Player Matchup

Heimdallr
Heimdallr
BIGKickstand
Heimdallr
Level 25
God Stats
23W - 21L
1,449 SR
Queue Stats
106W - 101L
1,371 Elo+
Party 1
Merlin
Merlin
DevynTheDude11
Merlin
Level 16
God Stats
20W - 12L
1,265 SR
Queue Stats
91W - 81L
1,446 Elo+
Party 1
Bellona
Bellona
xXiiSkitzz-_
Bellona
Level 46
God Stats
13W - 10L
1,377 SR
Queue Stats
309W - 293L
1,344 Elo+
Party 1
Team Averages
Level 29
1,364 SR
1,387 Elo+

VS

Team Averages
Level 28
1,442 SR
1,235 Elo+
Ares
Ares
PARKINGLOTMIKE
Ares
Level 29
God Stats
2W - 4L
1,500 SR
Queue Stats
68W - 66L
1,387 Elo+
Solo
Janus
Janus
Razzlin-Dazzlin-
Janus
Level 49
God Stats
7W - 10L
1,348 SR
Queue Stats
44W - 48L
1,190 Elo+
Solo
Neith
Neith
parallel-laneer
Neith
Level 7
God Stats
1W - 2L
1,477 SR
Queue Stats
3W - 13L
1,127 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
BIGKickstand
Heimdallr
13
8 / 2 / 15
10,936
781
13,314
9,462
4,051
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

13
8 / 1 / 12
10,971
784
10,731
10,056
3,196
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Bellona
xXiiSkitzz-_
Bellona
12
8 / 1 / 5
10,728
766
5,679
8,737
7,185
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 10 / 1
7,741
553
3,984
19,960
13,402
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

11
2 / 10 / 1
8,941
639
8,934
10,873
3,302
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

8
1 / 5 / 3
8,138
581
6,473
7,509
2,038
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
8
24
Kills
3
4
Deaths
25
32
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
BIGKickstand
Heimdallr
8
2
15
7.75
W
8
1
12
14
L
0
10
1
0.05
L
2
10
1
0.25
L
1
5
3
0.5
W
Bellona
xXiiSkitzz-_
Bellona
8
1
5
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,724
Damage
19,391
28,255
Taken
38,342
14,432
Mitigated
18,742
8,833
Healing
469
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
BIGKickstand
Heimdallr
13,314
6,721
0
3,775
9,462
4,051
902
5,674
3,788
0
33,508
W
10,731
1,479
354
3,033
10,056
3,196
297
5,388
4,668
32,650
0
L
3,984
328
0
0
19,960
13,402
142
6,469
13,491
17,508
0
L
8,934
248
0
130
10,873
3,302
164
2,724
8,149
34,070
0
L
6,473
2,681
0
339
7,509
2,038
0
1,696
5,813
0
15,582
W
Bellona
xXiiSkitzz-_
Bellona
5,679
2,163
0
1,671
8,737
7,185
560
1,856
6,881
0
39,430

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,635
Gold Earned
24,820
160
Minions Killed
113
0
Camps Cleared
0
670,838
Distance Traveled
626,053
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
10,936
781
53
4
0
209,485
4
W
Merlin
10,971
784
53
4
0
228,304
0
L
Ares
7,741
553
21
2
0
246,515
5
L
Janus
8,941
639
67
5
0
208,477
0
L
Neith
8,138
581
25
2
0
171,061
2
W
Bellona
10,728
766
54
4
0
233,049
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role