Player Matchup

Yemoja
Yemoja
Silver IV
Aljex
Yemoja
Silver IV
Level 108
God Stats
2W - 2L
1,511 SR
Queue Stats
5W - 4L
1,313 MMR
Party 1
Poseidon
Poseidon
Silver IV
LoliBoi
Poseidon
Silver IV
Level 98
God Stats
5W - 2L
1,715 SR
Queue Stats
5W - 4L
1,267 MMR
Party 1
Heimdallr
Heimdallr
Silver II
jowhid
Heimdallr
Silver II
Level 82
God Stats
1W - 1L
1,495 SR
Queue Stats
6W - 4L
1,419 MMR
Party 1
Team Averages
Silver III
Silver III
Average Tier
Level 96
1,574 SR
1,333 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 107
1,505 SR
1,330 MMR
Artemis
Artemis
Bronze III
HeinousAenus
Artemis
Bronze III
Level 111
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,364 MMR
Solo
Agni
Agni
Bronze I
Toastysmells
Agni
Bronze I
Level 89
God Stats
1W - 4L
1,515 SR
Queue Stats
3W - 11L
1,356 MMR
Solo
Bacchus
Bacchus
Silver V
shadowcreepn
Bacchus
Silver V
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
423W - 542L
1,272 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Aljex
Yemoja
16
8 / 4 / 16
15,841
689
17,286
22,057
20,246
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Poseidon
LoliBoi
Poseidon
15
5 / 6 / 13
15,157
659
9,281
17,490
9,667
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heimdallr
jowhid
Heimdallr
18
13 / 2 / 12
16,873
734
19,861
15,953
7,730
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bans
UllrLokiKukulkanHerculesZeus

VS

Bans
AphroditeOdinKing ArthurXing TianHel
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
HeinousAenus
Artemis
16
7 / 9 / 3
14,790
643
18,218
18,930
5,530
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

16
4 / 5 / 5
14,478
629
18,293
17,663
4,542
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bacchus
shadowcreepn
Bacchus
12
1 / 12 / 6
12,664
551
7,402
21,254
22,859
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
26
26
Kills
12
12
Deaths
26
41
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Yemoja
Aljex
Yemoja
8
4
16
4
L
Artemis
HeinousAenus
Artemis
7
9
3
0.94
W
Poseidon
LoliBoi
Poseidon
5
6
13
1.92
L
4
5
5
1.3
W
Heimdallr
jowhid
Heimdallr
13
2
12
9.5
L
Bacchus
shadowcreepn
Bacchus
1
12
6
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,428
Damage
43,913
55,500
Taken
57,847
37,643
Mitigated
32,931
17,474
Healing
9,467
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
Aljex
Yemoja
17,286
1,938
3,219
5,489
22,057
20,246
1,179
11,507
10,550
56,871
0
L
Artemis
HeinousAenus
Artemis
18,218
10,845
0
2,539
18,930
5,530
370
11,097
7,833
0
71,692
W
Poseidon
LoliBoi
Poseidon
9,281
621
0
2,638
17,490
9,667
828
6,099
11,391
65,163
0
L
18,293
1,303
49
5,591
17,663
4,542
806
6,995
10,668
80,623
0
W
Heimdallr
jowhid
Heimdallr
19,861
10,321
0
6,128
15,953
7,730
1,965
8,117
7,836
0
93,287
L
Bacchus
shadowcreepn
Bacchus
7,402
735
0
1,288
21,254
22,859
318
8,535
12,716
21,348
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,871
Gold Earned
41,932
314
Minions Killed
223
0
Camps Cleared
0
1,194,406
Distance Traveled
1,261,286
17
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
15,841
689
72
3
0
387,235
5
L
Artemis
14,790
643
106
5
0
351,659
7
W
Poseidon
15,157
659
113
5
0
362,375
8
L
Agni
14,478
629
97
4
0
445,781
7
W
Heimdallr
16,873
734
129
6
0
444,796
4
L
Bacchus
12,664
551
20
1
0
463,846
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role