Player Matchup

Cerberus
Cerberus
BigJoey96512722
Cerberus
Level 23
God Stats
1W - 0L
1,312 SR
Queue Stats
3W - 4L
1,500 Elo+
Party 1
Ra
Ra
BuscaLaLuz
Ra
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,500 Elo+
Party 1
Medusa
Medusa
bactothe_lobby
Medusa
Level 27
God Stats
4W - 3L
1,659 SR
Queue Stats
27W - 39L
1,392 Elo+
Solo
Team Averages
Level 18
1,490 SR
1,464 Elo+

VS

Team Averages
Level 34
1,464 SR
1,443 Elo+
Thanatos
Thanatos
SCOOTERSKISKI
Thanatos
Level 17
God Stats
0W - 2L
1,393 SR
Queue Stats
23W - 30L
1,559 Elo+
Solo
Hades
Hades
greasy_hot_dog
Hades
Level 56
God Stats
1W - 1L
1,500 SR
Queue Stats
50W - 51L
1,269 Elo+
Party 2
Jormungandr
Jormungandr
square_pocket184
Jormungandr
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 16L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
15
5 / 8 / 17
16,153
646
19,310
36,646
18,970
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

17
13 / 10 / 9
18,413
737
22,771
19,327
11,736
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

17
9 / 9 / 17
18,116
725
24,872
22,254
7,540
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
SCOOTERSKISKI
Thanatos
15
6 / 14 / 3
15,335
613
14,367
24,678
7,591
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

17
15 / 8 / 6
18,280
731
31,034
31,557
21,740
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Jormungandr
square_pocket184
Jormungandr
17
6 / 6 / 17
16,910
676
21,507
26,062
31,118
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
53
27
Kills
27
27
Deaths
28
43
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Cerberus
5
8
17
1.69
W
13
10
9
1.75
L
Thanatos
SCOOTERSKISKI
Thanatos
6
14
3
0.54
W
9
9
17
1.94
L
15
8
6
2.25
L
Jormungandr
square_pocket184
Jormungandr
6
6
17
2.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,953
Damage
66,908
78,227
Taken
82,297
38,246
Mitigated
60,449
24,277
Healing
24,856
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
19,310
3,314
0
7,885
36,646
18,970
156
20,193
16,453
29,762
0
W
22,771
4,363
6,274
5,590
19,327
11,736
942
15,876
3,451
63,652
0
L
Thanatos
SCOOTERSKISKI
Thanatos
14,367
6,101
252
10,033
24,678
7,591
1,023
13,727
10,951
0
57,893
W
24,872
13,126
0
4,528
22,254
7,540
1,606
16,472
5,782
0
69,200
L
31,034
4,296
425
10,914
31,557
21,740
996
12,251
19,306
98,694
0
L
Jormungandr
square_pocket184
Jormungandr
21,507
4,459
159
3,073
26,062
31,118
379
16,362
9,700
67,079
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,682
Gold Earned
50,525
197
Minions Killed
232
0
Camps Cleared
0
1,136,699
Distance Traveled
1,160,593
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
16,153
646
36
1
0
355,502
0
W
Ra
18,413
737
84
3
0
345,734
0
L
Thanatos
15,335
613
68
3
0
356,389
3
W
Medusa
18,116
725
77
3
0
435,463
10
L
Hades
18,280
731
105
4
0
402,000
6
L
Jormungandr
16,910
676
59
2
0
402,204
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role