Player Matchup

Merlin
Merlin
XxShadowNashxX
Merlin
Level 125
God Stats
3W - 3L
1,500 SR
Queue Stats
164W - 89L
2,035 Elo+
Party 2
King Arthur
King Arthur
iHuntingWabbits
King Arthur
Level 149
God Stats
31W - 35L
1,294 SR
Queue Stats
330W - 300L
1,557 Elo+
Party 2
Chiron
Chiron
o iMaiiKy xX
Chiron
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
92W - 35L
2,015 Elo+
Party 2
Team Averages
Level 94
1,431 SR
1,869 Elo+

VS

Team Averages
Level 56
1,509 SR
1,574 Elo+
Neith
Neith
FiestyKitty144
Neith
Level 15
God Stats
1W - 4L
1,425 SR
Queue Stats
15W - 18L
1,345 Elo+
Party 1
Hercules
Hercules
Ill2PaCllI
Hercules
Level 29
God Stats
42W - 50L
1,818 SR
Queue Stats
206W - 229L
1,663 Elo+
Solo
Vulcan
Vulcan
Lycan144
Vulcan
Level 124
God Stats
0W - 1L
1,283 SR
Queue Stats
22W - 21L
1,712 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
8 / 3 / 1
11,926
745
13,862
9,486
3,477
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

King Arthur
iHuntingWabbits
King Arthur
11
2 / 2 / 4
9,941
621
5,308
13,144
11,606
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Chiron
12
1 / 3 / 6
9,986
624
8,053
11,748
3,927
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 4 / 3
9,628
602
3,776
7,375
2,253
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Hercules
Ill2PaCllI
Hercules
10
2 / 5 / 5
9,741
609
6,359
16,400
13,560
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

Vulcan
Lycan144
Vulcan
12
4 / 2 / 2
10,370
648
17,290
8,766
3,693
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
18
11
Kills
8
8
Deaths
11
11
Assists
10
Player
Kills
Deaths
Assists
KDA
L
2
4
3
0.88
L
Hercules
Ill2PaCllI
Hercules
2
5
5
0.9
L
Vulcan
Lycan144
Vulcan
4
2
2
2.5
W
8
3
1
2.83
W
King Arthur
iHuntingWabbits
King Arthur
2
2
4
2
W
Chiron
1
3
6
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,223
Damage
27,425
34,378
Taken
32,541
19,010
Mitigated
19,506
15,270
Healing
4,370
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,776
1,055
0
644
7,375
2,253
0
3,147
4,228
0
20,930
L
Hercules
Ill2PaCllI
Hercules
6,359
1,894
0
3,726
16,400
13,560
0
7,097
9,303
0
24,360
L
Vulcan
Lycan144
Vulcan
17,290
3,766
0
0
8,766
3,693
0
3,688
5,078
55,164
0
W
13,862
883
152
3,848
9,486
3,477
448
2,580
6,906
69,142
0
W
King Arthur
iHuntingWabbits
King Arthur
5,308
546
0
5,048
13,144
11,606
341
8,152
4,992
0
26,631
W
Chiron
8,053
2,897
677
5,545
11,748
3,927
1,000
6,929
4,818
0
38,040

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,853
Gold Earned
29,739
217
Minions Killed
174
0
Camps Cleared
0
932,489
Distance Traveled
891,051
15
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
9,628
602
49
3
0
270,022
0
L
Hercules
9,741
609
37
2
0
298,389
4
L
Vulcan
10,370
648
88
6
0
322,640
6
W
Merlin
11,926
745
115
7
0
294,087
5
W
King Arthur
9,941
621
40
3
0
328,499
4
W
Chiron
9,986
624
62
4
0
309,903
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role