Player Matchup

Ah Muzen Cab
Ah Muzen Cab
BlackForest1693
Ah Muzen Cab
Level 6
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 5L
1,411 Elo+
Party 1
Kukulkan
Kukulkan
Its LihT
Kukulkan
Level 43
God Stats
11W - 13L
1,500 SR
Queue Stats
379W - 407L
1,349 Elo+
Party 1
Odin
Odin
UnformedGlobe63
Odin
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
191W - 198L
1,551 Elo+
Party 1
Team Averages
Level 22
1,500 SR
1,437 Elo+

VS

Team Averages
Level 14
1,495 SR
1,406 Elo+
King Arthur
King Arthur
 
King Arthur
Level 17
God Stats
6W - 11L
1,500 SR
Queue Stats
7W - 17L
1,292 Elo+
Party 2
Ra
Ra
 
Ra
Level 9
God Stats
1W - 2L
1,500 SR
Queue Stats
2W - 7L
1,500 Elo+
Party 2
Neith
Neith
GMR_plague-
Neith
Level 15
God Stats
24W - 26L
1,486 SR
Queue Stats
26W - 32L
1,425 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
BlackForest1693
Ah Muzen Cab
9
0 / 5 / 1
8,492
531
2,339
8,388
2,289
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Kukulkan
Its LihT
Kukulkan
12
4 / 5 / 0
10,937
684
18,830
8,359
2,908
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
1 / 7 / 2
9,371
586
5,177
12,222
4,307
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
13
4 / 2 / 5
10,649
666
7,958
12,920
16,711
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ra
 
Ra
11
4 / 3 / 3
9,888
618
3,211
9,495
2,650
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

14
9 / 1 / 6
11,941
746
14,500
13,371
4,407
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
31
5
Kills
17
17
Deaths
6
3
Assists
14
Player
Kills
Deaths
Assists
KDA
W
King Arthur
 
King Arthur
4
2
5
3.25
W
Ra
 
Ra
4
3
3
1.83
L
Ah Muzen Cab
BlackForest1693
Ah Muzen Cab
0
5
1
0.1
W
9
1
6
12
L
Kukulkan
Its LihT
Kukulkan
4
5
0
0.8
L
1
7
2
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,346
Damage
25,669
28,969
Taken
35,786
9,504
Mitigated
23,768
1,140
Healing
7,730
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
 
King Arthur
7,958
736
0
1,821
12,920
16,711
61
4,681
8,239
0
37,391
W
Ra
 
Ra
3,211
125
566
1,487
9,495
2,650
102
6,062
3,433
20,500
0
L
Ah Muzen Cab
BlackForest1693
Ah Muzen Cab
2,339
1,564
0
890
8,388
2,289
43
929
7,459
0
10,239
W
14,500
7,137
0
3,856
13,371
4,407
2,374
8,123
5,248
0
47,242
L
Kukulkan
Its LihT
Kukulkan
18,830
2,038
0
0
8,359
2,908
311
463
7,896
54,600
0
L
5,177
1,530
0
250
12,222
4,307
0
1,851
10,371
0
30,670

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,800
Gold Earned
32,478
149
Minions Killed
187
0
Camps Cleared
0
693,638
Distance Traveled
778,679
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
10,649
666
62
4
0
294,303
0
W
Ra
9,888
618
38
2
0
248,664
0
L
Ah Muzen Cab
8,492
531
15
1
0
204,400
0
W
Neith
11,941
746
87
5
0
235,712
0
L
Kukulkan
10,937
684
87
5
0
240,103
0
L
Odin
9,371
586
47
3
0
249,135
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role