Player Matchup

Chang'e
Chang'e
Dalilama99
Chang'e
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 10L
1,835 Elo+
Solo
Fenrir
Fenrir
bucketface43
Fenrir
Level 145
God Stats
1W - 2L
1,164 SR
Queue Stats
150W - 143L
1,566 Elo+
Party 2
Chiron
Chiron
ligma_peen6969
Chiron
Level 65
God Stats
2W - 1L
1,500 SR
Queue Stats
146W - 127L
1,583 Elo+
Party 2
Team Averages
Level 86
1,388 SR
1,662 Elo+

VS

Team Averages
Level 115
1,737 SR
1,591 Elo+
Khepri
Khepri
Adaremeir
Khepri
Level 102
God Stats
1W - 1L
1,715 SR
Queue Stats
6W - 6L
1,562 Elo+
Party 1
Poseidon
Poseidon
BjornHellscream
Poseidon
Level 122
God Stats
25W - 17L
1,780 SR
Queue Stats
141W - 136L
1,674 Elo+
Party 1
Mercury
Mercury
Malevolent_Bunny
Mercury
Level 120
God Stats
2W - 3L
1,715 SR
Queue Stats
149W - 145L
1,537 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Dalilama99
Chang'e
15
1 / 4 / 6
15,408
571
11,893
18,475
14,780
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Fenrir
14
2 / 6 / 4
16,593
615
13,531
33,122
43,228
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

18
5 / 3 / 3
17,133
635
23,003
18,477
6,429
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Adaremeir
Khepri
14
0 / 1 / 7
14,241
527
8,130
22,271
32,936
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Poseidon
18
4 / 2 / 6
16,963
628
20,515
12,730
5,108
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

17
9 / 5 / 2
16,519
612
21,813
19,754
11,595
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
28
8
Kills
13
13
Deaths
8
13
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Khepri
Adaremeir
Khepri
0
1
7
3.5
L
Poseidon
4
2
6
3.5
W
Chang'e
Dalilama99
Chang'e
1
4
6
1
L
9
5
2
2
W
Fenrir
2
6
4
0.67
W
5
3
3
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,427
Damage
50,458
70,074
Taken
54,755
64,437
Mitigated
49,639
24,074
Healing
6,479
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
Adaremeir
Khepri
8,130
232
0
2,083
22,271
32,936
163
5,681
16,590
34,252
0
L
Poseidon
20,515
2,586
0
1,501
12,730
5,108
385
2,537
10,193
122,303
0
W
Chang'e
Dalilama99
Chang'e
11,893
601
5,162
6,747
18,475
14,780
210
7,474
11,001
71,833
0
L
21,813
11,071
0
2,895
19,754
11,595
455
4,458
15,296
0
85,280
W
Fenrir
13,531
3,103
0
3,838
33,122
43,228
478
11,037
22,085
1,096
51,594
W
23,003
10,405
2,456
5,871
18,477
6,429
2,595
10,328
8,149
0
92,414

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,134
Gold Earned
47,723
305
Minions Killed
323
0
Camps Cleared
0
1,475,352
Distance Traveled
1,607,697
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
14,241
527
27
1
0
502,584
1
L
Poseidon
16,963
628
191
7
0
568,152
2
W
Chang'e
15,408
571
99
4
0
507,113
1
L
Mercury
16,519
612
105
4
0
536,961
0
W
Fenrir
16,593
615
45
2
0
492,950
4
W
Chiron
17,133
635
161
6
0
475,289
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role