469
0
4,687
5,812
0
59,010
W
Kukulkan
dario63
Kukulkan
11,062
415
819
465
6,005
3,010
671
442
5,563
50,957
0
W
Neith
11,991
5,072
0
1,032
4,722
1,901
1,723
829
3,893
0
36,461

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,503
Gold Earned
31,656
153
Minions Killed
163
0
Camps Cleared
0
721,448
Distance Traveled
895,172
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
10,038
669
14
1
0
310,790
4
L
Sun Wukong
8,592
573
25
2
0
251,569
0
L
Ymir
8,255
550
20
1
0
251,420
0
L
Heimdallr
9,656
644
108
7
0
218,459
1
W
Kukulkan
10,985
732
91
6
0
329,319
0
W
Neith
10,633
709
58
4
0
255,063
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role