Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ganesha
Ganesha
Defcon35
Ganesha
Level 126
God Stats
3W - 2L
1,702 SR
Queue Stats
136W - 112L
1,509 Elo+
Party 1
Nemesis
Nemesis
Fieriia
Nemesis
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
110W - 88L
1,522 Elo+
Party 1
Hun Batz
Hun Batz
I-AM_BATMAN699
Hun Batz
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,217 Elo+
Solo
Anhur
Anhur
Vialia
Anhur
Level 25
God Stats
3W - 1L
1,500 SR
Queue Stats
84W - 70L
1,518 Elo+
Party 1
Team Averages
Level 79
1,540 SR
1,453 Elo+

VS

Team Averages
Level 26
1,587 SR
1,410 Elo+
Izanami
Izanami
AzrealMasenko
Izanami
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Apollo
Apollo
Mr Zigg1
Apollo
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 7L
1,500 Elo+
Solo
Hachiman
Hachiman
SirElth
Hachiman
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Sobek
Sobek
harisinna
Sobek
Level 27
God Stats
1W - 2L
1,733 SR
Queue Stats
59W - 86L
1,207 Elo+
Solo
Hera
Hera
rampingzerg
Hera
Level 19
God Stats
2W - 1L
1,702 SR
Queue Stats
25W - 38L
1,344 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
20
18 / 2 / 16
12,163
936
13,833
12,693
12,069
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Ganesha
Defcon35
Ganesha
18
0 / 3 / 28
9,964
766
18,919
17,405
16,331
Evolved Specialist's Blessing

Evolved Specialist's Blessing

+10HP5 +20 MP5 +10% Cooldown Reduction +10% Movement Speed ROLE QUEST: UTILITY: COMPLETED!

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nemesis
Fieriia
Nemesis
17
5 / 4 / 11
10,034
772
7,619
12,279
6,815
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Hun Batz
17
3 / 7 / 18
10,301
792
11,334
13,628
6,292
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anhur
Vialia
Anhur
19
9 / 3 / 20
11,345
873
7,024
11,462
13,360
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Specialist's Blessing

Specialist's Blessing

+10 HP5 +20 MP5 +10% Cooldown Reduction ROLE QUEST: UTILITY Damage enemies or Heal allies to gain stacks. Each time an enemy is damaged or an ally god is healed by your abilities, gain 1 stack. Each ability can only trigger 3 stacks. At 75 Stacks Specialist's Blessing Evolves, gaining 10% Movement Speed.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
17
6 / 6 / 6
10,856
835
11,622
10,803
3,031
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Apollo
Mr Zigg1
Apollo
15
3 / 8 / 4
8,512
655
4,329
12,481
3,380
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Heavy Mace

Heavy Mace

+30
Physical Power

Hachiman
SirElth
Hachiman
15
3 / 9 / 6
9,155
704
11,178
13,816
3,952
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sobek
harisinna
Sobek
16
2 / 7 / 10
9,794
753
10,972
17,074
16,165
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

17
5 / 5 / 6
9,385
722
14,596
10,819
3,386
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

128
Kill Participation
51
35
Kills
19
19
Deaths
35
93
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
18
2
16
13
L
Izanami
6
6
6
1.5
W
Ganesha
Defcon35
Ganesha
0
3
28
4.67
W
Nemesis
Fieriia
Nemesis
5
4
11
2.63
W
Hun Batz
3
7
18
1.71
L
Apollo
Mr Zigg1
Apollo
3
8
4
0.63
L
Hachiman
SirElth
Hachiman
3
9
6
0.67
W
Anhur
Vialia
Anhur
9
3
20
6.33
L
Sobek
harisinna
Sobek
2
7
10
1
L
5
5
6
1.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,729
Damage
52,697
67,467
Taken
64,993
54,867
Mitigated
29,914
16,171
Healing
10,445
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
13,833
2,740
2,003
2,968
12,693
12,069
1,317
3,592
9,101
0
21,813
L
Izanami
11,622
6,644
768
999
10,803
3,031
0
5,153
5,650
0
23,374
W
Ganesha
Defcon35
Ganesha
18,919
671
2,723
2,327
17,405
16,331
727
6,542
10,863
39,522
0
W
Nemesis
Fieriia
Nemesis
7,619
2,888
1,765
3,415
12,279
6,815
1,283
5,827
6,452
0
17,846
W
Hun Batz
11,334
2,668
0
0
13,628
6,292
914
5,001
8,627
0
27,851
L
Apollo
Mr Zigg1
Apollo
4,329
2,043
0
837
12,481
3,380
0
4,590
7,891
0
8,051
L
Hachiman
SirElth
Hachiman
11,178
5,189
0
1,398
13,816
3,952
0
4,251
9,565
0
23,102
W
Anhur
Vialia
Anhur
7,024
2,436
0
970
11,462
13,360
706
4,606
6,856
0
16,109
L
Sobek
harisinna
Sobek
10,972
529
645
1,338
17,074
16,165
0
1,994
15,080
16,285
0
L
14,596
4,167
1,468
2,992
10,819
3,386
0
2,931
7,888
25,238
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,807
Gold Earned
47,702
113
Minions Killed
83
0
Camps Cleared
0
1,172,037
Distance Traveled
996,698
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
12,163
936
17
1
0
261,088
2
L
Izanami
10,856
835
29
2
0
196,701
0
W
Ganesha
9,964
766
0
0
0
261,951
0
W
Nemesis
10,034
772
21
2
0
247,602
0
W
Hun Batz
10,301
792
46
4
0
226,386
5
L
Apollo
8,512
655
9
1
0
190,266
2
L
Hachiman
9,155
704
22
2
0
166,481
2
W
Anhur
11,345
873
29
2
0
175,010
0
L
Sobek
9,794
753
1
0
0
232,329
0
L
Hera
9,385
722
22
2
0
210,921
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role