Player Matchup

Ymir
Ymir
TrEnZe Fuze
Ymir
Level 48
God Stats
2W - 3L
1,496 SR
Queue Stats
18W - 18L
1,342 Elo+
Party 2
Kukulkan
Kukulkan
WhiteFuSioN703
Kukulkan
Level 64
God Stats
5W - 6L
1,824 SR
Queue Stats
31W - 28L
1,586 Elo+
Party 2
Zeus
Zeus
ll KaRaTe ll
Zeus
Level 16
God Stats
1W - 2L
1,775 SR
Queue Stats
29W - 25L
1,539 Elo+
Party 2
Team Averages
Level 43
1,698 SR
1,489 Elo+

VS

Team Averages
Level 46
1,617 SR
1,535 Elo+
Cerberus
Cerberus
CxzarLoCo_
Cerberus
Level 29
God Stats
6W - 6L
1,498 SR
Queue Stats
71W - 67L
1,506 Elo+
Party 1
Anubis
Anubis
ToKeR__x
Anubis
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
84W - 89L
1,506 Elo+
Party 1
Neith
Neith
tionachoomg
Neith
Level 22
God Stats
39W - 20L
1,852 SR
Queue Stats
247W - 223L
1,594 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 5 / 6
12,215
582
6,068
17,572
7,765
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Kukulkan
15
7 / 2 / 2
13,615
648
16,146
6,351
2,019
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

14
3 / 7 / 6
13,620
649
12,418
11,359
2,755
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
CxzarLoCo_
Cerberus
13
1 / 3 / 7
11,938
568
4,067
16,558
20,905
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Anubis
ToKeR__x
Anubis
16
10 / 5 / 2
14,524
692
13,768
13,274
5,962
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

14
2 / 3 / 8
12,715
605
11,966
13,522
4,571
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
30
11
Kills
13
14
Deaths
11
14
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Cerberus
CxzarLoCo_
Cerberus
1
3
7
1.5
W
Anubis
ToKeR__x
Anubis
10
5
2
2.2
L
1
5
6
0.8
L
Kukulkan
7
2
2
4
L
3
7
6
0.86
W
2
3
8
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,632
Damage
29,801
35,282
Taken
43,354
12,539
Mitigated
31,438
7,233
Healing
12,173
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
CxzarLoCo_
Cerberus
4,067
28
0
2,465
16,558
20,905
95
11,742
4,816
27,732
0
W
Anubis
ToKeR__x
Anubis
13,768
813
0
5,179
13,274
5,962
550
11,518
1,756
73,437
0
L
6,068
659
950
4,645
17,572
7,765
255
8,412
9,160
30,353
0
L
Kukulkan
16,146
1,140
0
1,532
6,351
2,019
1,008
3,627
2,724
56,609
0
L
12,418
643
0
106
11,359
2,755
477
5,831
5,528
61,796
0
W
11,966
3,181
0
4,529
13,522
4,571
2,274
11,426
2,096
0
53,879

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,450
Gold Earned
39,177
244
Minions Killed
252
0
Camps Cleared
0
1,021,069
Distance Traveled
1,045,329
10
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
11,938
568
62
3
0
358,841
0
W
Anubis
14,524
692
121
6
0
327,136
8
L
Ymir
12,215
582
43
2
0
349,468
2
L
Kukulkan
13,615
648
96
5
0
365,258
6
L
Zeus
13,620
649
105
5
0
306,343
2
W
Neith
12,715
605
69
3
0
359,352
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role