Player Matchup

Susano
Susano
BrZ Fullzer
Susano
Level 26
God Stats
2W - 1L
1,500 SR
Queue Stats
4W - 6L
1,297 Elo+
Solo
Merlin
Merlin
Mclelland1998
Merlin
Level 20
God Stats
40W - 35L
1,267 SR
Queue Stats
40W - 37L
1,294 Elo+
Solo
Scylla
Scylla
Thven490
Scylla
Level 43
God Stats
7W - 4L
1,559 SR
Queue Stats
7W - 4L
1,446 Elo+
Party 1
Arachne
Arachne
seitley_
Arachne
Level 15
God Stats
2W - 0L
1,713 SR
Queue Stats
3W - 1L
1,494 Elo+
Party 1
Chronos
Chronos
y Apollo FFA
Chronos
Level 22
God Stats
3W - 3L
1,741 SR
Queue Stats
54W - 45L
1,491 Elo+
Solo
Team Averages
Level 25
1,556 SR
1,404 Elo+

VS

Team Averages
Level 14
1,403 SR
1,309 Elo+
Raijin
Raijin
 
Raijin
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 19L
1,278 Elo+
Party 3
Loki
Loki
 
Loki
Level 12
God Stats
0W - 2L
1,312 SR
Queue Stats
60W - 73L
1,290 Elo+
Party 3
Pele
Pele
BSM_wavey
Pele
Level 24
God Stats
0W - 4L
1,275 SR
Queue Stats
77W - 81L
1,312 Elo+
Solo
Jormungandr
Jormungandr
cafemocha0213
Jormungandr
Level 15
God Stats
0W - 2L
1,500 SR
Queue Stats
318W - 358L
1,263 Elo+
Party 2
Izanami
Izanami
haney-pon
Izanami
Level 6
God Stats
25W - 22L
1,430 SR
Queue Stats
327W - 348L
1,401 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
14
6 / 4 / 2
9,255
487
8,728
8,452
2,948
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Mace

Mace

+10
Physical Power

14
0 / 1 / 4
8,965
472
6,109
7,981
2,442
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Scylla
Thven490
Scylla
16
3 / 2 / 0
9,415
496
6,111
6,609
2,122
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Arachne
seitley_
Arachne
10
1 / 6 / 1
7,094
373
1,124
8,817
1,906
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Chronos
y Apollo FFA
Chronos
16
6 / 2 / 7
10,036
528
12,637
9,327
3,136
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
15
4 / 3 / 2
8,883
468
8,551
10,112
3,259
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Loki
 
Loki
11
1 / 4 / 5
7,617
401
3,346
9,154
2,578
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Pele
9
0 / 0 / 2
6,848
360
151
3,948
963
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Jormungandr
cafemocha0213
Jormungandr
14
0 / 5 / 6
8,351
440
3,687
13,271
5,048
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Izanami
haney-pon
Izanami
15
6 / 4 / 2
9,658
508
7,545
10,458
3,259
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heavy Mace

Heavy Mace

+30
Physical Power

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
28
16
Kills
11
15
Deaths
16
14
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Raijin
 
Raijin
4
3
2
1.67
L
Loki
 
Loki
1
4
5
0.88
L
Pele
0
0
2
1
W
Susano
6
4
2
1.75
W
0
1
4
2
W
Scylla
Thven490
Scylla
3
2
0
1.5
L
Jormungandr
cafemocha0213
Jormungandr
0
5
6
0.6
L
Izanami
haney-pon
Izanami
6
4
2
1.75
W
Arachne
seitley_
Arachne
1
6
1
0.25
W
Chronos
y Apollo FFA
Chronos
6
2
7
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,709
Damage
23,280
41,186
Taken
46,943
12,554
Mitigated
15,107
9,090
Healing
5,369
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
 
Raijin
8,551
566
0
930
10,112
3,259
333
8,091
2,021
50,156
0
L
Loki
 
Loki
3,346
1,448
0
1,486
9,154
2,578
0
4,570
4,584
0
40,079
L
Pele
151
0
0
1,551
3,948
963
78
1,096
2,852
0
20,281
W
Susano
8,728
1,951
0
465
8,452
2,948
1,346
1,278
7,174
0
24,186
W
6,109
215
0
4,055
7,981
2,442
1,008
4,329
3,652
59,577
0
W
Scylla
Thven490
Scylla
6,111
551
0
1,135
6,609
2,122
1,965
1,327
5,282
55,452
0
L
Jormungandr
cafemocha0213
Jormungandr
3,687
671
99
690
13,271
5,048
458
7,907
5,364
39,756
0
L
Izanami
haney-pon
Izanami
7,545
5,585
0
613
10,458
3,259
1,726
3,193
7,265
0
59,208
W
Arachne
seitley_
Arachne
1,124
686
0
334
8,817
1,906
1,137
2,722
6,095
0
14,219
W
Chronos
y Apollo FFA
Chronos
12,637
3,859
0
3,101
9,327
3,136
1,257
2,582
6,745
59,232
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,765
Gold Earned
41,357
347
Minions Killed
373
0
Camps Cleared
0
1,637,502
Distance Traveled
1,540,832
13
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
8,883
468
96
5
0
310,035
2
L
Loki
7,617
401
58
3
0
325,349
0
L
Pele
6,848
360
45
2
0
221,816
2
W
Susano
9,255
487
40
2
0
346,485
1
W
Merlin
8,965
472
92
5
0
304,250
4
W
Scylla
9,415
496
93
5
0
304,988
4
L
Jormungandr
8,351
440
66
3
0
360,728
5
L
Izanami
9,658
508
108
6
0
322,904
0
W
Arachne
7,094
373
25
1
0
332,138
3
W
Chronos
10,036
528
97
5
0
349,641
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role