Player Matchup

Yemoja
Yemoja
Bronze I
Kyoga1991
Yemoja
Bronze I
Level 109
God Stats
13W - 12L
1,391 SR
Queue Stats
50W - 56L
973 MMR
Solo
Anubis
Anubis
Bronze I
Timedice kold
Anubis
Bronze I
Level 48
God Stats
1W - 0L
1,261 SR
Queue Stats
1W - 1L
991 MMR
Solo
Hou Yi
Hou Yi
Bronze I
familia-barros-
Hou Yi
Bronze I
Level 156
God Stats
6W - 6L
1,500 SR
Queue Stats
172W - 220L
960 MMR
Solo
Team Averages
Bronze I
Bronze I
Average Tier
Level 104
1,384 SR
975 MMR

VS

Team Averages
Bronze II
Bronze II
Average Tier
Level 75
1,665 SR
1,138 MMR
Baron Samedi
Baron Samedi
Bronze III
Mad Primal
Baron Samedi
Bronze III
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 11L
1,500 MMR
Solo
Neith
Neith
Bronze I
Youngboijux
Neith
Bronze I
Level 49
God Stats
34W - 28L
1,730 SR
Queue Stats
129W - 119L
872 MMR
Solo
Bacchus
Bacchus
Bronze I
baloodabeaar
Bacchus
Bronze I
Level 126
God Stats
5W - 5L
1,767 SR
Queue Stats
106W - 64L
1,043 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Kyoga1991
Yemoja
16
6 / 4 / 15
15,182
723
11,292
23,733
27,531
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

15
11 / 10 / 10
14,884
709
23,763
24,492
10,663
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

17
10 / 5 / 9
15,632
744
17,948
18,076
6,692
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bans
ArachneBastetFenrirYmirThanatos

VS

Bans
OdinNoxHeimdallrHelMedusa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Mad Primal
Baron Samedi
15
8 / 11 / 6
14,295
681
13,241
22,162
8,445
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
8 / 9 / 6
14,439
688
22,119
22,682
7,389
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bacchus
baloodabeaar
Bacchus
15
3 / 7 / 13
14,562
693
14,457
22,347
22,521
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
44
27
Kills
19
19
Deaths
27
34
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Yemoja
Kyoga1991
Yemoja
6
4
15
3.38
L
Baron Samedi
Mad Primal
Baron Samedi
8
11
6
1
W
11
10
10
1.6
L
8
9
6
1.22
L
Bacchus
baloodabeaar
Bacchus
3
7
13
1.36
W
10
5
9
2.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,003
Damage
49,817
66,301
Taken
67,191
44,886
Mitigated
38,355
20,987
Healing
15,481
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
Kyoga1991
Yemoja
11,292
1,944
3,677
6,947
23,733
27,531
709
10,179
13,554
33,545
0
L
Baron Samedi
Mad Primal
Baron Samedi
13,241
639
1,311
4,985
22,162
8,445
90
12,724
9,438
41,614
0
W
23,763
382
145
7,950
24,492
10,663
783
11,378
13,114
61,792
0
L
22,119
12,819
0
6,734
22,682
7,389
246
9,945
12,737
0
54,034
L
Bacchus
baloodabeaar
Bacchus
14,457
1,441
0
2,451
22,347
22,521
54
12,440
9,907
40,003
0
W
17,948
7,588
0
2,268
18,076
6,692
1,999
6,331
11,745
0
70,576

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,698
Gold Earned
43,296
189
Minions Killed
166
0
Camps Cleared
0
880,686
Distance Traveled
991,201
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
15,182
723
48
2
0
318,000
3
L
Baron Samedi
14,295
681
52
2
0
302,006
4
W
Anubis
14,884
709
55
3
0
263,670
1
L
Neith
14,439
688
72
3
0
308,715
2
L
Bacchus
14,562
693
42
2
0
380,480
1
W
Hou Yi
15,632
744
86
4
0
299,016
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role