Player Matchup

Izanami
Izanami
D L p ll
Izanami
Level 123
God Stats
10W - 5L
1,500 SR
Queue Stats
118W - 119L
1,958 Elo+
Party 2
Fafnir
Fafnir
Dr Turtle11
Fafnir
Level 145
God Stats
7W - 2L
1,240 SR
Queue Stats
118W - 103L
1,711 Elo+
Party 2
Da Ji
Da Ji
NSteffeyWeTrust
Da Ji
Level 147
God Stats
3W - 3L
1,500 SR
Queue Stats
229W - 181L
1,698 Elo+
Party 2
Sol
Sol
RACKEN422
Sol
Level 133
God Stats
2W - 3L
1,297 SR
Queue Stats
252W - 245L
1,559 Elo+
Solo
Baron Samedi
Baron Samedi
T A p XI
Baron Samedi
Level 153
God Stats
5W - 2L
1,849 SR
Queue Stats
250W - 212L
1,671 Elo+
Party 2
Team Averages
Level 140
1,477 SR
1,719 Elo+

VS

Team Averages
Level 128
1,454 SR
1,466 Elo+
Rama
Rama
Banmelowrez
Rama
Level 145
God Stats
2W - 11L
1,500 SR
Queue Stats
282W - 214L
1,480 Elo+
Party 1
Hel
Hel
FoKush912
Hel
Level 113
God Stats
31W - 28L
1,533 SR
Queue Stats
86W - 81L
1,477 Elo+
Party 1
Sobek
Sobek
GraphicJesus
Sobek
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 39L
1,395 Elo+
Party 1
Fenrir
Fenrir
IIOrNgKHrUsHII
Fenrir
Level 109
God Stats
2W - 3L
1,196 SR
Queue Stats
16W - 29L
1,464 Elo+
Party 1
King Arthur
King Arthur
ThanIsTheMan
King Arthur
Level 116
God Stats
14W - 22L
1,542 SR
Queue Stats
663W - 650L
1,513 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
D L p ll
Izanami
5
0 / 1 / 0
3,128
626
772
1,539
255
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Fafnir
5
0 / 0 / 0
3,368
674
381
1,262
551
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes

Shoes

+6%
Movement Speed

5
1 / 0 / 0
3,769
754
539
2,096
443
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Mace

Mace

+10
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

7
0 / 0 / 1
3,962
792
907
1,047
207
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Baron Samedi
T A p XI
Baron Samedi
7
1 / 1 / 0
3,822
764
1,240
1,787
817
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 0 / 1
3,243
649
941
997
200
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

5
0 / 1 / 0
3,076
615
236
2,227
503
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

5
1 / 0 / 0
3,287
657
552
2,355
1,114
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

6
1 / 0 / 0
3,647
729
769
2,061
525
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

King Arthur
ThanIsTheMan
King Arthur
2
0 / 1 / 0
2,635
527
583
1,481
811
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
3
2
Kills
2
2
Deaths
2
1
Assists
1
Player
Kills
Deaths
Assists
KDA
L
0
0
1
0.5
W
Izanami
D L p ll
Izanami
0
1
0
0
W
Fafnir
0
0
0
0
L
0
1
0
0
L
1
0
0
1
L
1
0
0
1
W
1
0
0
1
W
0
0
1
0.5
W
Baron Samedi
T A p XI
Baron Samedi
1
1
0
1
L
King Arthur
ThanIsTheMan
King Arthur
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

3,839
Damage
3,081
7,731
Taken
9,121
2,273
Mitigated
3,153
4,044
Healing
4,756
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
941
935
0
554
997
200
0
0
997
0
16,490
W
Izanami
D L p ll
Izanami
772
772
0
449
1,539
255
0
326
1,213
0
16,651
W
Fafnir
381
79
0
710
1,262
551
0
226
1,036
2,142
0
L
236
40
0
1,243
2,227
503
0
881
1,346
10,562
0
L
552
60
0
1,060
2,355
1,114
0
381
1,974
6,249
0
L
769
245
0
1,305
2,061
525
0
445
1,616
0
11,231
W
539
202
0
1,406
2,096
443
0
0
2,096
0
12,516
W
907
244
0
914
1,047
207
0
236
811
15,812
0
W
Baron Samedi
T A p XI
Baron Samedi
1,240
448
0
565
1,787
817
60
0
1,787
14,421
0
L
King Arthur
ThanIsTheMan
King Arthur
583
199
0
594
1,481
811
0
821
660
0
3,203

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,049
Gold Earned
15,888
126
Minions Killed
98
0
Camps Cleared
0
434,337
Distance Traveled
400,895
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
3,243
649
31
6
0
80,782
1
W
Izanami
3,128
626
39
8
0
90,663
1
W
Fafnir
3,368
674
4
1
0
89,124
2
L
Hel
3,076
615
20
4
0
78,863
0
L
Sobek
3,287
657
15
3
0
84,140
1
L
Fenrir
3,647
729
27
5
0
105,051
0
W
Da Ji
3,769
754
31
6
0
89,345
0
W
Sol
3,962
792
28
6
0
81,698
2
W
Baron Samedi
3,822
764
24
5
0
83,507
2
L
King Arthur
2,635
527
5
1
0
52,059
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role