Player Matchup

Neith
Neith
 
Neith
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
 
Anhur
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Hou Yi
Hou Yi
Bambou-Jr
Hou Yi
Level 145
God Stats
3W - 6L
1,285 SR
Queue Stats
368W - 345L
1,517 Elo+
Party 2
Terra
Terra
Magdea
Terra
Level 150
God Stats
4W - 7L
1,500 SR
Queue Stats
200W - 179L
1,470 Elo+
Solo
Vamana
Vamana
sevtchenko
Vamana
Level 128
God Stats
7W - 5L
1,500 SR
Queue Stats
499W - 450L
1,587 Elo+
Party 2
Team Averages
Level 113
1,457 SR
1,515 Elo+

VS

Team Averages
Level 46
1,500 SR
1,509 Elo+
Ares
Ares
CHUGGERZZ
Ares
Level 24
God Stats
0W - 3L
1,500 SR
Queue Stats
118W - 126L
1,618 Elo+
Party 1
Sol
Sol
McKinstry
Sol
Level 69
God Stats
0W - 3L
1,500 SR
Queue Stats
68W - 63L
1,258 Elo+
Party 3
Ra
Ra
RaliValev
Ra
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 14L
1,500 Elo+
Solo
Chronos
Chronos
Ryan8Easton
Chronos
Level 24
God Stats
0W - 2L
1,500 SR
Queue Stats
36W - 45L
1,500 Elo+
Party 3
He Bo
He Bo
nathwillo1
He Bo
Level 96
God Stats
2W - 2L
1,500 SR
Queue Stats
115W - 87L
1,667 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
19
8 / 5 / 16
12,556
837
16,169
19,268
10,809
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Anhur
 
Anhur
14
3 / 8 / 9
9,623
642
5,290
13,455
6,370
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hou Yi
Bambou-Jr
Hou Yi
17
5 / 2 / 13
10,785
719
13,287
13,925
6,801
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Terra
Magdea
Terra
19
3 / 4 / 21
11,525
768
13,415
24,414
26,571
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Vamana
sevtchenko
Vamana
20
13 / 3 / 15
13,064
871
17,380
26,462
34,748
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
17
2 / 7 / 12
10,083
672
8,167
19,011
16,661
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

19
9 / 3 / 9
11,591
773
27,938
16,500
6,735
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

17
1 / 8 / 6
10,319
688
8,958
12,869
5,317
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Chronos
Ryan8Easton
Chronos
15
3 / 5 / 11
10,076
672
5,288
11,569
4,847
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

He Bo
18
7 / 9 / 5
11,112
741
22,733
14,286
5,831
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

106
Kill Participation
65
32
Kills
22
22
Deaths
32
74
Assists
43
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
8
5
16
3.2
W
Anhur
 
Anhur
3
8
9
0.94
W
Hou Yi
Bambou-Jr
Hou Yi
5
2
13
5.75
L
Ares
2
7
12
1.14
W
Terra
Magdea
Terra
3
4
21
3.38
L
9
3
9
4.5
L
1
8
6
0.5
L
Chronos
Ryan8Easton
Chronos
3
5
11
1.7
L
He Bo
7
9
5
1.06
W
Vamana
sevtchenko
Vamana
13
3
15
6.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,541
Damage
73,084
97,524
Taken
74,235
85,299
Mitigated
39,391
53,403
Healing
23,859
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
16,169
8,289
996
7,142
19,268
10,809
2,957
16,597
2,671
0
43,022
W
Anhur
 
Anhur
5,290
2,842
136
702
13,455
6,370
886
11,228
2,227
0
12,959
W
Hou Yi
Bambou-Jr
Hou Yi
13,287
4,497
1,368
2,846
13,925
6,801
1,792
12,111
1,814
0
28,955
L
Ares
8,167
576
1,418
2,153
19,011
16,661
151
2,378
16,633
9,876
0
W
Terra
Magdea
Terra
13,415
522
16,996
11,196
24,414
26,571
205
16,894
7,520
21,597
0
L
27,938
4,615
1,363
8,860
16,500
6,735
1,289
3,073
13,427
51,595
0
L
8,958
800
2,854
2,214
12,869
5,317
301
3,238
9,631
26,689
0
L
Chronos
Ryan8Easton
Chronos
5,288
623
608
2,192
11,569
4,847
880
2,072
9,497
10,858
0
L
He Bo
22,733
352
1,111
1,086
14,286
5,831
504
2,654
11,632
36,983
0
W
Vamana
sevtchenko
Vamana
17,380
6,012
3,017
9,004
26,462
34,748
1,123
16,254
10,208
0
34,372

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,553
Gold Earned
53,181
153
Minions Killed
127
0
Camps Cleared
0
1,278,040
Distance Traveled
1,180,129
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
12,556
837
63
4
0
219,341
0
W
Anhur
9,623
642
11
1
0
241,791
1
W
Hou Yi
10,785
719
37
2
0
247,546
2
L
Ares
10,083
672
1
0
0
277,365
6
W
Terra
11,525
768
20
1
0
258,427
0
L
Sol
11,591
773
44
3
0
243,351
1
L
Ra
10,319
688
38
3
0
238,256
0
L
Chronos
10,076
672
18
1
0
198,636
0
L
He Bo
11,112
741
26
2
0
222,521
0
W
Vamana
13,064
871
22
1
0
310,935
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role