Player Matchup

Set
Set
SooperValar
Set
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,215 Elo+
Party 2
Neith
Neith
doverbangdrum
Neith
Level 43
God Stats
1W - 6L
1,393 SR
Queue Stats
1W - 6L
1,215 Elo+
Party 2
Ymir
Ymir
royalvikinggod
Ymir
Level 76
God Stats
0W - 2L
1,500 SR
Queue Stats
30W - 38L
1,621 Elo+
Party 2
Team Averages
Level 54
1,464 SR
1,350 Elo+

VS

Team Averages
Level 79
1,584 SR
1,654 Elo+
Hercules
Hercules
ANCIENT--DEVi1
Hercules
Level 46
God Stats
17W - 6L
1,500 SR
Queue Stats
27W - 18L
1,821 Elo+
Party 1
King Arthur
King Arthur
ANCIENT--JOTUNN
King Arthur
Level 95
God Stats
3W - 4L
1,516 SR
Queue Stats
54W - 48L
1,582 Elo+
Party 1
Zeus
Zeus
Trekker275
Zeus
Level 97
God Stats
3W - 0L
1,736 SR
Queue Stats
66W - 71L
1,559 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 9 / 2
5,727
573
3,054
8,871
2,575
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

8
2 / 7 / 1
6,638
664
5,782
8,846
2,526
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8
1 / 5 / 1
6,211
621
1,900
10,843
7,300
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
9
4 / 1 / 5
7,287
729
3,743
7,399
3,867
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

King Arthur
ANCIENT--JOTUNN
King Arthur
11
12 / 0 / 5
9,300
930
9,101
6,171
4,308
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
5 / 2 / 10
8,630
863
12,350
5,373
1,339
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
41
3
Kills
21
21
Deaths
3
4
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Hercules
4
1
5
6.5
W
King Arthur
ANCIENT--JOTUNN
King Arthur
12
0
5
14.5
L
0
9
2
0.11
W
5
2
10
5
L
2
7
1
0.36
L
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,736
Damage
25,194
28,560
Taken
18,943
12,401
Mitigated
9,514
1,241
Healing
4,054
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
3,743
1,050
0
1,499
7,399
3,867
289
1,012
6,387
0
12,088
W
King Arthur
ANCIENT--JOTUNN
King Arthur
9,101
2,791
0
690
6,171
4,308
21
615
5,556
0
33,260
L
3,054
907
0
0
8,871
2,575
0
4,206
4,665
0
7,292
W
12,350
1,213
0
1,865
5,373
1,339
561
325
5,048
39,752
0
L
5,782
3,011
0
1,241
8,846
2,526
0
3,998
4,848
0
17,822
L
1,900
754
0
0
10,843
7,300
0
4,146
6,697
7,106
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,576
Gold Earned
25,217
53
Minions Killed
135
0
Camps Cleared
0
438,018
Distance Traveled
536,195
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
7,287
729
23
2
0
196,039
0
W
King Arthur
9,300
930
40
4
0
181,723
4
L
Set
5,727
573
4
0
0
160,498
1
W
Zeus
8,630
863
72
7
0
158,433
0
L
Neith
6,638
664
35
4
0
111,914
0
L
Ymir
6,211
621
14
1
0
165,606
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role