Player Matchup

Hou Yi
Hou Yi
Altrayn
Hou Yi
Level 124
God Stats
1W - 4L
1,500 SR
Queue Stats
125W - 135L
1,544 Elo+
Solo
Serqet
Serqet
ItsAlchemilla
Serqet
Level 125
God Stats
0W - 3L
1,211 SR
Queue Stats
98W - 87L
1,488 Elo+
Solo
Heimdallr
Heimdallr
Robinsx
Heimdallr
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
80W - 78L
1,419 Elo+
Solo
Arachne
Arachne
Rompel
Arachne
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,768 Elo+
Party 1
Nemesis
Nemesis
Saria
Nemesis
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
65W - 53L
1,975 Elo+
Party 1
Team Averages
Level 121
1,442 SR
1,639 Elo+

VS

Team Averages
Level 125
1,540 SR
1,500 Elo+
Artemis
Artemis
 
Artemis
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nemesis
Nemesis
Affl1ction
Nemesis
Level 69
God Stats
4W - 3L
1,500 SR
Queue Stats
321W - 339L
1,443 Elo+
Solo
Apollo
Apollo
DrHiff
Apollo
Level 125
God Stats
1W - 1L
1,500 SR
Queue Stats
201W - 142L
1,447 Elo+
Solo
Khepri
Khepri
Fairwolker
Khepri
Level 128
God Stats
10W - 9L
1,702 SR
Queue Stats
736W - 755L
1,534 Elo+
Solo
Vulcan
Vulcan
Ruper29987
Vulcan
Level 145
God Stats
3W - 2L
1,500 SR
Queue Stats
88W - 73L
1,574 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Altrayn
Hou Yi
20
10 / 4 / 5
13,786
766
20,162
15,737
7,310
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

19
2 / 5 / 13
11,471
637
9,501
19,333
8,771
Evolved Specialist's Blessing

Evolved Specialist's Blessing

+10HP5 +20 MP5 +10% Cooldown Reduction +10% Movement Speed ROLE QUEST: UTILITY: COMPLETED!

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Heimdallr
Robinsx
Heimdallr
18
2 / 7 / 11
11,051
614
14,341
16,966
8,319
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Arachne
Rompel
Arachne
19
5 / 6 / 10
11,793
655
14,486
21,933
11,858
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Breastplate

Breastplate

+20
Physical Protection

Nemesis
Saria
Nemesis
18
1 / 4 / 13
10,712
595
9,162
19,147
17,962
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
20
5 / 4 / 12
13,373
743
21,740
12,228
6,745
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Nemesis
Affl1ction
Nemesis
19
8 / 5 / 6
12,634
702
15,762
14,992
13,142
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Apollo
DrHiff
Apollo
20
8 / 3 / 14
13,974
776
20,656
19,558
10,142
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Khepri
Fairwolker
Khepri
17
1 / 5 / 11
11,970
665
7,109
17,983
22,734
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Vulcan
Ruper29987
Vulcan
19
4 / 3 / 10
11,927
663
17,772
12,729
7,246
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
79
20
Kills
26
26
Deaths
20
52
Assists
53
Player
Kills
Deaths
Assists
KDA
W
Artemis
 
Artemis
5
4
12
2.75
W
Nemesis
Affl1ction
Nemesis
8
5
6
2.2
L
Hou Yi
Altrayn
Hou Yi
10
4
5
3.13
W
Apollo
DrHiff
Apollo
8
3
14
5
W
Khepri
Fairwolker
Khepri
1
5
11
1.3
L
2
5
13
1.7
L
Heimdallr
Robinsx
Heimdallr
2
7
11
1.07
L
Arachne
Rompel
Arachne
5
6
10
1.67
W
Vulcan
Ruper29987
Vulcan
4
3
10
3
L
Nemesis
Saria
Nemesis
1
4
13
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,652
Damage
83,039
93,116
Taken
77,490
54,220
Mitigated
60,009
40,436
Healing
23,734
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
 
Artemis
21,740
8,466
482
1,870
12,228
6,745
2,033
0
11,976
0
47,773
W
Nemesis
Affl1ction
Nemesis
15,762
5,192
1,702
2,814
14,992
13,142
375
0
14,992
0
21,260
L
Hou Yi
Altrayn
Hou Yi
20,162
8,513
3,279
4,789
15,737
7,310
840
4,476
11,261
0
61,158
W
Apollo
DrHiff
Apollo
20,656
11,180
2,045
6,546
19,558
10,142
4,076
0
18,629
0
59,657
W
Khepri
Fairwolker
Khepri
7,109
775
1,976
1,177
17,983
22,734
31
0
17,660
18,361
0
L
9,501
1,582
1,180
3,675
19,333
8,771
176
4,265
15,068
0
18,045
L
Heimdallr
Robinsx
Heimdallr
14,341
3,188
4,991
1,854
16,966
8,319
2,018
4,233
12,733
0
33,791
L
Arachne
Rompel
Arachne
14,486
8,753
2,968
7,776
21,933
11,858
155
6,477
15,456
0
24,646
W
Vulcan
Ruper29987
Vulcan
17,772
7,701
2,479
2,643
12,729
7,246
828
0
12,325
44,941
0
L
Nemesis
Saria
Nemesis
9,162
3,405
3,568
6,356
19,147
17,962
442
5,430
13,717
0
19,959

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,813
Gold Earned
63,878
187
Minions Killed
246
0
Camps Cleared
0
1,584,949
Distance Traveled
1,652,752
16
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
13,373
743
52
3
0
303,322
4
W
Nemesis
12,634
702
17
1
0
309,919
0
L
Hou Yi
13,786
766
92
5
0
287,720
4
W
Apollo
13,974
776
88
5
0
352,637
1
W
Khepri
11,970
665
22
1
0
287,726
6
L
Serqet
11,471
637
20
1
0
335,532
4
L
Heimdallr
11,051
614
41
2
0
287,945
2
L
Arachne
11,793
655
16
1
0
329,457
4
W
Vulcan
11,927
663
67
4
0
399,148
4
L
Nemesis
10,712
595
18
1
0
344,295
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role