Player Matchup

Pele
Pele
Gold I
 
Pele
Gold I
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Poseidon
Poseidon
Gold II
BLACK DEMON102
Poseidon
Gold II
Level 122
God Stats
2W - 2L
1,696 SR
Queue Stats
81W - 58L
1,826 MMR
Solo
Cupid
Cupid
Platinum II
EmiBRMG
Cupid
Platinum II
Level 143
God Stats
1W - 1L
1,527 SR
Queue Stats
103W - 99L
1,841 MMR
Solo
Cu Chulainn
Cu Chulainn
Platinum V
SirArthurWalter
Cu Chulainn
Platinum V
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 48L
1,809 MMR
Solo
Bacchus
Bacchus
Gold I
jr2fly99
Bacchus
Gold I
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
90W - 87L
1,837 MMR
Solo
Team Averages
Platinum V
Platinum V
Average Tier
Level 131
1,545 SR
1,763 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 139
1,564 SR
1,828 MMR
Serqet
Serqet
Platinum V
Blue Pandacorn
Serqet
Platinum V
Level 129
God Stats
1W - 5L
1,514 SR
Queue Stats
307W - 282L
1,814 MMR
Solo
Chang'e
Chang'e
Gold V
Girl Guan Wild
Chang'e
Gold V
Level 160
God Stats
14W - 11L
1,512 SR
Queue Stats
258W - 249L
1,830 MMR
Party 1
Chernobog
Chernobog
Gold III
IFC Ein
Chernobog
Gold III
Level 98
God Stats
2W - 2L
1,500 SR
Queue Stats
160W - 157L
1,847 MMR
Party 1
Geb
Geb
Platinum V
MauriMills
Geb
Platinum V
Level 160
God Stats
8W - 10L
1,500 SR
Queue Stats
319W - 333L
1,809 MMR
Solo
Merlin
Merlin
Platinum V
psychofanatic37
Merlin
Platinum V
Level 147
God Stats
87W - 78L
1,794 SR
Queue Stats
462W - 462L
1,841 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
17
8 / 5 / 4
11,554
525
9,293
17,284
7,163
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Poseidon
18
4 / 7 / 6
11,712
532
12,133
14,646
4,950
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Cupid
EmiBRMG
Cupid
16
1 / 9 / 7
10,557
480
9,387
20,171
7,244
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cu Chulainn
SirArthurWalter
Cu Chulainn
18
4 / 5 / 5
12,572
571
12,076
18,755
17,449
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heavy Mace

Heavy Mace

+30
Physical Power

Bacchus
jr2fly99
Bacchus
12
0 / 9 / 6
8,466
385
6,656
20,678
15,355
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bans
SusanoOdinThorHeimdallrKukulkan

VS

Bans
BastetRatatoskrKumbhakarnaAwilixYemoja
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
7 / 7 / 8
13,392
609
12,015
18,385
7,293
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

18
2 / 2 / 9
12,133
552
8,575
14,600
15,628
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Chernobog
IFC Ein
Chernobog
20
17 / 3 / 11
15,151
689
25,501
20,413
12,691
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

16
3 / 3 / 23
12,365
562
13,138
20,552
21,055
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

19
6 / 2 / 16
13,462
612
17,778
10,944
5,309
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
102
17
Kills
35
35
Deaths
17
28
Assists
67
Player
Kills
Deaths
Assists
KDA
L
Pele
 
Pele
8
5
4
2
L
Poseidon
4
7
6
1
W
7
7
8
1.57
L
Cupid
EmiBRMG
Cupid
1
9
7
0.5
W
2
2
9
3.25
W
Chernobog
IFC Ein
Chernobog
17
3
11
7.5
W
3
3
23
4.83
L
Cu Chulainn
SirArthurWalter
Cu Chulainn
4
5
5
1.3
L
Bacchus
jr2fly99
Bacchus
0
9
6
0.33
W
6
2
16
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,545
Damage
77,007
91,534
Taken
84,894
52,161
Mitigated
61,976
15,664
Healing
23,388
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
 
Pele
9,293
2,097
0
3,379
17,284
7,163
0
7,150
9,114
0
70,843
L
Poseidon
12,133
1,303
0
250
14,646
4,950
0
7,595
7,051
72,746
0
W
12,015
2,285
0
4,161
18,385
7,293
1,359
3,022
14,713
0
93,409
L
Cupid
EmiBRMG
Cupid
9,387
5,602
980
5,189
20,171
7,244
164
7,344
12,659
0
62,106
W
8,575
1,010
2,672
8,259
14,600
15,628
2,034
2,160
12,440
72,058
0
W
Chernobog
IFC Ein
Chernobog
25,501
15,696
0
5,690
20,413
12,691
9,260
5,363
15,050
0
127,291
W
13,138
1,874
0
1,589
20,552
21,055
0
6,902
13,650
27,712
0
L
Cu Chulainn
SirArthurWalter
Cu Chulainn
12,076
3,129
0
2,665
18,755
17,449
0
8,626
9,842
0
64,019
L
Bacchus
jr2fly99
Bacchus
6,656
1,562
345
2,856
20,678
15,355
0
8,776
11,409
21,252
0
W
17,778
1,357
0
1,017
10,944
5,309
415
2,424
8,520
111,713
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,861
Gold Earned
66,503
494
Minions Killed
612
0
Camps Cleared
0
1,958,517
Distance Traveled
2,135,754
15
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
11,554
525
126
6
0
399,337
2
L
Poseidon
11,712
532
143
7
0
401,295
10
W
Serqet
13,392
609
128
6
0
476,690
1
L
Cupid
10,557
480
114
5
0
349,380
1
W
Chang'e
12,133
552
105
5
0
423,061
6
W
Chernobog
15,151
689
173
8
0
402,879
3
W
Geb
12,365
562
14
1
0
432,744
6
L
Cu Chulainn
12,572
571
98
4
0
388,267
1
L
Bacchus
8,466
385
13
1
0
420,238
1
W
Merlin
13,462
612
192
9
0
400,380
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role