Player Matchup

Pele
Pele
GolfWang112
Pele
Level 113
God Stats
3W - 1L
1,500 SR
Queue Stats
109W - 115L
1,462 Elo+
Party 1
Yemoja
Yemoja
I iAmTrollzor I
Yemoja
Level 87
God Stats
42W - 36L
1,627 SR
Queue Stats
88W - 85L
1,544 Elo+
Party 1
Zhong Kui
Zhong Kui
SkRtxXxDONKEY
Zhong Kui
Level 25
God Stats
7W - 9L
1,323 SR
Queue Stats
12W - 16L
1,418 Elo+
Party 1
Team Averages
Level 75
1,483 SR
1,475 Elo+

VS

Team Averages
Level 85
1,500 SR
1,518 Elo+
Cerberus
Cerberus
 
Cerberus
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Thor
Thor
goldencutllc
Thor
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 9L
1,518 Elo+
Party 2
Amaterasu
Amaterasu
silsha6
Amaterasu
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 27L
1,535 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
13 / 1 / 7
11,773
841
15,029
7,986
2,249
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

13
4 / 2 / 18
10,402
743
8,724
9,416
2,730
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Zhong Kui
SkRtxXxDONKEY
Zhong Kui
12
7 / 2 / 13
10,580
756
12,063
13,661
5,254
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
10
2 / 9 / 3
8,542
610
8,847
17,466
8,759
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

10
1 / 7 / 2
8,222
587
5,018
11,080
3,319
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Amaterasu
silsha6
Amaterasu
11
2 / 8 / 1
8,937
638
6,931
15,707
7,780
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
11
24
Kills
5
5
Deaths
24
38
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Cerberus
 
Cerberus
2
9
3
0.39
W
13
1
7
16.5
W
4
2
18
6.5
W
Zhong Kui
SkRtxXxDONKEY
Zhong Kui
7
2
13
6.75
L
1
7
2
0.29
L
Amaterasu
silsha6
Amaterasu
2
8
1
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,816
Damage
20,796
31,063
Taken
44,253
10,233
Mitigated
19,858
18,754
Healing
6,876
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
 
Cerberus
8,847
325
0
3,013
17,466
8,759
0
9,935
7,531
29,439
0
W
15,029
3,640
0
987
7,986
2,249
1,278
2,517
5,469
0
45,769
W
8,724
1,254
6,289
5,572
9,416
2,730
1,064
3,346
6,070
39,363
0
W
Zhong Kui
SkRtxXxDONKEY
Zhong Kui
12,063
2,694
721
5,185
13,661
5,254
532
4,124
9,537
35,553
0
L
5,018
959
123
1,278
11,080
3,319
0
5,351
5,729
0
32,199
L
Amaterasu
silsha6
Amaterasu
6,931
1,787
0
2,462
15,707
7,780
0
5,545
10,162
0
18,410

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,755
Gold Earned
25,701
163
Minions Killed
145
0
Camps Cleared
0
689,555
Distance Traveled
660,682
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
8,542
610
58
4
0
218,640
5
W
Pele
11,773
841
65
5
0
256,761
3
W
Yemoja
10,402
743
53
4
0
203,476
2
W
Zhong Kui
10,580
756
45
3
0
229,318
4
L
Thor
8,222
587
51
4
0
227,644
1
L
Amaterasu
8,937
638
36
3
0
214,398
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role