Player Matchup

Osiris
Osiris
 
Osiris
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chaac
Chaac
AlfMaxChu
Chaac
Level 138
God Stats
1W - 3L
1,500 SR
Queue Stats
312W - 231L
1,530 Elo+
Party 1
Tyr
Tyr
Zoroastr
Tyr
Level 149
God Stats
11W - 13L
1,587 SR
Queue Stats
501W - 402L
1,552 Elo+
Party 1
Team Averages
Level 130
1,529 SR
1,527 Elo+

VS

Team Averages
Level 70
1,417 SR
1,439 Elo+
Merlin
Merlin
BigusPinus
Merlin
Level 128
God Stats
16W - 8L
1,500 SR
Queue Stats
143W - 135L
1,355 Elo+
Party 2
Bacchus
Bacchus
MSGloya
Bacchus
Level 61
God Stats
10W - 8L
1,500 SR
Queue Stats
96W - 80L
1,500 Elo+
Party 2
Sun Wukong
Sun Wukong
NotSpecifed
Sun Wukong
Level 21
God Stats
5W - 11L
1,251 SR
Queue Stats
34W - 44L
1,461 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
16
3 / 4 / 4
15,458
595
13,825
24,679
20,137
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Chaac
AlfMaxChu
Chaac
15
1 / 6 / 4
14,613
562
17,892
30,468
19,728
Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

15
5 / 6 / 2
15,576
599
16,809
25,321
26,526
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
BigusPinus
Merlin
17
4 / 3 / 7
16,044
617
26,977
17,206
8,265
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bacchus
MSGloya
Bacchus
15
2 / 1 / 13
15,395
592
15,553
17,395
33,709
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Sun Wukong
NotSpecifed
Sun Wukong
17
10 / 5 / 5
17,085
657
25,285
26,500
19,247
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
41
9
Kills
16
16
Deaths
9
10
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Osiris
 
Osiris
3
4
4
1.25
L
Chaac
AlfMaxChu
Chaac
1
6
4
0.5
W
Merlin
BigusPinus
Merlin
4
3
7
2.5
W
Bacchus
MSGloya
Bacchus
2
1
13
8.5
W
Sun Wukong
NotSpecifed
Sun Wukong
10
5
5
2.5
L
5
6
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,526
Damage
67,815
80,468
Taken
61,101
66,391
Mitigated
61,221
26,492
Healing
7,546
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
 
Osiris
13,825
5,846
0
4,020
24,679
20,137
0
14,471
10,208
0
67,638
L
Chaac
AlfMaxChu
Chaac
17,892
2,538
0
14,282
30,468
19,728
0
14,378
16,090
1,329
81,019
W
Merlin
BigusPinus
Merlin
26,977
1,199
0
49
17,206
8,265
1,659
1,463
15,743
118,068
0
W
Bacchus
MSGloya
Bacchus
15,553
1,813
0
466
17,395
33,709
450
305
17,090
33,014
0
W
Sun Wukong
NotSpecifed
Sun Wukong
25,285
3,695
1,053
5,978
26,500
19,247
950
929
25,571
0
70,539
L
16,809
1,613
0
8,190
25,321
26,526
76
13,882
11,439
1,373
46,525

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,647
Gold Earned
48,524
268
Minions Killed
297
0
Camps Cleared
0
1,380,660
Distance Traveled
1,420,778
10
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
15,458
595
98
4
0
500,809
1
L
Chaac
14,613
562
108
4
0
418,537
6
W
Merlin
16,044
617
188
7
0
445,958
6
W
Bacchus
15,395
592
30
1
0
487,410
3
W
Sun Wukong
17,085
657
79
3
0
487,410
7
L
Tyr
15,576
599
62
2
0
461,314
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role