Player Matchup

Rama
Rama
 
Rama
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
 
Chaac
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Geb
Geb
BaneOfEarth
Geb
Level 155
God Stats
1W - 1L
1,500 SR
Queue Stats
86W - 68L
1,474 Elo+
Party 2
Horus
Horus
weestef
Horus
Level 159
God Stats
11W - 9L
1,500 SR
Queue Stats
1,319W - 1,339L
1,554 Elo+
Solo
Odin
Odin
xl DementedK lx
Odin
Level 134
God Stats
3W - 1L
1,256 SR
Queue Stats
134W - 140L
1,500 Elo+
Solo
Team Averages
Level 147
1,451 SR
1,506 Elo+

VS

Team Averages
Level 110
1,457 SR
1,622 Elo+
Chang'e
Chang'e
Jake 117
Chang'e
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 5L
1,500 Elo+
Party 1
Freya
Freya
JcDukeFan1885
Freya
Level 128
God Stats
2W - 3L
1,285 SR
Queue Stats
119W - 122L
1,646 Elo+
Party 1
Thor
Thor
St_Louis27
Thor
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
55W - 58L
1,631 Elo+
Party 3
Kuzenbo
Kuzenbo
T0Mahawk__97
Kuzenbo
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
59W - 54L
1,700 Elo+
Party 3
Hachiman
Hachiman
medusafeetpics
Hachiman
Level 104
God Stats
1W - 1L
1,500 SR
Queue Stats
23W - 18L
1,630 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
18
6 / 1 / 9
11,175
745
13,414
11,344
5,254
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Chaac
 
Chaac
18
3 / 1 / 15
10,646
710
18,466
19,281
23,466
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

18
3 / 2 / 12
11,296
753
18,853
19,386
16,078
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Horus
weestef
Horus
16
3 / 4 / 16
10,898
727
6,200
23,493
26,177
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

17
6 / 2 / 11
10,854
724
21,070
16,716
16,919
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Jake 117
Chang'e
16
1 / 5 / 7
9,702
647
16,528
19,825
9,605
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

17
4 / 4 / 4
10,686
712
14,954
15,688
8,228
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

15
2 / 4 / 3
9,136
609
10,042
14,064
6,695
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kuzenbo
T0Mahawk__97
Kuzenbo
15
0 / 5 / 8
9,407
627
10,670
21,220
34,831
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Hachiman
18
3 / 3 / 7
10,267
684
18,691
17,213
8,741
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
39
21
Kills
10
10
Deaths
21
63
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Rama
 
Rama
6
1
9
10.5
W
Chaac
 
Chaac
3
1
15
10.5
W
3
2
12
4.5
L
Chang'e
Jake 117
Chang'e
1
5
7
0.9
L
4
4
4
1.5
L
2
4
3
0.88
L
Kuzenbo
T0Mahawk__97
Kuzenbo
0
5
8
0.8
L
Hachiman
3
3
7
2.17
W
Horus
weestef
Horus
3
4
16
2.75
W
6
2
11
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,003
Damage
70,885
90,220
Taken
88,010
87,894
Mitigated
68,100
44,379
Healing
33,463
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
 
Rama
13,414
10,395
1,365
2,650
11,344
5,254
4,508
5,361
5,983
0
39,991
W
Chaac
 
Chaac
18,466
1,916
2,051
7,247
19,281
23,466
74
8,246
11,035
0
36,778
W
18,853
1,413
5,088
2,702
19,386
16,078
0
8,556
10,830
36,911
0
L
Chang'e
Jake 117
Chang'e
16,528
1,983
8,426
8,042
19,825
9,605
470
4,767
15,058
32,187
0
L
14,954
4,345
4,084
4,304
15,688
8,228
496
2,069
13,619
24,844
0
L
10,042
1,267
1,354
1,191
14,064
6,695
811
4,166
9,898
0
18,963
L
Kuzenbo
T0Mahawk__97
Kuzenbo
10,670
3,224
61
1,239
21,220
34,831
0
4,412
16,808
20,445
0
L
Hachiman
18,691
11,344
0
4,762
17,213
8,741
1,915
4,272
12,941
0
34,311
W
Horus
weestef
Horus
6,200
2,637
10,516
7,608
23,493
26,177
150
12,669
10,824
0
10,655
W
21,070
1,654
3,239
1,913
16,716
16,919
232
7,320
9,396
1,731
31,350

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,869
Gold Earned
49,198
141
Minions Killed
128
0
Camps Cleared
0
1,333,866
Distance Traveled
1,193,172
15
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
11,175
745
54
4
0
240,452
0
W
Chaac
10,646
710
26
2
0
294,279
6
W
Geb
11,296
753
21
1
0
287,886
2
L
Chang'e
9,702
647
37
2
0
237,310
0
L
Freya
10,686
712
22
1
0
249,589
3
L
Thor
9,136
609
14
1
0
223,243
3
L
Kuzenbo
9,407
627
20
1
0
260,917
3
L
Hachiman
10,267
684
35
2
0
222,113
4
W
Horus
10,898
727
11
1
0
232,928
4
W
Odin
10,854
724
29
2
0
278,321
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role