Player Matchup

Kukulkan
Kukulkan
Grand106
Kukulkan
Level 24
God Stats
3W - 3L
1,564 SR
Queue Stats
9W - 9L
1,483 Elo+
Party 2
Nemesis
Nemesis
Kasak1PL
Nemesis
Level 87
God Stats
1W - 2L
1,500 SR
Queue Stats
372W - 445L
1,421 Elo+
Party 2
Heimdallr
Heimdallr
TrAkUpL2002
Heimdallr
Level 68
God Stats
16W - 24L
1,592 SR
Queue Stats
186W - 201L
1,386 Elo+
Party 2
Team Averages
Level 60
1,552 SR
1,430 Elo+

VS

Team Averages
Level 17
1,374 SR
1,195 Elo+
Zeus
Zeus
Furkooo36144
Zeus
Level 20
God Stats
43W - 43L
1,278 SR
Queue Stats
103W - 99L
1,179 Elo+
Party 1
Fenrir
Fenrir
bilaloezbay19
Fenrir
Level 14
God Stats
41W - 32L
1,380 SR
Queue Stats
42W - 35L
1,130 Elo+
Party 1
Kukulkan
Kukulkan
xKayZah
Kukulkan
Level 18
God Stats
38W - 32L
1,465 SR
Queue Stats
127W - 115L
1,275 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Grand106
Kukulkan
5
0 / 1 / 0
8,724
459
0
1,098
393
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Nemesis
Kasak1PL
Nemesis
16
9 / 3 / 2
13,380
704
11,954
16,212
6,015
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Heimdallr
TrAkUpL2002
Heimdallr
12
2 / 5 / 5
11,449
603
7,822
13,739
4,149
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 3 / 4
11,857
624
10,270
7,557
2,118
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

11
1 / 6 / 3
10,928
575
5,074
12,632
7,613
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Kukulkan
xKayZah
Kukulkan
15
5 / 2 / 4
13,588
715
8,948
8,607
3,576
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
20
11
Kills
9
9
Deaths
11
7
Assists
11
Player
Kills
Deaths
Assists
KDA
W
3
3
4
1.67
L
Kukulkan
Grand106
Kukulkan
0
1
0
0
L
Nemesis
Kasak1PL
Nemesis
9
3
2
3.33
L
Heimdallr
TrAkUpL2002
Heimdallr
2
5
5
0.9
W
1
6
3
0.42
W
Kukulkan
xKayZah
Kukulkan
5
2
4
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,776
Damage
24,292
31,049
Taken
28,796
10,557
Mitigated
13,307
5,173
Healing
3,492
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,270
191
0
174
7,557
2,118
278
300
7,257
35,841
0
L
Kukulkan
Grand106
Kukulkan
0
0
0
0
1,098
393
0
579
519
2,561
0
L
Nemesis
Kasak1PL
Nemesis
11,954
5,958
0
3,784
16,212
6,015
0
7,765
8,447
0
71,703
L
Heimdallr
TrAkUpL2002
Heimdallr
7,822
2,835
0
1,389
13,739
4,149
330
10,939
2,800
0
26,194
W
5,074
688
292
946
12,632
7,613
24
406
12,226
0
29,397
W
Kukulkan
xKayZah
Kukulkan
8,948
844
786
1,294
8,607
3,576
1,640
8
8,599
61,078
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,553
Gold Earned
36,373
175
Minions Killed
198
0
Camps Cleared
0
725,274
Distance Traveled
916,035
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
11,857
624
37
2
0
300,319
0
L
Kukulkan
8,724
459
9
0
0
84,239
1
L
Nemesis
13,380
704
114
6
0
362,711
5
L
Heimdallr
11,449
603
52
3
0
278,324
1
W
Fenrir
10,928
575
44
2
0
285,911
0
W
Kukulkan
13,588
715
117
6
0
329,805
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role