Player Matchup

Sol
Sol
Nom_TACx
Sol
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 2
Olorun
Olorun
Spydah_Cintron27
Olorun
Level 143
God Stats
7W - 6L
1,500 SR
Queue Stats
549W - 541L
1,369 Elo+
Solo
Tyr
Tyr
moparsniper
Tyr
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 5L
1,500 Elo+
Party 2
Ganesha
Ganesha
tpwal
Ganesha
Level 97
God Stats
1W - 1L
1,500 SR
Queue Stats
41W - 55L
1,667 Elo+
Party 2
Ah Puch
Ah Puch
warriorcronos
Ah Puch
Level 125
God Stats
0W - 1L
1,762 SR
Queue Stats
7W - 7L
1,500 Elo+
Party 2
Team Averages
Level 113
1,552 SR
1,507 Elo+

VS

Team Averages
Level 117
1,497 SR
1,509 Elo+
Sobek
Sobek
DragonTamer_Ashy
Sobek
Level 106
God Stats
12W - 10L
1,445 SR
Queue Stats
283W - 305L
1,503 Elo+
Party 1
Cerberus
Cerberus
F1shmael
Cerberus
Level 108
God Stats
1W - 0L
1,751 SR
Queue Stats
8W - 10L
1,368 Elo+
Solo
Merlin
Merlin
JmD-126
Merlin
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
76W - 84L
1,416 Elo+
Party 1
Thoth
Thoth
Steavejohn15
Thoth
Level 156
God Stats
1W - 1L
1,500 SR
Queue Stats
106W - 109L
1,871 Elo+
Solo
Chernobog
Chernobog
rrsnova
Chernobog
Level 125
God Stats
9W - 9L
1,290 SR
Queue Stats
498W - 466L
1,387 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 8 / 5
9,535
596
7,546
16,451
5,260
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Magic Focus

Magic Focus

+20
Magical Power

17
4 / 8 / 8
10,824
677
10,868
18,012
7,720
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

16
3 / 5 / 6
9,565
598
2,994
18,447
31,587
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ganesha
tpwal
Ganesha
16
0 / 9 / 12
9,347
584
6,267
20,878
21,227
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ah Puch
20
6 / 3 / 6
12,647
790
29,913
11,923
5,386
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 5 / 21
11,150
697
10,588
20,763
26,213
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Cerberus
F1shmael
Cerberus
17
1 / 4 / 21
10,298
644
10,414
18,416
19,931
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Merlin
JmD-126
Merlin
17
1 / 1 / 18
11,015
688
11,222
6,255
2,762
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

20
8 / 1 / 18
12,077
755
14,064
10,595
8,886
Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Chernobog
rrsnova
Chernobog
20
20 / 5 / 7
14,171
886
32,410
19,519
10,517
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
118
16
Kills
33
33
Deaths
16
37
Assists
85
Player
Kills
Deaths
Assists
KDA
W
3
5
21
2.7
W
Cerberus
F1shmael
Cerberus
1
4
21
2.88
W
Merlin
JmD-126
Merlin
1
1
18
10
L
3
8
5
0.69
L
4
8
8
1
W
8
1
18
17
L
3
5
6
1.2
W
Chernobog
rrsnova
Chernobog
20
5
7
4.7
L
Ganesha
tpwal
Ganesha
0
9
12
0.67
L
Ah Puch
6
3
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,588
Damage
78,698
85,711
Taken
75,548
71,180
Mitigated
68,309
29,168
Healing
33,808
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,588
283
3,829
4,254
20,763
26,213
242
13,438
7,325
18,054
0
W
Cerberus
F1shmael
Cerberus
10,414
108
2,048
3,558
18,416
19,931
884
12,030
6,386
19,912
0
W
Merlin
JmD-126
Merlin
11,222
335
1,727
886
6,255
2,762
1,484
5,589
666
28,218
0
L
7,546
2,189
1,223
5,020
16,451
5,260
0
10,234
6,217
18,568
0
L
10,868
5,693
2,691
4,476
18,012
7,720
0
10,933
7,079
24,453
0
W
14,064
920
4,337
3,499
10,595
8,886
1,011
8,670
1,925
43,479
0
L
2,994
457
1,540
5,193
18,447
31,587
0
8,998
9,449
0
7,076
W
Chernobog
rrsnova
Chernobog
32,410
20,055
3,305
6,365
19,519
10,517
1,049
14,867
4,652
0
53,756
L
Ganesha
tpwal
Ganesha
6,267
407
2,194
1,211
20,878
21,227
0
9,957
10,921
20,947
0
L
Ah Puch
29,913
1,250
2,206
3,414
11,923
5,386
0
6,166
5,757
57,372
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,918
Gold Earned
58,711
150
Minions Killed
187
0
Camps Cleared
0
1,151,367
Distance Traveled
1,443,954
15
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
11,150
697
22
1
0
307,613
1
W
Cerberus
10,298
644
26
2
0
294,374
0
W
Merlin
11,015
688
40
3
0
270,233
3
L
Sol
9,535
596
23
1
0
221,186
6
L
Olorun
10,824
677
37
2
0
202,816
0
W
Thoth
12,077
755
42
3
0
280,595
0
L
Tyr
9,565
598
7
0
0
252,149
3
W
Chernobog
14,171
886
57
4
0
291,139
4
L
Ganesha
9,347
584
1
0
0
237,752
1
L
Ah Puch
12,647
790
82
5
0
237,464
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role