Player Matchup

Medusa
Medusa
BORRACHO-GUNNER
Medusa
Level 123
God Stats
2W - 8L
1,500 SR
Queue Stats
172W - 239L
1,400 Elo+
Solo
Ah Puch
Ah Puch
IssaCripple
Ah Puch
Level 124
God Stats
2W - 0L
1,800 SR
Queue Stats
131W - 103L
1,686 Elo+
Solo
Scylla
Scylla
SCORPION_RAM
Scylla
Level 156
God Stats
2W - 1L
1,500 SR
Queue Stats
62W - 70L
1,536 Elo+
Party 2
Persephone
Persephone
SNiPEr0x1
Persephone
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 26L
1,478 Elo+
Party 2
Fafnir
Fafnir
TheEndgamer146
Fafnir
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 0L
1,762 Elo+
Solo
Team Averages
Level 120
1,560 SR
1,573 Elo+

VS

Team Averages
Level 109
1,485 SR
1,532 Elo+
Ymir
Ymir
BigC_El_Tanke
Ymir
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 19L
1,358 Elo+
Party 1
Eset
Eset
RatDicals
Eset
Level 119
God Stats
5W - 3L
1,616 SR
Queue Stats
162W - 146L
1,500 Elo+
Solo
Fenrir
Fenrir
SEBAX4324
Fenrir
Level 109
God Stats
0W - 4L
1,500 SR
Queue Stats
69W - 69L
1,488 Elo+
Party 1
Ah Puch
Ah Puch
Th3_p1k3
Ah Puch
Level 129
God Stats
1W - 2L
1,311 SR
Queue Stats
104W - 121L
1,826 Elo+
Solo
Aphrodite
Aphrodite
impactodat
Aphrodite
Level 123
God Stats
4W - 2L
1,500 SR
Queue Stats
805W - 813L
1,488 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 4 / 11
13,342
606
13,264
19,145
8,394
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mace

Mace

+10
Physical Power

Ah Puch
IssaCripple
Ah Puch
20
8 / 5 / 13
15,276
694
29,366
16,548
6,893
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Scylla
20
7 / 3 / 14
14,550
661
15,209
14,275
5,806
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Persephone
SNiPEr0x1
Persephone
20
4 / 2 / 15
13,903
632
12,734
14,449
5,845
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

20
2 / 9 / 20
13,736
624
11,044
23,169
30,714
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 6 / 4
11,366
517
2,876
15,627
17,161
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Eset
20
5 / 1 / 10
14,253
648
17,700
14,976
6,058
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fenrir
SEBAX4324
Fenrir
19
6 / 9 / 7
13,133
597
12,426
21,924
9,177
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ah Puch
Th3_p1k3
Ah Puch
20
7 / 5 / 9
15,759
716
32,471
20,842
7,786
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Aphrodite
impactodat
Aphrodite
20
4 / 4 / 10
12,929
588
10,032
16,041
10,906
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
63
25
Kills
23
23
Deaths
25
73
Assists
40
Player
Kills
Deaths
Assists
KDA
W
4
4
11
2.38
L
1
6
4
0.5
W
Ah Puch
IssaCripple
Ah Puch
8
5
13
2.9
L
Eset
5
1
10
10
W
Scylla
7
3
14
4.67
L
Fenrir
SEBAX4324
Fenrir
6
9
7
1.06
W
Persephone
SNiPEr0x1
Persephone
4
2
15
5.75
L
Ah Puch
Th3_p1k3
Ah Puch
7
5
9
2.3
W
2
9
20
1.33
L
Aphrodite
impactodat
Aphrodite
4
4
10
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,617
Damage
75,505
87,586
Taken
89,410
57,652
Mitigated
51,088
38,328
Healing
39,420
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,264
4,921
3,481
4,084
19,145
8,394
1,974
14,044
5,101
0
46,428
L
2,876
294
1,135
2,206
15,627
17,161
0
11,629
3,998
9,318
0
W
Ah Puch
IssaCripple
Ah Puch
29,366
1,271
3,695
4,297
16,548
6,893
1,530
9,412
7,136
61,743
0
L
Eset
17,700
543
3,285
3,764
14,976
6,058
265
10,739
4,237
49,530
0
W
Scylla
15,209
997
6,370
3,784
14,275
5,806
745
12,599
1,676
42,688
0
L
Fenrir
SEBAX4324
Fenrir
12,426
3,041
924
2,513
21,924
9,177
846
16,443
5,481
0
16,830
W
Persephone
SNiPEr0x1
Persephone
12,734
303
2,812
4,080
14,449
5,845
685
12,102
2,347
30,768
0
L
Ah Puch
Th3_p1k3
Ah Puch
32,471
128
443
3,470
20,842
7,786
0
18,155
2,687
79,828
0
W
11,044
3,337
2,745
2,980
23,169
30,714
483
14,922
8,247
12,923
0
L
Aphrodite
impactodat
Aphrodite
10,032
840
12,949
8,731
16,041
10,906
622
11,387
4,654
29,778
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,807
Gold Earned
67,440
283
Minions Killed
238
0
Camps Cleared
0
1,826,397
Distance Traveled
1,637,693
12
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
13,342
606
45
2
0
369,388
3
L
Ymir
11,366
517
9
0
0
159,637
0
W
Ah Puch
15,276
694
87
4
0
360,335
3
L
Eset
14,253
648
65
3
0
429,911
0
W
Scylla
14,550
661
104
5
0
399,343
6
L
Fenrir
13,133
597
12
1
0
338,562
3
W
Persephone
13,903
632
46
2
0
350,091
0
L
Ah Puch
15,759
716
97
4
0
421,115
0
W
Fafnir
13,736
624
1
0
0
347,240
0
L
Aphrodite
12,929
588
55
3
0
288,468
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role