Player Matchup

Discordia
Discordia
Silver II
InsaneSim
Discordia
Silver II
Level 127
God Stats
1W - 1L
1,887 SR
Queue Stats
3W - 5L
1,590 MMR
Party 1
Fenrir
Fenrir
Silver II
Turgeon0708
Fenrir
Silver II
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 55L
1,650 MMR
Party 1
Kumbhakarna
Kumbhakarna
Bronze III
shizzlesnit
Kumbhakarna
Bronze III
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,520 MMR
Party 1
Team Averages
Silver IV
Silver IV
Average Tier
Level 126
1,629 SR
1,587 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 129
1,398 SR
1,540 MMR
Achilles
Achilles
Gold I
 
Achilles
Gold I
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Kukulkan
Kukulkan
Gold I
VingadorYoutube
Kukulkan
Gold I
Level 116
God Stats
13W - 7L
1,303 SR
Queue Stats
161W - 175L
1,574 MMR
Solo
Hou Yi
Hou Yi
Gold V
brendam14
Hou Yi
Gold V
Level 127
God Stats
8W - 13L
1,392 SR
Queue Stats
109W - 126L
1,545 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
InsaneSim
Discordia
12
3 / 7 / 3
11,239
661
9,234
10,751
3,521
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fenrir
12
4 / 11 / 3
11,385
670
12,996
20,514
13,159
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Heavy Mace

Heavy Mace

+30
Physical Power

Kumbhakarna
shizzlesnit
Kumbhakarna
12
1 / 1 / 5
10,473
616
7,126
13,929
15,707
Evolved Defender's Blessing

Evolved Defender's Blessing

+250 Health +150 Mana +10 Physical Protection +10 Magical Protection ROLE QUEST: TANK: COMPLETED!

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bans
HeimdallrYemojaOdinChaacSkadi

VS

Bans
PersephoneAh Muzen CabUllrJormungandrBakasura
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
15
10 / 1 / 8
12,872
757
14,813
19,032
22,129
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Kukulkan
14
4 / 3 / 6
12,282
722
8,357
10,811
3,381
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hou Yi
brendam14
Hou Yi
13
5 / 5 / 5
11,855
697
10,034
11,797
3,533
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
38
8
Kills
19
19
Deaths
9
11
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Achilles
 
Achilles
10
1
8
14
L
Discordia
InsaneSim
Discordia
3
7
3
0.64
L
Fenrir
4
11
3
0.5
W
Kukulkan
4
3
6
2.33
W
Hou Yi
brendam14
Hou Yi
5
5
5
1.5
L
Kumbhakarna
shizzlesnit
Kumbhakarna
1
1
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,356
Damage
33,204
45,194
Taken
41,640
32,387
Mitigated
29,043
2,068
Healing
14,624
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
 
Achilles
14,813
4,858
0
8,095
19,032
22,129
1,017
7,468
11,564
0
35,484
L
Discordia
InsaneSim
Discordia
9,234
486
0
650
10,751
3,521
129
1,718
9,033
44,550
0
L
Fenrir
12,996
3,600
0
918
20,514
13,159
0
2,441
18,073
0
44,695
W
Kukulkan
8,357
736
0
4,434
10,811
3,381
694
6,417
4,394
73,621
0
W
Hou Yi
brendam14
Hou Yi
10,034
4,624
0
2,095
11,797
3,533
2,244
2,698
9,099
0
44,954
L
Kumbhakarna
shizzlesnit
Kumbhakarna
7,126
211
0
500
13,929
15,707
0
4,349
9,580
31,343
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,097
Gold Earned
37,009
184
Minions Killed
219
0
Camps Cleared
0
919,971
Distance Traveled
890,136
11
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
12,872
757
32
2
0
335,948
3
L
Discordia
11,239
661
98
6
0
306,273
5
L
Fenrir
11,385
670
61
4
0
277,843
2
W
Kukulkan
12,282
722
135
8
0
290,447
5
W
Hou Yi
11,855
697
52
3
0
263,741
3
L
Kumbhakarna
10,473
616
25
1
0
335,855
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role