Player Matchup

Tyr
Tyr
StygianBorn
Tyr
Level 114
God Stats
2W - 2L
1,284 SR
Queue Stats
91W - 100L
1,735 Elo+
Party 1
Vulcan
Vulcan
VideoGameBuster
Vulcan
Level 128
God Stats
1W - 0L
1,715 SR
Queue Stats
13W - 17L
1,739 Elo+
Party 1
Nike
Nike
xunholy_banana
Nike
Level 109
God Stats
2W - 5L
1,710 SR
Queue Stats
26W - 39L
1,387 Elo+
Party 1
Team Averages
Level 117
1,570 SR
1,620 Elo+

VS

Team Averages
Level 100
1,439 SR
1,579 Elo+
Merlin
Merlin
Evilbanana2407
Merlin
Level 85
God Stats
2W - 6L
1,316 SR
Queue Stats
114W - 121L
1,358 Elo+
Solo
Chaac
Chaac
NoLimit_Pappy17
Chaac
Level 107
God Stats
1W - 2L
1,500 SR
Queue Stats
136W - 142L
1,556 Elo+
Solo
Loki
Loki
sr_pepito123
Loki
Level 107
God Stats
1W - 3L
1,500 SR
Queue Stats
133W - 128L
1,824 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 4 / 8
10,116
674
8,096
10,415
8,665
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

14
7 / 1 / 3
11,079
739
13,999
6,461
2,325
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

11
2 / 4 / 7
9,758
651
4,141
11,057
10,694
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 6 / 4
9,698
647
8,575
9,771
3,101
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

11
2 / 2 / 6
9,464
631
10,058
12,312
5,113
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

12
4 / 4 / 3
10,517
701
3,136
7,931
2,686
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
22
12
Kills
9
9
Deaths
12
18
Assists
13
Player
Kills
Deaths
Assists
KDA
L
3
6
4
0.83
L
2
2
6
2.5
W
3
4
8
1.75
W
7
1
3
8.5
L
4
4
3
1.38
W
2
4
7
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,236
Damage
21,769
27,933
Taken
30,014
21,684
Mitigated
10,900
5,318
Healing
9,346
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,575
560
0
1,612
9,771
3,101
295
5,380
4,391
32,673
0
L
10,058
2,310
463
6,565
12,312
5,113
272
6,382
5,930
0
35,790
W
8,096
1,157
0
2,137
10,415
8,665
100
3,396
7,019
0
21,245
W
13,999
5,609
0
1,366
6,461
2,325
345
2,074
4,387
57,121
0
L
3,136
1,577
0
706
7,931
2,686
490
2,275
5,656
0
46,187
W
4,141
606
789
1,026
11,057
10,694
280
3,170
7,887
0
22,514

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,953
Gold Earned
29,679
169
Minions Killed
204
0
Camps Cleared
0
793,508
Distance Traveled
821,963
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
9,698
647
61
4
0
244,960
4
L
Chaac
9,464
631
56
4
0
281,973
1
W
Tyr
10,116
674
27
2
0
267,929
6
W
Vulcan
11,079
739
101
7
0
278,964
2
L
Loki
10,517
701
87
6
0
295,030
6
W
Nike
9,758
651
41
3
0
246,615
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role